*10th Feb 2023 - English only currently
15th Jan:Reduced the size of UI nameplate icons to be more inline with XIview, LS, LFG, Mentor etc. Fixed some spacing issues on font on condensed 3. Added more images to customize folder, diff linkshell images, macro keys.
11th Jan:Added Condensed 1 versions, changed some spacing on fonts (mainly capital J) on Treb & cleaned them up a bit, added the original XIview font upscaled to 512 (its in the drag and drop folder)
15th dec:Updated with XIview chat/description font support, ffxi config Fonts option to the left for these to display. FFXI config font slider to the right for HQ FF11 dev fonts.
XIView3.3
Backup rom/119/50.dat, 51.dat, 57.dat
Normal gives the versions of UI and Name that you always see on the base game, condensed 1 & 2: see image below.
These are XIView variant mods, it replaces all the spells and JA with new Icons, upgrades the textures of many parts of the UI and adds a new splash / character select screen.
They go into folder ROM/119/
50.dat is the splash screen (variants below)
51.dat is for UI
57.dat is for skill/spell icons
51 will not work with xipivot because it is loaded before xipivot is, 57 probably will.
Restart the game for them to take effect.
Make sure Misc> icon type is set to type 2.
Image Examples:
Icons:
Macros:
If you use just text on macro the text is less bright, if you put a space or a number in the macro name it will be brighter txt.
Menus:
Font / Icons:
Changes:
Every JA and Spell has its own Icon, all have been changed or upgraded (all brd songs of each family have their own color icons, cor rolls have lucky/unlucky numbers on them as well as labels/col, cor rolls without a job affiliation have a *, Geo spells all have a *, spells have their own icons etc)
Nameplate Fonts are all proper HD
Many of the UI fonts are HD (ie search result names, numbers on ui etc)
Menu buttons and progress bars
Spell cast progress bars
Onscreen battle numbers HD
Equip boxes
All gear boxes
Macro buttons
Gil icon is HD
Target pointer (and sub target)
Menu pointers
NPC dialogue prompt
Elemental icons on equip screen
Linkshell player list bar
Chat translator / word search bar as above
Map monster list bar and monster tracker icon
Some parts of the character select screens / splash screen (others parts are a sep mod)
All weather icons (onscreen weather icon, elements on armor, synergy elements in chat etc)
LFG icon, "Request" LFG icon, Job Master stars, LS pearl, Bazaar Icon, Mentor Icon, Level Sync, Monstrosity Icon, New player Icon (mandragora), Away Icon HD, Ballista 3 nations Icons (never tested these, hard to view anyone doing it), Reive Battle Icon.
There are two forms of chat font that can be used, the one the game uses depends on the setting in the config program (font quality). If it's on low it uses the long running XIview modded font, if it's on high it uses the base XI font system.
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To change parts of the 51.dat in the "x modify with drag and drop elements" folder.
Quote:
Click Texhammer made by Korith, to start program.
Take one of the 51.dat files with the correct font you want to use and make a copy of it to work on.
Drag that newly made copy into texhammer.
To change the pointer arrow from modded to original, goto images/pointers and drag "anc anc" file into "anc anc" box
To change the mission/npcdialogue pointer drag "anc btwait" into "anc btwait" box.
These only have 2 options, original and modded.
To change the color of macro keys from blue to grey:
Drag either of the 2 files in macro keys folder to the "menu gauge" box
To change the box type for all gear and the equip screen drag and drop the modded or orig file to the "itemslot" box.
To change Job Point stars, pick aspect ratio folder and drag and drop into the "menu ustashd" box near the bottom.
Press save at the top right next to generate thumbnails and drop that resulting file into the rom/119 folder.
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HD login Screen
5 is in the zip above, the others below are alternate versions of 50.dat start screen.
All have HD elements, just the logo is different. HD expansion images on the right, HD wardrobe images, HD keyfob, HD pointer / buttons to match rest of the UI.
Normal Logo
Logo 2
Logo 3
Logo 4
Logo 5
Logo 6
Logo 7
Logo 8
These go in rom/119 50.dat