Leviathan.Katriina said:
»How niche is Flashy Shot these days?
If it was combined with Barrage or Eagle Eye Shot that is, and each with their respective enhanced gear slot.
Flashy Shot is super niche at best. Can't imagine most people being willing to drop 5/5 Snapshot merits, but I suppose the default 5/5 Recycle could be reduced to allow for unlocking Flashy (since using both of Arcadian Beret +2/+3 and Adhemar Kecks/+1 is enough to cap Recycle without needing max Recycle merits, for relic hat TP gain purposes).
Still, I view Flashy as kind of disappointing regardless:
1) For Barrage - Flashy only affects the first hit so that's kinda meh, and gaining even more enmity on Barrage is icky. I guess if you have Flashy merited and you're not worried about adding even more enmity to Barrage, go for it. But personally, I don't even necessarily care about Barrage's damage very much - I view Barrage as primarily a TP gain tool (particularly useful for Mythic/Empy users to quickly get 3000TP to apply AM3), and I'd definitely be gearing for Racc/STP in any case.
2) For EES - eh, I guess Flashy+EES is probably ideal to make the most out of EES... but EES still blows and I can't imagine anyone seriously relying on it for significant damage. (
My normal crits when Empy AM3 kicks in do similar damage to EES, as do a good Double/Triple shot crit proc... Both of those are also normal enmity and can be diverted with Decoy Shot.) I still just use EES to try to time it and score a killshot for style points. To me, adding some damage on EES with increased enmity is more likely to just pull a mob off the tank and put people at risk of AoE than it is to make a serious difference in any conceivable fight.
3) For "unstacked" Flashy - Honestly, I don't much care about a 10min JA that I can't see making a serious impact on overall DPS for any fight.
That being said, yeah I guess your set is pretty good for Flashy if you felt like using it - particularly stacked with EES. FWIW, this set is very similar to an Empy crit build (aside from the legs, which are used in your set more for the EES bonus). My tweaks would be relatively minor:
Weapons: Would more likely drop the Arasy +1 for any realistic use, since optimizing for a 1hr is not going to provide the overall benefit of something like a Perun+1/Nusku Shield/Malevolence, and I'm skeptical of wiping TP twice to swap in Arasy solely for EES.
Body: I'd probably default to Meg+2 for CHD (while retaining strong Racc/Ratk), but the choices you listed are all legitimate.
Ring: I'd switch out Regal Ring for Begrudging (especially since Regal is getting no set bonus in your set)
Feet: Especially for those who haven't +3ed the rather niche Relic feet, this slot should probably be something like: Oshosi+1 > Arcadian +3 > Oshosi NQ > Mummu +2 > Arcadian +2 (though I could see Arcadian+3 winning if significantly uncapped attack)
edit: forgot Mummu +2 feet, which should beat Arcadian +2 especially with set bonus. Mummu +1 might be better than Arcadian +2 too (more AGI and Racc, 1 less crit rate), though maybe relic is a better default recommendation for non-attack capped situations.