Limbus 2025 |
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Limbus 2025
Chest was blue on Asura. Killed a GEO NM and was really easy, not doing a lot of dmg and took damage fine (20k SB on RDM and BRD).
More the reason why I would be surprised. It would be a lot in two slots. Maybe it has to be this though given 1/30 shows +1. Maybe macc+30 int mnd +15.
Odin.Lawii said: » I see I am a bit late posting some of this data, but I started getting some points point values for floors https://docs.google.com/spreadsheets/d/1rtiUWvA_mGgyZRwtHvb_2dr9J7tXdkTCeatIlwZte70/edit?usp=sharing Formulas for points on the floors * If you obtain an floor clear temp item, double the value that you get out of the formulas below. --Conditions to get a floor clear temp item-- Have greater than 0 chest remaining for the week to open. Do not already posses that floor clear temp item. Temenos N/E/W = 30+((ilvl-119)*5) Central = 60+((ilvl-119)*10) Apollyon N = 42+((ilvl-119)*7) S = 54+((ilvl-119)*9) At ilvl 138 for both zones you will be able to cap weekly points just from climbing and opening chest. *Still need some testing around kills need per floor, and the growth of the kills needed. Temenos N/E/W starts at 3 Central Starts at 5 Apollyon N starts at 4 S starts at 5 Can confirm it is one matter per augment rank,and NextRP is the quantity of units your next matter trade will require.
That's a hefty grind per 1 acc/racc/macc
Obviously +10 is easy enough, but 20-30 ugh 500k units and 30 50/50 items Asura.Eiryl said: » That's a hefty grind per 1 acc/racc/macc Obviously +10 is easy enough, but 20-30 ugh 500k units and 30 50/50 items Wonder if first item per week is 100% sorge74 said: » Asura.Eiryl said: » That's a hefty grind per 1 acc/racc/macc Obviously +10 is easy enough, but 20-30 ugh 500k units and 30 50/50 items Wonder if first item per week is 100% The player's chances of acquiring matter are based on the number of victories over notorious monsters that were earned in the player's World. [Unlocking the content for the first time] Characters that have never acquired Alabaster Matter or Murky Matter are guaranteed to acquire them the first time they unlock the content*. * This only applies once per character and is not affected by the treasure chest reset when the conquest results are tabulated. Chimerawizard said: » sorge74 said: » Asura.Eiryl said: » That's a hefty grind per 1 acc/racc/macc Obviously +10 is easy enough, but 20-30 ugh 500k units and 30 50/50 items Wonder if first item per week is 100% The player's chances of acquiring matter are based on the number of victories over notorious monsters that were earned in the player's World. [Unlocking the content for the first time] Well damn Characters that have never acquired Alabaster Matter or Murky Matter are guaranteed to acquire them the first time they unlock the content*. * This only applies once per character and is not affected by the treasure chest reset when the conquest results are tabulated. Even at +10/15 they are nice though
i asked AI to apply the same formula from how odyssey RP increases to the new numbers from limbus obviously this could be inaccurate but gives a rough estimate of how many units we are needing to accumulate
RP(n) = -350·n² + 2650·n - 2300 This gives the RP required to go from rank n–1 to rank n. I've also included the cumulative RP needed to reach each rank from R1. ? Limbus Accessory RP Upgrade Chart (R1 → R30) Rank RP to Next Rank Cumulative RP R1 → R2 1600 1600 R2 → R3 2500 4100 R3 → R4 3400 7500 R4 → R5 4300 11,800 R5 → R6 5200 17,000 R6 → R7 6100 23,100 R7 → R8 7000 30,100 R8 → R9 7900 38,000 R9 → R10 8800 46,800 R10 → R11 9700 56,500 R11 → R12 10,600 67,100 R12 → R13 11,500 78,600 R13 → R14 12,400 91,000 R14 → R15 13,300 104,300 R15 → R16 14,200 118,500 R16 → R17 15,100 133,600 R17 → R18 16,000 149,600 R18 → R19 16,900 166,500 R19 → R20 17,800 184,300 R20 → R21 18,700 203,000 R21 → R22 19,600 222,600 R22 → R23 20,500 243,100 R23 → R24 21,400 264,500 R24 → R25 22,300 286,800 R25 → R26 23,200 310,000 R26 → R27 24,100 334,100 R27 → R28 25,000 359,100 R28 → R29 25,900 385,000 R29 → R30 26,800 411,800 If you have a system that will answer any question, it becomes very important to know what question to ask.
