On Healing Hands - A Comprehensive WHM Guide (v3) |
||
On Healing Hands - A Comprehensive WHM Guide (v3)
o
Edit: Ah the cursna calc made it in thanks lol Nice
Why regal pumps+1 for FC? i mean with unity ranking worrying about rank, shouldnt you just forget it and go FC7 Chironic?
Offline
Posts: 514
Asura.Toralin said: » Why regal pumps+1 for FC? i mean with unity ranking worrying about rank, shouldnt you just forget it and go FC7 Chironic? Because you cap without having to *** around with augments. you can also put pinga pants +1 in for 13% fc.
Fenrir.Aladeus said: » you can also put pinga pants +1 in for 13% fc. Or NQ for 11%, which (over)caps anyway. Also, Oranyan has 7 FC too, no need to mess around with Grio augments. You also have a typo in your Elite fastcast set, it uses Perimede cape but then it says that cape has 10 FC augment. As for feet, I generally recommend Telchine with a max FC augment, which come with the added bonus of inventory+1 since no need to hold Regal Pumps. If for w/e reason you have Weatherspoon Ring instead of Janniston, you can put it instead of Prolix/Rahab and switch Embla Sash instead of Witful Belt. In fact, it's what I did in my own set: Code sets.Precast.FastCast = { main="C. Palug Hammer", sub="Chanter's Shield", ammo="Impatiens", head="Vanya Hood", neck="Cleric's Torque +2", ear1="Loquac. Earring", ear2="Malignance Earring", body="Inyanga Jubbah +2", hands="Gende. Gages +1", ring1="Kishar Ring", ring2="Weather. Ring", back="Perimede Cape", waist="Embla Sash", legs="Pinga Pants", feet="Telchine Pigaches", } It overcaps both fastcast and quick cast at 86% FC and 11% quickcast. Also Raetic Rod +1 is a terrible choice and should definitely not be in a guide, or we'll be ridden with WHMs (both mains and mules) that run out of MP constantly. I strongly recommend putting in Queller Rod instead, then offering a Weather swap set, then making a note that Raetic Rod can be stronger in case of double weather, but should only be used if your MP management is spot on and/or you have enough refresh buffs to make it work. Asura.Sadistic
Offline
saw a new guide and got excited - was hoping for updated DD gearsets :(
Regardless, looks great! Appreciate knowing what the current meta looks like. I have yet to feel any MP struggles since swapping to Raetic +1 that I didn't already encounter with Chatoyant/Queller combo. Namely, the only time I have an MP issue is if I have to spam Raise/Pro/Shell, otherwise, my heals are free anyway.
Lili said: » Also Raetic Rod +1 is a terrible choice and should definitely not be in a guide, or we'll be ridden with WHMs (both mains and mules) that run out of MP constantly. I strongly recommend putting in Queller Rod instead, then offering a Weather swap set, then making a note that Raetic Rod can be stronger in case of double weather, but should only be used if your MP management is spot on and/or you have enough refresh buffs to make it work. This debate is never going to end, but it is best in slot and provided that you aren't massively over curing, you aren't going to run into MP issues. There will always be WHM's running around cure bombing with cure V+, so it's an issue with the person not the gear. For enfeebling, you might want to add Yagrush. R-15 has +70 MACC; more with LvL 1 aftermath. Asura.Epigram said: » This debate is never going to end Offline
Posts: 697
Good morning!
And thank you for the comments and addition that can be added. I did not think about Oranyan, and since you can get up to 12 on Grio, it's a lesser option, and Grio is easier to obtain. But Ive added it. And with Regal Pumps +1, it's usable by more jobs than Chironic, cause everyone will have inventory issues c.c; same for Su3 vs Volte, but Su3 is an easy early option to obtain. Asura.Epigram said: » This debate is never going to end, but it is best in slot and provided that you aren't massively over curing, you aren't going to run into MP issues. There will always be WHM's running around cure bombing with cure V+, so it's an issue with the person not the gear. Massively over curer checking in! I absolutely overheal people who are already at full regularly to get the cureskin on them, whether it's players with weakness, mobs we're trying to minimize TP gain on, etc etc. Yall might run with flawless players who never swing into pain sync, always dodge fullers, and never get caught by AoE in a WS set but that's not the world I live in. Lower MP costs also do help when you're the one that ate dirt and are weakened yourself, not that I'm guilty of that or anything >.> I know the raetic wins out on the numbers game, but chatoyant's gotta be recommended at least over Queller for a mid tier thing right? It's only 2-3mil off AH and doesn't require any difficult fights for new players or time gates in the form of daily DI farming. Nitpicks aside, this is a great guide, thanks for putting it together Great job so far.
