Bushido - The Way Of The Samurai (A Guide) V. 2.0 |
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Bushido - The Way of The Samurai (A Guide) V. 2.0
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Would someone share their Impulse Drive set? digging through 125 pages of conversation that includes sanguine blade and a half naked mithra lockstyle is.... not helpful
Tachi: Fudo set, but with Shining One equipped.
I know its not exact but on valorous augs, how much str would you give up for 1 WSD? just a rough estimate is fine. Ive all ready had some hard choices and I want to make sure I picked correct.
Asura.Sutebe said: » I know its not exact but on valorous augs, how much str would you give up for 1 WSD? just a rough estimate is fine. Ive all ready had some hard choices and I want to make sure I picked correct. I've always treated it as 5 STR = 1 WSD just to simplify. So if you have a STR 10 WSD 6 piece, I would just call that piece done and move on. Anything higher than 6 and you are approaching dream levels, and anything lower can be improved. Lakshmi.Buukki
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Viciouss said: » Asura.Sutebe said: » I know its not exact but on valorous augs, how much str would you give up for 1 WSD? just a rough estimate is fine. Ive all ready had some hard choices and I want to make sure I picked correct. I've always treated it as 5 STR = 1 WSD just to simplify. So if you have a STR 10 WSD 6 piece, I would just call that piece done and move on. Anything higher than 6 and you are approaching dream levels, and anything lower can be improved. You can't hit 6 WSD (or STR+15 WSD+5) unless DM augment anyways, so technically that could be considered a dream level augment as well. I'm just assuming the question is being asked because the DM campaign is active and thats what he is using.
I had 14 str 3 WSD but no acc on valerous gloves, I got an aug of 6 WSD and 18 acc but no str. I went with the 6 WSD and im now glad i did thanks to what you said here. Will also help me out with decisions on augs in the future.
bombsdiggity said: » Would someone share their Impulse Drive set? digging through 125 pages of conversation that includes sanguine blade and a half naked mithra lockstyle is.... not helpful Asura.Veikur said: » Tachi: Fudo set, but with Shining One equipped. ItemSet 374847 I guess augmentable GK can have some MAB. Maybe skirmish or reisenjima so. Preferably reisen.
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Asura.Bippin said: » bombsdiggity said: » Would someone share their Impulse Drive set? digging through 125 pages of conversation that includes sanguine blade and a half naked mithra lockstyle is.... not helpful Asura.Veikur said: » Tachi: Fudo set, but with Shining One equipped. ItemSet 374847 Bippin's set is very close to what I use, but a few notes: - Valorous Mask or Rao Kabuto +1 if, like me, you haven't yet upgraded Blistering Sallet +1 - Thrud Earring > Lugra +1 from dawn-dusk (or at any time, if you haven't augmented Lugra +1) - Ryuo +1 (D) feet are also a great option if you don't have very good Valorous augs (STR/Crit dmg or rate). You lose Valorous's Crit Dmg+4%, but gain STR+22, Crit Rate +4%, and a ton of Atk - that's a lot of ground to make up with augment. Offline
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Hey all, ill cut to the chase.. The guide, says at 2000JP "Increases skillchain damage by 25%." but after checking the JP in game, it only says 2%. So my question is, is this a typo on the guide or in game? Someone did suggest it could be cummalative but that still wouldnt make sense as you oonly get 4x 2% increase which = 8% total. anyway, i hope someone knows something about this because 25% to 2% is a big difference lol.
onimarku said: » Hey all, ill cut to the chase.. The guide, says at 2000JP "Increases skillchain damage by 25%." but after checking the JP in game, it only says 2%. So my question is, is this a typo on the guide or in game? Someone did suggest it could be cummalative but that still wouldnt make sense as you oonly get 4x 2% increase which = 8% total. anyway, i hope someone knows something about this because 25% to 2% is a big difference lol. Offline
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It's most likely a typo, 5 & % is the same key. But Base 16% + 8% is still good.
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Ah didnt even think about the same key lol, thanks!
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<<<< New SAM here ! Wondering if anyone have a updated lua they like to share ?
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Thoughts on stinger helm? i r15 w/o checking jobs (i wanted for savage brd).
My valorous mask augs are mediocre atm. Offline
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geigei said: » Thoughts on stinger helm? i r15 w/o checking jobs (i wanted for savage brd). My valorous mask augs are mediocre atm. It all comes down to your Val augments. Shoha's attack bonus makes it great for most everyone. Fudo etc would need capped attack. Offline
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Capped attack would be no problem cause i have all the buffs.
Taint said: » Fenrir.Kaldaek said: » Bahamut.Omegus said: » ItemSet 372525 Been messing with this Acc 1212 DT21 PDT 35 MDT 28 High meva Counter 75% (providing seigan/third eye counter stacks with sacro) Good morning! Does your backpiece here have DA or STP? What changes would you make if you were using su5 path B? Thank you! You'd want DA with that build. Its also a Seigan build which is a rare need currently. I am trying to understand why this wouldn’t and shouldn’t be a thing when pulling hate on something dangerous/situations where you are the tank/dd? Such as low man omen etc. I think you can set up a pretty solid build with sacro/relic legs and still have other slots open for dt or more DD focused stats. I very much doubt that Seigan/Third Eye stacks additively with normal counter.
Guys what augments are needed for valorous pieces to outperform flamma ? I know ideally want 10/5 or 15/4 but outside of these ideals, at what point should be a minimum to start using valorous ?
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A bit surprised to see no discussion about Tatenashi R15 at this point. From what I can tell, with max unity rank, hands look to replace Masa sets using Wakido +3 (even if you were using Regal Ring for TP) and feet replace sets using Flamma +2. You'll give up a bit of auto-attack damage, but get more MA out of it and more accuracy. I don't use Kendat head/hands/feet because they trash my x-hit, so I haven't really looked at those.
The biggest downside from my glance is that Tatenashi Hands are a big drop-off in MEva and defensive stats from Wakido. Feet aren't as bad, but SAMs that are already squishy at times may see those numbers become a bit more of an issue. Thoughts? Siren.Sebian said: » Guys what augments are needed for valorous pieces to outperform flamma ? I know ideally want 10/5 or 15/4 but outside of these ideals, at what point should be a minimum to start using valorous ? Thanks Are you referring to WS Sets, and if so, which? Well for one you will want to keep using Wakido Kote +3 for hasso
boost. Edit: Tatena. Sune. +1 should replace Flamma in TP sets, not sure how it stacks up against Ryuo Sune-Ate +1 Offline
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Asura.Bippin said: » Well for one you will want to keep using Wakido Kote +3 for hasso boost. Ah, that's right. I keep forgetting that they need to remain equipped for that, as opposed to activation. We touched on it in the update thread, it's not worth giving up the Hasso+4.
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