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The dark 5 hit (kinda)
Ramuh.Vinvv
Serveur: Ramuh
Game: FFXI
Posts: 15542
By Ramuh.Vinvv 2010-08-18 18:34:16
Fenrir.Gradd said: You keep saying "you can afford dusk +1" who the *** said I ever paid for the dusk +1? They belong to a friend who rarely plays anymore, so quick to jump to conclusions. killing blow? or is it?
this has been some pretty good back and forth to watch.
but lol arguing about gear.
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Seraph.Rafik
Serveur: Seraph
Game: FFXI
Posts: 1051
By Seraph.Rafik 2010-08-18 18:47:05
Fenrir.Gradd said: You keep saying "you can afford dusk +1" who the *** said I ever paid for the dusk +1? They belong to a friend who rarely plays anymore, so quick to jump to conclusions.
So they arent yours, but yet you keep showing them off in the item set you posted... and then you get angry at people for not being a psychic and not knowing that you have borrowed them from a friend.
Got it.
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Phoenix.Fredjan
Serveur: Phoenix
Game: FFXI
Posts: 2326
By Phoenix.Fredjan 2010-08-18 19:36:11
Dusk gloves +1?
There. It doesn't cost 15m
(I don't have a lot of these things, but I consider this set pretty top-tier for a 5-hit Reckoning)
edit: this is for when DE is down.... for when DE is up, use Forager's and Bomblet.
This is also a valid set:
(with aurum cuirass you can lose the ecphoria ring and attila's earring)
edit: crap, inputted the wrong eva number (307 instead of 337), but this is still capped accuracy on most of the older content. With Pizza +1, this is useful in Abyssea EXP parties, too.
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Caitsith.Jar
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By Caitsith.Jar 2010-08-19 15:27:15
thats what im working on right now x.x scythes almost done i have the rest
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By Fenrir.Nightfyre 2010-08-19 15:39:15
Needs about 4 more pieces of Perle.
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Caitsith.Jar
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By Caitsith.Jar 2010-08-19 15:49:34
to lose 5hit yeah <_<
Serveur: Fenrir
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By Fenrir.Nightfyre 2010-08-19 15:55:16
Didn't even think about STP augment on Nuevo XD
Caitsith.Jar
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By Caitsith.Jar 2010-08-19 16:07:36
why <.< it works
Serveur: Fenrir
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By Fenrir.Skarwind 2010-08-19 16:39:00
Acc+10 Store TP+4 isn't shabby at all.
Serveur: Fenrir
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By Fenrir.Nightfyre 2010-08-19 16:39:37
Just not something I ever used mine for, so it slipped my mind.
Serveur: Fenrir
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Posts: 3197
By Fenrir.Skarwind 2010-08-19 17:14:26
Same here, only considered it for Dragoon when I needed the acc but pretty much said meh and made a COR-RNG Mirke
Quetzalcoatl.Giazz
Serveur: Quetzalcoatl
Game: FFXI
Posts: 1308
By Quetzalcoatl.Giazz 2010-08-19 17:40:49
Caitsith.Jar said: thats what im working on right now x.x scythes almost done i have the rest
Yeah, I'm assuming that's a nuevo coselete with STP+4 and accuracy+10. In which case you would have +39STP in that set for a true 5hit build.
Nevertheless, since you're not using full perle because you need the mix/match set for your 5hit, I'd say Homam feet > Perle feet. I'm assuming you probably don't have homam feet though, so I guess Perle feet would have to do for now, in that case.
Also, I will note that that set, which has +39STP, is technically only a true 5hit build if you also WS on that gear;however, you can still just TP in the +39STP, and WS in +32STP, and keep a 5hit/4hit rebuild, as long as you land 2hits on guillotine(the first hit, and one more hit).
If you only land the first hit of guillotine, and miss all the others... then your 4hit rebuild portion breaks(unless you get hit by the mob on your way to 100% TP). Nevertheless, the likelihood of you only landing the first WS hit is extremely small, so yeah...the set should work.