I recommend using a Shinjutsu-no-obi +1 over Austerity belt +1 as your no-weather waist in the cure sets. It can be augmented with +15 Conserve MP and 5% FC. https://www.bg-wiki.com/bg/Shinjutsu-no-Obi_%2B1 I also idle in it when I'm not charging sublimation and my MP is above 50%. Its also my Fast cast belt because it helps maintain max MP across sets. Offline
Posts: 697
Well there's a diffrence with Cureskin'ing with Cure III or V/VI. Not counting Light Arts -mp cost & Raetic +mp cost, that's 48mp vs 135/227, most Idle sets can handle the 48mp drain. And often enough there's a Brd around just nag them to a ballad 3!
Quetzalcoatl.Mikkel said: » Great job so far. I recommend using a Shinjutsu-no-obi +1 over Austerity belt +1 as your no-weather waist in the cure sets. It can be augmented with +15 Conserve MP and 5% FC. https://www.bg-wiki.com/bg/Shinjutsu-no-Obi_%2B1 I also idle in it when I'm not charging sublimation and my MP is above 50%. Its also my Fast cast belt because it helps maintain max MP across sets. Consider also Fanatic Gloves (aug'd FC 7%) for Fast Cast sets - equal FC to the Gende. Gages +1 listed, but most people will already have these for Cursna, so saves an inventory slot.
Edit - Forgot to say thanks! Great guide, and kudos for putting the effort in to help people. Offline
Posts: 697
Bahamut.Valafar said: » Consider also Fanatic Gloves (aug'd FC 7%) for Fast Cast sets - equal FC to the Gende. Gages +1 listed, but most people will already have these for Cursna, so saves an inventory slot. And SR pops/augs can be random as hell. Great job btw, I like the CCT + FC set with capped cure potency. It's a good set if you also want to use Quick Magic w/o gimping your cures too much.
Thanks for taking the time to make this!
v2 did a really good job of describing job mechanics, and I'm glad to see v3 share updated gear sets. IMO, what's been missing is a crash course in "How to play WHM (better)". Particularly things like setting up play environment (chat filters/battlemod, macros/binds, party status icons, fast alliance targeting/party targeting, etc), pre-battle scouting, proper triage, pre-curing, when to drop into misery, divine caress, effective Sacro/Asylum use, etc. WHM has a really high skill/knowledge ceiling, and I feel like that holds people back more than not being min/maxed does. Rua touched on some of those subjects in his video guide, but having a more detailed text reference would probably help a lot of newer WHMs out. Offline
Posts: 697
Shiva.Arislan said: » Thanks for taking the time to make this! v2 did a really good job of describing job mechanics, and I'm glad to see v3 share updated gear sets. IMO, what's been missing is a crash course in "How to play WHM (better)". Particularly things like setting up play environment (chat filters/battlemod, macros/binds, scouting opponents, party status icons, fast alliance targeting/party targeting, etc), proper triage, pre-curing, when to drop into misery, divine caress, effective Sacro/Asylum use, etc. WHM has a really high skill/knowledge ceiling, and I feel like that holds people back more than not being min/maxed does. Rua touched on some of those subjects in his video guide, but having a more detailed text reference would probably help a lot of newer WHMs out. I know SE wants us to play more Misery, but Yagrush is the safe option and Cureskin is really nice... Asura.Epigram said: » This debate is never going to end, but it is best in slot and provided that you aren't massively over curing, you aren't going to run into MP issues. There will always be WHM's running around cure bombing with cure V+, so it's an issue with the person not the gear. I would still at least recommend a note that to make it work you *need* /sch and bis or close to bis gear to maximize MP return, and a decent amount of refresh from either idle set or buffs. Jetackuu said: » What debate? he's just wrong. Jetacku pls what i would really like is something that would show party/alliance frames in the middle of the screen and bigger, kind of like healbot for wow. i play on a 55" tv so im getting tired of craning my neck to look at a teeny weeny little display to see if someone is dying.
