Bahamut.Mischief said: »
All three were pushovers for my RDM, they never even broke Stoneskin.
Oh wow... new alliance content!
June 2021 Version Update |
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June 2021 Version Update
Bahamut.Mischief said: » All three were pushovers for my RDM, they never even broke Stoneskin. Oh wow... new alliance content! Lili said: » Bahamut.Mischief said: » All three were pushovers for my RDM, they never even broke Stoneskin. Okay, but, like, wave2 divergence bosses succumb to your RDM, so that statement doesn't really mean much for us mere mortals Someone try fighting them in Ambuscade armor (returning player gear) and let us know how it goes. If youre on ambuscade armor, then he spams every 4 secs AoE KO move that if it miss, deals 9999 dmg, status effect petrify, charm, doom, poison, def down, magic def down, steals 50% of your current money plus 3 days temp ban for no reason.
Wasn't there a blurb in the Dev message about adding a good incentive to completing Voracious Resurgence up to this point?
From what I'm gathering, the incentive is 3 silver vouchers... Bahamut.Justthetip
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Bahamut.Belkin said: » Wasn't there a blurb in the Dev message about adding a good incentive to completing Voracious Resurgence up to this point? From what I'm gathering, the incentive is 3 silver vouchers... Offline
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Bahamut.Belkin said: » Wasn't there a blurb in the Dev message about adding a good incentive to completing Voracious Resurgence up to this point? From what I'm gathering, the incentive is 3 silver vouchers... SE exaggerated something that turned out to be trash? I'm shook. A reward that leads to the possibility of any item in the game is such a ridiculously incredible prize!
If anything. They undersold it. Quote: Resolved Issues The issue with Odyssey’s Sheol: Gaol wherein some of the abilities used by the following notorious monsters were incorrect. Ngai/Kalunga/Ongo/Mboze/Arebati Any idea what this could be referencing? Can anyone confirm whether or not they've patched the mog amplifier values when you only get a partial kill? There wasn't anything in the patch notes but that doesn't mean they didn't ninja it in.
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Bahamut.Mischief said: » Once you complete the new set of Voracious Resurgence missions, talking to Elijah (new NPC in Upper Jeuno near HP1) unlocks three new monthly RoEs. Each one has you going to one of those new peculiar footprint spots near the tablet locations in Wajaom, Caedarva, and Zhayolm, and killing a knockoff Einherjar boss. Completing each one gives you a Silver Voucher (so basically, three new Silver Voucher monthlies). The footprints in Wajaom spawn "Awoken Hildesvini" (Marid), Zhayolm spawns "Awoken Mokkuralfi" (Flan), and Caedarva spawns "Awoken Vampyr Jarl". All three were pushovers for my RDM, they never even broke Stoneskin. Why am I so giddy about this. More silver vouchers? Gimmie. Fuel my addiction. Offline
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Asura.Aeonova said: » Healer's Briault renamed to Healer's Bliaut Cleric's Briault renamed to Cleric's Bliaut Hlr. Briault +1 renamed to Hlr. Bliaut +1 Clr. Briault +1 renamed to Clr. Bliaut +1 Orison Bliaud renamed to Orison Bliaut Orison Bliaud +1 renamed to Orison Bliaut +1 Orison Bliaud +2 renamed to Orison Bliaut +2 Clr. Briault +2 renamed to Clr. Bliaut +2 Ebers Bliaud renamed to Ebers Bliaut Ebers Bliaud +1 renamed to Ebers Bliaut +1 Gende. Bilaut +1 renamed to Gende. Bliaut +1 Piety Briault renamed to Piety Bliaut Piety Briault +1 renamed to Piety Bliaut +1 Piety Briault +2 renamed to Piety Bliaut +2 Piety Briault +3 renamed to Piety Bliaut +3 Theo. Briault renamed to Theo. Bliaut Theo. Briault +1 renamed to Theo. Bliaut +1 Theo. Briault +2 renamed to Theo. Bliaut +2 Theo. Briault +3 renamed to Theo. Bliaut +3 *Screams in WHM* I know the meme is funny, for the one guy panicking that he has to go line by line over 10 million lines of code, just find all Briault and replace with Bliaut. and bliaud with bliaut.