Math:
+39 StoreTP for a true 5hit build. ("5hit/4hit rebuild")
(14.4 * .39) + 14.4 = 20 TP (20 TP per regular swing)
20 * 5 = 100% TP
BUT if you WS in +32STP: (by removing nuevo coselete, chiv chain, attilas's earring, and ecphoria ring for WS...so that you can WS in better gear for those slots)
(14.4 * .32) + 14.4 = 19 TP (19TP for the first hit of guillotine with +32STP for WS)
20 * 4 = 80TP (80TP for 4 melee swings with +39STP for TP)
80 + 19 = 99%TP (you would be at 99%TP if you only landed the first hit of guillotine)
NOW, landing the first hit of guillotine + 1 extra WS hit: (with +32STP on WS)
(1 * .32) + 1 = 1.3
19 + 1.3 = 20.3 TP for WS (landing the first hit of guillotine and one more hit, so 2hits out of the 4 of guillotine)
80TP + 20.3 = 100.3% TP
So, you can keep a 5hit/4hit rebuild...with +39STP for TP and +32STP for WS, as long as you land just 2hits on Guillotine, which should be no problem. (the first hit and 1 more)
Perhaps this was already known, but for those who didn't... well there you go. It might help someone.
Also, as I stated in a previous post, there are different ways (gear-wise) to make a 5hit build... some more effective than others etc.
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Quetzalcoatl.Tomasello
Serveur: Quetzalcoatl
Game: FFXI
Posts: 278
By Quetzalcoatl.Tomasello 2010-08-19 17:55:04
People who post "true" builds for a drk annoy the ***out of me.
If you CAN'T land 3 or 4 hits CONSISTANTLY then you should be trading that Store TP gear in for ACC because your weaponskills are going to be TRASH anyway.
That being said, you only need 36 store tp on melee and weaponskill to 5 hit with a 4 hit ws provided you land 3 or 4 hits.
/SAM = 15
Reckoning = 7
Brutal = 1
Rajas = 5
Rose = 4
For the last 4 Store TP your options are:
1) Goading Belt
2) Hoard Ring
3) Tactical Mantle
4) White Tathlum and Fourth Division Mantle
Unless your lucky enough to get a Goading Belt, your stuck with options 2, 3 or 4. (OR you could pop a Carbonara if you really wanted)
This setup will still allow you to maintain your full perle or E body/Homam setups. There's no need to have to use ***setups that involve Askar Body or Aurum Body...
Diabolos.Raelia
Serveur: Diabolos
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By Diabolos.Raelia 2010-08-19 17:55:41
You don't even need +39.
If you've got Reckoning and Rose that can't be swapped anyway and keep Rajas on for WS, you have +31 STP. This gives 1.3tp per secondary hit of Guillotine, for 22.7 or 21.4 depending on if you want miss tolerance. This leaves 78.6, or 19.7/hit, which is just +37 STP for melee while keeping a miss tolerance, or even just +35 if you don't care about miss tolerance and could just cast a spell for that 1tp anymore anyway (the only use for Occult Acumen).
Ignoring that Goading Belt is a *** and Tactical Mantle is still AWOL:
+37
+38
And now for 'doable' if you throw a drain in after a missed secondary:
+35
Can also use Chiv Chain instead of Ecphoria for all your Blitz whoring desires. Anything not shown is your option.
Phoenix.Fredjan
Serveur: Phoenix
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Posts: 2326
By Phoenix.Fredjan 2010-08-19 17:58:38
You could also use Carbonara instead of Tactical Mantle, too
Diabolos.Raelia
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By Diabolos.Raelia 2010-08-19 17:59:13
Phoenix.Fredjan said: You could also use Carbonara instead of Tactical Mantle, too Specifically Pizza builds, but Carb is definitely an option.
Quetzalcoatl.Giazz
Serveur: Quetzalcoatl
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Posts: 1308
By Quetzalcoatl.Giazz 2010-08-19 18:14:34
I agree with what you guys are saying... which is why I have said that there are different ways (gear-wise) to make a 5hit build... some more effective than others etc.
Like I mentioned back on page one of this thread, there is even the option of +36StoreTP for a "6hit/4hit rebuild" (not a true 5hit build), as long as you land at least 3hits on Guillotine WS(The first hit, and 2 extra hits). And this can allow things like full perle etc.
Fenrir.Gradd
Serveur: Fenrir
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Posts: 1097
By Fenrir.Gradd 2010-08-19 18:34:11
Quetzalcoatl.Tomasello said:
This setup will still allow you to maintain your full perle setups. There's no need to have to use ***setups that involve Askar Body or Aurum Body...