Lakshmi.Byrth said: » If you have a system that will answer any question, it becomes very important to know what question to ask. We can assume this is the bare minum scaling, but don't they usually scale more aggressively? Yes, the AI assumed it would stay constant, it will most likely in fact not
ya just noticed that AI sucks sometimes heres a better set of numbers but it looks dismal i can gurantee you this is incorrect but its more of a guess who knows its going to take roughly 3 months before someone hits R30 at the absolute best you get matter every single chest its 6 weeks
R1→R2 1600 1600 R2→R3 2500 4100 R3→R4 3600 7700 R4→R5 4900 12,600 R5→R6 6400 19,000 R6→R7 8100 27,100 R7→R8 10,000 37,100 R8→R9 12,100 49,200 R9→R10 14,400 63,600 R10→R11 16,900 80,500 R11→R12 19,600 100,100 R12→R13 22,500 122,600 R13→R14 25,600 148,200 R14→R15 28,900 177,100 R15→R16 32,400 209,500 R16→R17 36,100 245,600 R17→R18 40,000 285,600 R18→R19 44,100 329,700 R19→R20 48,400 378,100 R20→R21 52,900 431,000 R21→R22 57,600 488,600 R22→R23 62,500 551,100 R23→R24 67,600 618,700 R24→R25 72,900 691,600 R25→R26 78,400 770,000 R26→R27 84,100 854,100 R27→R28 90,000 944,100 R28→R29 96,100 1,040,200 R29→R30 102,400 1,142,600 Finan said: » looks dismal Please look forward to it. Dude if you know these make no sense and are most likely disconnected from reality, why post them? ChatGPT has no way to infer the formula (it can't do actual math) and we've never seen these RP values. You're just posting for the sake of posting, please don't.
In more useful news, if anyone has any of the items with augments unlocked and wants to come to the Windower discord, we can get the augments mined really fast with your help. Lili said: » Dude if you know these make no sense and are most likely disconnected from reality, why post them? ChatGPT has no way to infer the formula (it can't do actual math) and we've never seen these RP values. You're just posting for the sake of posting, please don't. In more useful news, if anyone has any of the items with augments unlocked and wants to come to the Windower discord, we can get the augments mined really fast with your help. I asked AI for the winning powerball numbers, we can all be rich. The fact it cockblocks you from making armor if you want to RP is painful. I suppose most people only make 5-10 +4s but if they add +5s and they use points it will be bs.
I asked grok if this was true and it told me to buy a tesla
K123 said: » The fact it cockblocks you from making armor if you want to RP is painful. I suppose most people only make 5-10 +4s but if they add +5s and they use points it will be bs. You ain't missing anything from +4 it's a nonissue. I can't make my prime cause muh armors. QQ K123 said: » The fact it cockblocks you from making armor if you want to RP is painful. I suppose most people only make 5-10 +4s but if they add +5s and they use points it will be bs. Well as long as we figure all this stuff out before next week when we have to figure out how to get the refresh shield
All intentional sadism and FOMO inducing
Asura.Sechs said: » Sounds like they didn't learn their lesson the first time around with Sortie, right? What lesson? That it extends the limited content available to the player so the event itself lasts longer while they add more/work on the next thing? Asura.Sechs said: » K123 said: » The fact it cockblocks you from making armor if you want to RP is painful. I suppose most people only make 5-10 +4s but if they add +5s and they use points it will be bs. I bet I have all the Limbus accessories finished before I get a Sortie +2 earring for a job I actually care about. Meeble said: » I bet I have all the Limbus accessories finished before I get a Sortie +2 earring for a job I actually care about. Thats easy just play all jobs! Finan said: » i asked AI to apply the same formula from how odyssey RP increases to the new numbers from limbus obviously this could be inaccurate but gives a rough estimate of how many units we are needing to accumulate RP(n) = -350·n² + 2650·n - 2300 This gives the RP required to go from rank n–1 to rank n. I've also included the cumulative RP needed to reach each rank from R1. ? Limbus Accessory RP Upgrade Chart (R1 → R30) Rank RP to Next Rank Cumulative RP R1 → R2 1600 1600 R2 → R3 2500 4100 R3 → R4 3400 7500 R4 → R5 4300 11,800 R5 → R6 5200 17,000 R6 → R7 6100 23,100 R7 → R8 7000 30,100 R8 → R9 7900 38,000 R9 → R10 8800 46,800 R10 → R11 9700 56,500 R11 → R12 10,600 67,100 R12 → R13 11,500 78,600 R13 → R14 12,400 91,000 R14 → R15 13,300 104,300 R15 → R16 14,200 118,500 R16 → R17 15,100 133,600 R17 → R18 16,000 149,600 R18 → R19 16,900 166,500 R19 → R20 17,800 184,300 R20 → R21 18,700 203,000 R21 → R22 19,600 222,600 R22 → R23 20,500 243,100 R23 → R24 21,400 264,500 R24 → R25 22,300 286,800 R25 → R26 23,200 310,000 R26 → R27 24,100 334,100 R27 → R28 25,000 359,100 R28 → R29 25,900 385,000 R29 → R30 26,800 411,800 this formula doesn't make sense since you get negative numbers later? that was just bs math man its not what the actual numbers are. Was just me speculating and typing ***in AI. More then likely based on the numbers though its going take like 8 weeks to 6 months to R30 an accessory (again this is just me guessing based on how SE likes to make us grind until eternity) but more data is needed and I've been at work all day and haven't been able to dig deeper
There's gotta be some advantages aside from banish in NW that can be taken advantage of
If we can crowd source some data someone can edit the data into a copy of sheol helper Shagins appear to take 0 water damage from skillchains |
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