it's a 5 second fix. Offline
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if there is actually a guy who both knows how to create/edit luas, and also DOESN'T know about the 'Find" function, I would like him to post here please because I have so many questions
Lakshmi.Buukki
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Fenrir.Melphina said: » Can anyone confirm whether or not they've patched the mog amplifier values when you only get a partial kill? There wasn't anything in the patch notes but that doesn't mean they didn't ninja it in. Someone messaged me in game saying it has not been fixed. Haven't tested it myself, but easy to go in and "soft lose" and see. Matic said: » if there is actually a guy who both knows how to create/edit luas, and also DOESN'T know about the 'Find" function, I would like him to post here please because I have so many questions You might be amazed at the amount of people who ask for a file because they're incapable of replacing gear themselves Offline
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Odin.Senaki said: » Lili said: » Bahamut.Mischief said: » All three were pushovers for my RDM, they never even broke Stoneskin. Okay, but, like, wave2 divergence bosses succumb to your RDM, so that statement doesn't really mean much for us mere mortals Someone try fighting them in Ambuscade armor (returning player gear) and let us know how it goes. Just did them in +2 Ta'liah gear. Confirmed easy. Quote: Someone messaged me in game saying it has not been fixed. Haven't tested it myself, but easy to go in and "soft lose" and see. Then it probably hasn't been fixed. They're only NOW realizing that this is an issue after all. This has been an issue for what? Four months now? Quote: Known Issues In Odyssey’s Sheol: Gaol, players will not have ailments removed after being knocked out under certain conditions. I bet they don't even know about the mog amplifier miscalculations. I doubt anyone reported it to them yet, or if they have that it's sitting in a help desk queue and hasn't been read yet or acted upon. Fenrir.Melphina said: » Then it probably hasn't been fixed. They're only NOW realizing that this is an issue after all. This has been an issue for what? Four months now? Quote: One month. You misinterpreted what I was quoting. The mog amplifiers have been messed up for one month, but they're only NOW realizing that the damage over time effects are not being removed upon player death. If you die to Ngai with drown on, it kills you after you reraise. If Kalunga's burn is on you, it kills you again after you reraise. Even if you home point and zone to town, it will kill you if you don't immediately zone into a mog house. The DoT effects are 150 damage a tic. They're very potent and since they persist through death they do cause problems. THIS is the bug they're referencing. That's been a bug with the atonement 3 Nm's since they were first introduced. And that happened in February. Lakshmi.Buukki
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Fenrir.Melphina said: » I bet they don't even know about the mog amplifier miscalculations. I doubt anyone reported it to them yet, or if they have that it's sitting in a help desk queue and hasn't been read yet or acted upon. It's been reported, and moved to accepted bugs. https://forum.square-enix.com/ffxi/threads/58187-Sheol-Gaol-rewarding-too-many-RP-for-failed-runs-when-using-Mog-Amplifier. Bahamut.Justthetip
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Fenrir.Melphina said: » Quote: One month. You misinterpreted what I was quoting. The mog amplifiers have been messed up for one month, but they're only NOW realizing that the damage over time effects are not being removed upon player death. If you die to Ngai with drown on, it kills you after you reraise. If Kalunga's burn is on you, it kills you again after you reraise. Even if you home point and zone to town, it will kill you if you don't immediately zone into a mog house. The DoT effects are 150 damage a tic. They're very potent and since they persist through death they do cause problems. THIS is the bug they're referencing. That's been a bug with the atonement 3 Nm's since they were first introduced. And that happened in February. Quote: It's been reported, and moved to accepted bugs. On the English forms yes. I wonder how long it'll take for them to act upon it. It's gotta be simple fix. Just change the formula and you're done. Bahamut.Justthetip
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Fenrir.Melphina said: » Quote: It's been reported, and moved to accepted bugs. On the English forms yes. I wonder how long it'll take for them to act upon it. It's gotta be simple fix. Just change the formula and you're done. Lakshmi.Buukki
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Fenrir.Melphina said: » if it's taken them four months to realize There's been a lot of issues with Odyssey, since launch. It took them months to realize some monsters in Sheol A were aggressive to the wrong detection methods. It took them about a month+ to acknowledge Moogle Mastery from A was not carrying into B at MM16+ (and none of us were aware of it, because MM was so cryptic to begin with). Wasn't there a gs THF key glitch where you could do it from distance? (Not sure if that was patched by SE or the windower devs) It took a couple of months for them to fix the Gaol lag (They actually fixed this one faster than the others). Probably a lot of others I am missing. Not really shocked how long it is taking to address defects. An hour's worth of work total. Lakshmi.Buukki
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Fenrir.Melphina said: » On the English forms yes. I can't read JP, not sure if it has been posted there. Also, correct me if I'm wrong, but I believe the accepted bugs section on the forms is merely where posts go that meet the guidelines for submitting a bug "IE, follows syntax, all required fields are filled with information, issue being reported could potentially be valid, etc". When posts get moved there it doesn't necessarily mean the developers themselves have acknowledged the issue has been looked into, just that the post is in line for them to review at some point.
Fenrir.Melphina said: » Quote: One month. You misinterpreted what I was quoting. The mog amplifiers have been messed up for one month, but they're only NOW realizing that the damage over time effects are not being removed upon player death. If you die to Ngai with drown on, it kills you after you reraise. If Kalunga's burn is on you, it kills you again after you reraise. Even if you home point and zone to town, it will kill you if you don't immediately zone into a mog house. The DoT effects are 150 damage a tic. They're very potent and since they persist through death they do cause problems. THIS is the bug they're referencing. That's been a bug with the atonement 3 Nm's since they were first introduced. And that happened in February. |
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