Fixed 5/5 Perle wipes the floor with a E:body setup by a decent ammount.
Hard to take somebody serious that uses pole grip w/ a 528 delay scythe :/
The Aurum build is actually very strong aswell, with Pizza cap'ing ACC isnt even an issue and I dont gimp my WS build using it. It also lets you use Dusk +1 or Timarli hands(Drop from Zone boss in La Theine?) and Keep your Vbelt if you have one over goading.
Diabolos.Raelia
Serveur: Diabolos
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By Diabolos.Raelia 2010-08-19 18:51:21
Fenrir.Gradd said: Hard to take somebody serious that uses pole grip w/ a 528 delay scythe :/ I don't have Rajas either. My response is 'Go *** yourself'.
The difference between them is arguable at best. Swinging faster != Swinging more often, etc. Most e-peen comparisons between them consider only TP phase, but Pole Grip can function on WS too, which makes them dead-even in napkin math, but Pole Grip has potential to actually increase damage in sub-30-second fights instead of that 'stealing a killshot' ***.
Its a dead horse anywhere but here.
Fenrir.Gradd
Serveur: Fenrir
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Posts: 1097
By Fenrir.Gradd 2010-08-19 18:56:43
Finish'ing CoP is hard now...
Considering how ungodly *** hard CoP used to be back in the day and they gimped it yet a second time to the point where you can solo all of it, I have no sympathy for the "I have no rajas" excuse anymore.
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By Shiva.Flionheart 2010-08-19 18:58:28
Fenrir.Gradd said: Finish'ing CoP is hard now...
Considering how ungodly *** hard CoP used to be back in the day and they gimped it yet a second time to the point where you can solo all of it, I have no sympathy for the "I have no rajas" excuse anymore.
You can't solo the later missions. You can solo your way to Sea, but not the later missions to complete it.
Fenrir.Gradd
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By Fenrir.Gradd 2010-08-19 18:59:57
Once you get to Sea CoP is a joke (well all of CoP is a joke now) there is no arguing that lol
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By Shiva.Flionheart 2010-08-19 19:03:09
Fenrir.Gradd said: Once you get to Sea CoP is a joke (well all of CoP is a joke now) there is no arguing that lol
It's still not soloable.
Easy yes, but not soloable.
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By Bismarck.Dracondria 2010-08-19 19:08:16
Quick, someone call Avesta!
Diabolos.Raelia
Serveur: Diabolos
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Posts: 1707
By Diabolos.Raelia 2010-08-19 19:09:53
I like how he's now on about CoP completion instead of that parroted ***about Sword Strap.
Some respect only gear and advancement, I respect only people who think and do their own math.
Fenrir.Gradd
Serveur: Fenrir
Game: FFXI
Posts: 1097
By Fenrir.Gradd 2010-08-19 19:10:00
Diabolos.Raelia said: Fenrir.Gradd said: Hard to take somebody serious that uses pole grip w/ a 528 delay scythe :/ The difference between them is arguable at best. Swinging faster != Swinging more often, etc. Most e-peen comparisons between them consider only TP phase, but Pole Grip can function on WS too, which makes them dead-even in napkin math, but Pole Grip has potential to actually increase damage in sub-30-second fights instead of that 'stealing a killshot' ***.
Is this math being pulled out from your ***? Wheres Nightfyre when you need him? D:? Sword strap wipes the floor with polegrip with very little effort because its equal to 3% haste which has increasing returns (its calculated before haste iirc?) double attack has decreasing returns.
Diabolos.Raelia
Serveur: Diabolos
Game: FFXI
Posts: 1707
By Diabolos.Raelia 2010-08-19 19:20:51
Fenrir.Gradd said: Is this math being pulled out from your ***? Wheres Nightfyre when you need him? D:? Sword strap wipes the floor with polegrip with very little effort because its equal to 3% haste which has increasing returns (its calculated before haste iirc?) double attack has decreasing returns. Wow, you can't even handle simple multiplication.
It doesnt matter if the .97 comes before or after haste reductions, its sill just 3%.
Its all about probability.
In a 50 second fight (using average from my abyssea party last night) with 60% haste, resulting in 14 melee rounds.