Wotasu said: » If someone *hint* *hint* wants to sit down and type that out into a guide format I'll find a way to place into the guide c.c; I know SE wants us to play more Misery, but Yagrush is the safe option and Cureskin is really nice... One guide is enough for me, sorry XD Offline
Posts: 20
thanks for the great guide. Would you recommend even nq raetic, instead of Hq?
Offline
Posts: 697
Havok16 said: » thanks for the great guide. Would you recommend even nq raetic, instead of Hq? Since you're curing for less with NQ but the Mp sponge is still 30%, you MP return with Eber's is less. Havok16 said: » thanks for the great guide. Would you recommend even nq raetic, instead of Hq? It depends, raetic mp recovery is a function of how much you can cure for. For cure I-II, and maybe III you should be fine, but you want to use chat or quellers above that. Chatoyant has it's own issues, namely that you are casting in non-iLvl. Which comes with its own problems. I'm slowly putting together a guide on raetic use, but I've got kids/work etc... Siren.Kyte
Offline
Quote: Chatoyant Staff only works at max potency under Aurorastorm and or Lightsday/weather, same for Hachirin-no-Obi, All sets implies Afflaus Solace Just a minor correction, but Iridescence isn't activated by day. Offline
Posts: 697
Siren.Kyte said: » Quote: Chatoyant Staff only works at max potency under Aurorastorm and or Lightsday/weather, same for Hachirin-no-Obi, All sets implies Afflaus Solace Just a minor correction, but Iridescence isn't activated by day. Single Target Cures
Some basic calculations for Raetic using the BG wiki: Assuming max cure potency + cure potency II (26 for raetic +1, 16 for chat). So weather effect is 1.10 and 1.20 respectively. Master + Afflatus Solace: Code JP -- JP Bonus level -- level of spell (Cure I, Cure II, etc...) BASE -- BASE cure calculation per BG wiki max_cured -- max cure amount mp_returned -- mp returned through Empy +1 net_cost -- cost of spell after Empy Deduction (assuming that it's a floor on MP cost, still need to check). Key take aways:
Code cure_potency cure_potency2 day_bonus Raetic JP level mp_cost BASE max_cured mp_returned net_cost <dbl> <dbl> <dbl> <dbl> <dbl> <int> <dbl> <dbl> <dbl> <dbl> <dbl> 1 50 16 1.2 0 63 1 8 65 266 15 0 2 50 16 1.2 0 63 2 24 145 433 25 0 3 50 16 1.2 0 63 3 46 340 841 50 0 4 50 16 1.2 0 63 4 88 640 1467 88 0 5 50 16 1.2 0 63 5 135 780 1759 105 30 6 50 16 1.2 0 63 6 227 1010 2240 134 93 7 50 26 1.1 50 63 1 10 65 369 22 0 8 50 26 1.1 50 63 2 31 145 535 32 0 9 50 26 1.1 50 63 3 59 340 941 56 3 10 50 26 1.1 50 63 4 114 640 1565 93 21 11 50 26 1.1 50 63 5 175 780 1855 111 64 12 50 26 1.1 50 63 6 295 1010 2334 140 155 Actuals on darksday with aurorastorm. There is definitely a day effect, as I started this on lightsday and had a 1580 cure iv with raetic +1. I'll do this on a neutral day when I have some more free time. I did not use gear swap during this test, and used the sets listed above with substitutions to ensure that Cure potency was capped under chatoyant. Code [ Darksday ] [ Lightsday (Partial) ] [ Neutral (Todo)] Raetic +1 Chat Raetic +1 Chat 311 232 373 274 451 377 541 445 792 730 (day change) 863 1317 1274 1580 1506 Todo: I still need to double check the formulas, and make sure that things are matching up. I need to work out and re-test cure-skin. |
||
All FFXI content and images © 2002-2024 SQUARE ENIX CO., LTD. FINAL
FANTASY is a registered trademark of Square Enix Co., Ltd.
|