Shared DynamisD MPK Problem |
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Shared DynamisD MPK problem
As someone who consistently farms dyna for materials, the only crappy move that I consider terrible is killing wave 2 boss with ample time left remaining. I had to scold someone the other day and they apologized. Cuz you already got your wave 1 boss, let people still kill their 100 mobs. It's only happened to me once since it came out but other than that, I feel that shared dyna is working as intended.
Asura.Reidden said: » As someone who consistently farms dyna for materials, the only crappy move that I consider terrible is killing wave 2 boss with ample time left remaining. I had to scold someone the other day and they apologized. Cuz you already got your wave 1 boss, let people still kill their 100 mobs. It's only happened to me once since it came out but other than that, I feel that shared dyna is working as intended. Why do other people have to play around you? Seems entitled that because you want A and other people want B then they are not allowed to B. For some arbitrary reason your A take precedence. Scolding people for just obtaining a different goal than you, seem pretty entitled. you could have started with just open communication People with this level of entitlement should probably go to single player games. DaneBlood said: » Carbuncle.Nynja said: » Having said all that, theres no reason why they cant introduce a freeze and teleport to everyone in the shared area when a boss dies. These mechanics already exist in the game in many places We can do a lot of stuff. that doesnt mean people want it, just because one person cant read a HP bar. I would hate having to zone back because some one else killed a Wave1 boss. dont take my choice away because again one person cant read the hp bar Instead. i would you know READ the hp bar and move to where i want to be ahead of time and be ready for the reset. But you want to take that choice away from me because again. people cant read a HP bar ? What do you think happens when you teleport in Omen?? In Salvage? In Limbus? When you kill HTMB target. Etc etc. You get POS warped legally. wave 1 boss dies Wave 1 mobs depop and everyone in zone gets POSd to the safe area of that boss You arent getting yeeted from the zone and need to re enter for wave 2 Carbuncle.Nynja said: » DaneBlood said: » Carbuncle.Nynja said: » Having said all that, theres no reason why they cant introduce a freeze and teleport to everyone in the shared area when a boss dies. These mechanics already exist in the game in many places We can do a lot of stuff. that doesnt mean people want it, just because one person cant read a HP bar. I would hate having to zone back because some one else killed a Wave1 boss. dont take my choice away because again one person cant read the hp bar Instead. i would you know READ the hp bar and move to where i want to be ahead of time and be ready for the reset. But you want to take that choice away from me because again. people cant read a HP bar ? What do you think happens when you teleport in Omen?? In Salvage? In Limbus? Etc etc. You get POS warped legally. wave 1 boss dies Wave 1 mobs depop and everyone in zone gets POSd to the safe area of that boss You arent getting yeeted from the zone and need to re enter for wave 2 Zoned as in yeeted around. i though that was pretty obviousness with my explanation on how to walk to where you want ahead of time was now longer possible. seem like you tried hard to get a gotcha on a single word but complete ignored the entire conversation this does not change the bottomline point that people just because they cant read a hp bar, wants everyone else around them to change instead of just reading the hp bar. and i think that is kinda selfish/entitled way to view the world. "Everyone must change because I cant put in effort or attention" What choice is being taken away?
Your “choice” to farm wave 1 is already being taken away when the mobs get depopped because boss is dead. Also you explicitly said “zone back”. This means exactly one thing in this context. DaneBlood said: » Asura.Reidden said: » As someone who consistently farms dyna for materials, the only crappy move that I consider terrible is killing wave 2 boss with ample time left remaining. I had to scold someone the other day and they apologized. Cuz you already got your wave 1 boss, let people still kill their 100 mobs. It's only happened to me once since it came out but other than that, I feel that shared dyna is working as intended. Why do other people have to play around you? Seems entitled that because you want A and other people want B then they are not allowed to B. For some arbitrary reason your A take precedence. Scolding people for just obtaining a different goal than you, seem pretty entitled. you could have started with just open communication People with this level of entitlement should probably go to single player games. Idk what you are talking about buddy, but I do whatever the hell I feel like doing, I'll scold you too in-game if you're acting like a scrub. I do have the common courtesy that if someone sends me a /tell to team up or help them out with a clear, I gladly help them out. Carbuncle.Nynja said: » What choice is being taken away? Your “choice” to farm wave 1 is already being taken away when the mobs get depopped because boss is dead. Also you explicitly said “zone back”. This means exactly one thing in this context. Try reading the posts. It's mentioned twice now But ima try a third time a bit simpler. If you teleport me anywhere at the kill of wave1 boss you have taken away my choice to be anywhere else within that zone at that point in time. I'm not sure how to explain that moving people stops them from staying in place. |
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