Pole grip has a 1 - .98^14 = 24.6% chance of providing an extra hit.
14 melee rounds at 528 delay with 60% haste is more like 49.28 seconds. Apply 3% delay reduction and you make that same 14 swings in 47.80 seconds. This means someone else's swing has to be within this 1.48 second window to 'steal' their killshot. The shorter the fight, the less likely this is to happen. At any rate you've only advanced 42% of a whole swing, but now you've switched targets and everything goes back to square one.
You catch on to that? Pole Grip has a 1 in 4 chance of doing something every fight, while Sword Strap does absolutely nothing but pad your parse if it even does ***-all.
The 'dead even' part comes from having a hypothetically overlong fight, on the order of several minutes, which shouldn't be happening anyway, but the summation is that Pole Grip's extra hit probability approaches 1.0 just as Sword Strap finally kicks you over the edge into getting an extra hit in.
Theres a bunch more, but I can't be assed to find my alla posts to copypasta.
Enjoy your nonexistant gains.
Unicorn.Tarowyn
Serveur: Unicorn
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Posts: 737
By Unicorn.Tarowyn 2010-08-19 19:21:50
It's not quite equal to 3% haste since it's calculated seperately from haste. I believe the number they quote for it is static 3.09% (100/97) increase in dmg regardless of haste lvls.
Diabolos.Raelia
Serveur: Diabolos
Game: FFXI
Posts: 1707
By Diabolos.Raelia 2010-08-19 19:22:53
Unicorn.Tarowyn said: It's not quite equal to 3% haste since it's calculated seperately from haste. I believe the number they quote for it is static 3.09% (100/97) increase in dmg regardless of haste lvls. Its equal to 3% haste... at zero base haste. This is what needs to be broken over some heads around here.
Serveur: Bahamut
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By Bahamut.Raenryong 2010-08-19 19:37:14
Diabolos.Raelia said: 14 melee rounds at 528 delay with 60% haste is more like 49.28 seconds. Apply 3% delay reduction and you make that same 14 swings in 47.80 seconds. This means someone else's swing has to be within this 1.48 second window to 'steal' their killshot. The shorter the fight, the less likely this is to happen. At any rate you've only advanced 42% of a whole swing, but now you've switched targets and everything goes back to square one.
You catch on to that? Pole Grip has a 1 in 4 chance of doing something every fight, while Sword Strap does absolutely nothing but pad your parse if it even does ***-all.
The 'dead even' part comes from having a hypothetically overlong fight, on the order of several minutes, which shouldn't be happening anyway, but the summation is that Pole Grip's extra hit probability approaches 1.0 just as Sword Strap finally kicks you over the edge into getting an extra hit in.
Theres a bunch more, but I can't be assed to find my alla posts to copypasta.
Enjoy your nonexistant gains.
A 1.48 window is a 1.48/47.8 = 3.1% increase in chances to hit. Pole Grip has a 24.6% chance of adding an extra hit which is a 1/16 * 0.246 = ~1.54% increase in damage (increase in WS frequency is equal).
Do these figures look familiar? <_<
Whole key to this is having a scythe with 528 delay (14.4% tp return base on weapon)
With /samurai and tping in this set you will aquire a 5 hit build with a full tp return from either of your 4 hit ws's. This set will give you 19..7 tp a hit, and your tp return from a guillotine or insurgency (I take off askar body for heca on ws's atm so that 5 store tp on the body isn't needed for this) will result in 22 tp, giving you exactly 100 tp after 4 more melee attacks.
I Figured this out before the store tp reckoning (only need 36 store tp to pull this off) but that involved using carbonara and the loss of attack wasn't really worth it unless you had a cor.
Ideally getting the goading belt would also allow you to tp in any body you wanted to and still keep a 5 hit, removing the goading belt for a ws belt keeping your 22 tp return.
Fun tip, if you have a cor and sam in your party with store tp roll and the cor rolls either lucky sam (2) or rolls above 8 your 5 hit build turns into a 4 hit build. Thats right.. ws,3 hits, ws, 3 hits, ws.
Still missing goading belt and fire bomblet from my perfect tp set up but I'll get there.... until then I hope some of you utilize this cause even though you sacrifice some acc from your body (which you can work around if your well enough geared) Its a set up that is really fun.
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