Yes, the title remains true if you're male or female. Either way, you're a dancing queen.
This new update will bolster lots of improvements to the already amazing job of Dancer. Though not many people know its strengths, its already rather exceptional in merit parties and in DRK zergs.
Here is a list of the changes for DNC in an easy to read list complete with your loyal FFXIAH Dancer's commentary on the additions:
Presto (DNC Lv.77 Recast: 15 sec ~ Duration: 30 sec.)
Enhances the effect of your next step and grants you an additional finishing move.
This means stronger debuffs, and 3 finishing moves per step. Steps have 15 sec cooldown, so does this JA.
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Divine Waltz II (DNC Lv.78 Ability Delay: 20 sec.)
Restores the HP of all party members within a small radius.
Gogo more potent Curaga dance. Not much more to say.
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Climactic Flourish (DNC Lv.80 Ability Delay: 90 sec.)
Allows you to deal critical hits. Requires at least one finishing move.
If this stacks with WS’s then you can crit on… Dancing Edge. This = absolute WIN.
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Crit. Atk. Bonus: Improves power of critical hits. Dnc level 80
Bad ass job trait… Who doesn’t want stronger crits? This in combo with Climactic Finish will result in basically a potent replacement for Sneak Attack.
Tactical Parry: Grants bonus TP when parrying an attack. DNC 77
Extra TP off those odd parries. Can’t hurt, right?
Skillchain Bonus Improves skillchain damage. DNC 45
Extra damage for skillchains? Also bad ass… Though situational unless you actually solo skillchains on DNC. Typically a waste of finishing moves though.
Conserve TP Occasionally cuts down TP cost of weapon skills. Dnc 77
Once again… Another bad ass addition to the Dancer arsenal. The chance to retain some of your TP upon WS’ing is very cool.
Dancers will be able to perform the ability "Cure Waltz" on non-party members.
Awesome. Sucked being a solo DNC in campaign sometimes when you could only heal yourself. Now you can also help cure alliance members too!
Now… Last but certainly not least… In fact this is easily the best new thing:
The "Dual Wield" job trait will become available to dancers at level 20, with the degree of mastery increasing in stages thereafter.
Yes… yes that’s right… Dnc/War, Dnc/Sam, Dnc/Thf, Dnc/Drk, Dnc/anything you can think of for boosted DD potential with the ability to still dual wield since Dancer will get the trait themselves… absolute madness. Possibilities are endless… Dnc/Whm with aspir samba to get mp for extra cures is always nice. Also Dnc/Drk will have 2 stuns. Violent flourish is a stun with a 20 second cooldown that already exists in-game, btw.