On Healing Hands - A Comprehensive WHM Guide (v3) |
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On Healing Hands - A Comprehensive WHM Guide (v3)
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Ah hmm ok. Right now I have Ayanmo as my PDT set, and Inyanga as my MEVA set. So I'm thinking Nayame will replace Ayanmo, and Bunzi will replace Inanyga. Only thing is I guess I'll miss the refresh that Inyanga has.
Isn't Nyame a better option for MEVA? It doesn't have as much MDB but I think the DT would be the better option.
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Bunzi has -40 DT 5/5, Nayame has -38.
Would anyone be able to share their WHM battlemod filter config? I'd like to compare as I still feel like I'm seeing too much crap in the log.
Not sure if this will work or not, but here's mine.
https://cdn.discordapp.com/attachments/779875915902615598/825310770694848542/filters-WHM.xml Yep, I'm able to see the .xml. Thanks!
Edit: This one seems to be the same as the XML that comes with battlemod which is what I'm currently using. Maybe it's not loading correctly. It's possible I copied wrong one, for some reason I have 3 WHM filters for my Battlemod all edited for filters-WHM1/2 etc. I'd have to look through them, sorry about that.
Edit: Just updated old link with another version of the filters I have, lemme know how that works. Offline
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https://cdn.discordapp.com/attachments/378289313169014785/825423268601004032/filters-WHM.xml
I didn't really have any idea what I was doing when I edited mine. And also I'm not good at this game actually, but here's mine. Thanks both, I'm currently using the one Shiraj posted and it blocks most of what annoyed me. Problem solved!
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Just dumping my newly created resting set (is that still a thing?)
ItemSet 379043 Refresh 10-11 Regen 1 MP Recover 36-38 (= refresh 11) Something I missed ? --- edit --- i am maybe considering redesigning it with an ambuscade regen 5 cape instead Refresh 10-11 Regen 6 MP Recover 31-33 (= refresh 10) Offline
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i made some change
removed moonshade as refresh does not work when resting replaced it with infused earring to get some regen - Replace capes to ambuscade trading roughly 2 refresh into 5 regen. This can also provide more protective buffs if someone wanted to cap out the cape -Replaced pants with assida +1 -compared neck s bathy chokers 3 rgen but decided to stick with the 6 MP recovery as it is roughly the same as 2 refresh ItemSet 379043 Refresh 10-12 Regen 7 MP recovery 31-33 (~10-11 refresh Gross, I’d sooner Benediction or use an Elixir before I go back to resting for MP. Definitely got rid of HMP gear ages ago lol.
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The set is only 3 additional pieces on top of gear you most likely already have, so I don't see why you wouldn't make it but hopefully you never have to use it.
I can’t think of a modern instance where I actually can rest for MP anyway. If I’m running out of MP, odds are they need me on my feet anyway so we’re going to die if I can’t recover it in some other manner because you can’t respond quickly while resting.
20 seconds just to get to the first tick in is too long in pretty much any content that you could conceivably run out of MP. It’s a waste of inventory space to be frank. Offline
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Haha damn that brings me back. Trying to figure out how I could rest between things. I think without shadow tanking it makes things harder. With a jin you could sort of make it work sometimes.
Other fun memories of resting was having my alt pull hate from slept that woke up in dynamis to get eaten. Offline
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Recovering post death situations is most likely the only applicable scenario.
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eliroo said: » Recovering post death situations is most likely the only applicable scenario. Agreed. but that is what i was aiming for here. trying to maximize those 2 mins of rest while weak and as you said most of the gar is from the refresh sets you can replace hte earring with magnetic if you already have it ( or leave it out entirely as it pretty weak slot that leaves you with 2 pieces of HM resting pieces and the ambsucade regen cape so 3 things Even then, in a full wipe, I usually get back up after one tick max and start rebuffing everyone and idle refresh takes over from there. Most of the modern stuff where you can recover from a full wipe probably has a BRD to ballad you up anyway while everyone is buffing back up and you’re curing them. And if it isn’t a full wipe scenario, I get back up and immediately get back to work, no time to rest.
But I guess if someone wants the set it doesn’t harm them, I just don’t personally think it matters at all and is a waste of inventory. I can’t even remember the last time I rested on WHM tbh. Offline
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Kasaioni said: » Ah hmm ok. Right now I have Ayanmo as my PDT set, and Inyanga as my MEVA set. So I'm thinking Nayame will replace Ayanmo, and Bunzi will replace Inanyga. Only thing is I guess I'll miss the refresh that Inyanga has. ItemSet 379035 You lose very little meva by dropping bunzi pants and feet ( 6 in total) to gain back some refresh DaneBlood said: » Kasaioni said: » Ah hmm ok. Right now I have Ayanmo as my PDT set, and Inyanga as my MEVA set. So I'm thinking Nayame will replace Ayanmo, and Bunzi will replace Inanyga. Only thing is I guess I'll miss the refresh that Inyanga has. ItemSet 379035 You lose very little meva by dropping bunzi pants and feet ( 6 in total) to gain back some refresh Offline
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i think i found another issues with the guide sets.
the fast cast eltie set is not fully 80% to my calculation its 77~80 meaning its highly dependent on the inity ranking to hit the fastcast cape. Am i missing something here ? DaneBlood said: » i think i found another issues with the guide sets. the fast cast eltie set is not fully 80% to my calculation its 77~80 meaning its highly dependent on the inity ranking to hit the fastcast cape. Am i missing something here ? Offline
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Divine Seal doesn't increase the recast time on spells like Accession does, does it?
Kasaioni said: » Divine Seal doesn't increase the recast time on spells like Accession does, does it? Offline
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Oh neat. Usually it's my back-up to accession but I had a situation yesterday fighting Vinipata where it would have been a good idea to use it first. Since for some reason my accession'd cursna didn't hit everyone around the mob (or some people got lucky [unlucky] with that 4% failure rate haha) and the extended recast time basically got them killed, as Vinipata's doom is very short. (We beat it though).
Might have another opportunity to fight it again soon, and I think I'm just gonna say f it and sub nin lol.
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Not sure if people have seen so i wanted to post
https://www.bg-wiki.com/ffxi/Naji%27s_Loop Naji's loop - Ring "Fast Cast"+1% "Cure" potency +1% "Cure" potency II +1% Enmity-1 Could be used in effective Cure set but probably bad to replace mepithas's in regards to efficiency or in case you dont have mepithas to begin with Offline
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Is anyone able to get PartyBuffs to filter out all the buffs like Protect/Shell? I put the IDs in, but still shows or if anyone has one that JUST shows Debuffs it would be greatly appreciated :D!
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I'm trying to expand on the cursets for my whm alt
The above is what I've figured out so far It drops raetic to a less costly solutions on the highs cure as the boost from raetic is not that great but the cost in MP is Iridal pretty much makes cure 1-4 free. Were as raetic only does 1-2. ( and qrod is 1-3 According to my calculator Besides Qrod, Iridal Staff and raetic rod +1, are there any other main item that are worth taking into consideration ? I hope you mean Chatoyant.
Anyway, no, the way I see it there's only two options for a serious WHM: Chatoyant or Raetic+1. It gets weird if you start talking about curing without /SCH, that's where Queller's Rod could arguably figure in. Personally I don't think +2 Pot2 in that extremely rare situation is worth an inventory space. You'll never miss those two points and you should be /SCH 99% of the time anyway. |
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