The Odyssey - || Strategy And Discussion ||

Langues: JP EN DE FR
users online
Forum » FFXI » Odyssey » The Odyssey - || Strategy and Discussion ||
The Odyssey - || Strategy and Discussion ||
First Page 2 3 ... 51 52 53 ... 238 239 240
 Asura.Friedrik
Offline
Serveur: Asura
Game: FFXI
user: Friedrik
Posts: 252
By Asura.Friedrik 2020-08-25 00:54:24
Link | Citer | R
 
You just need enough distance, B is much better for that. I've dropped tons of stuff that just happened to see me while running by.
Offline
Posts: 693
By soralin 2020-08-25 03:07:26
Link | Citer | R
 
Flee, save flee for de-aggroing stuff.

Learning to utilize Hide, Flee, and Perfect Dodge really makes a difference.
[+]
 Lakshmi.Buukki
Offline
Serveur: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2020-08-26 09:54:25
Link | Citer | R
 
tried to take him out before SP went up and took him from ~30% to 83%

:(



And their magic absorb trait is similar to Lilith's with dark/light magic where the affinity to magic is absurdly high. I did a Blade: Ten for Gravitation after (by accident) and it cured it for 50k or so.
 Siren.Codegen
Offline
Serveur: Siren
Game: FFXI
user: Genome
Posts: 180
By Siren.Codegen 2020-08-27 01:18:36
Link | Citer | R
 
Lakshmi.Buukki said: »
tried to take him out before SP went up and took him from ~30% to 83%

:(



And their magic absorb trait is similar to Lilith's with dark/light magic where the affinity to magic is absurdly high. I did a Blade: Ten for Gravitation after (by accident) and it cured it for 50k or so.
That's why I like physical WS:

(also because h2h has no magical ones :)
Also, 2 can play at that game, while soloing Gin in Omen as MNK, I absorbed his zero hours as HP cured instead of damage a few times, since it's elemental
Online
Posts: 12823
By Pantafernando 2020-08-27 03:13:12
Link | Citer | R
 
New sheol next update
Offline
Posts: 1731
By geigei 2020-08-27 03:20:44
Link | Citer | R
 
Pantafernando said: »
New sheol next update
Allready? i still need stuff from B.
Online
Posts: 12823
By Pantafernando 2020-08-27 03:34:18
Link | Citer | R
 
Indeed as sheol B had the most amount of UNM covered so far (125 and 128).

On the bright side, the Sheol C gonna have the lowest amount of UNM so that means less item to augment. Unless they change the metric of augment (12 stacks of a new item) then this gonna take considerably less amount of time to get done).

Also, this new sheol C can have new maps as we used almost all of WoE available. .
Offline
Posts: 693
By soralin 2020-08-27 04:18:51
Link | Citer | R
 
I am kinda hype to see how some of these UNM items end up, a lot of these remaining UNM pieces are already best in slot for many applications before being augmented, let alone post augment. And many others are insanely strong all on their own, not best in slot but way up there.

Loricate Torque, Monatante, Tanmogayi, Comeuppances, Vim torque


Obviation cuirass is something Im going to keep an eye on, depending on what augments it gets it could be a powerful piece for paladin hybrid sets, depending on what direction SE takes it.

Same for Loess barbuta, Im curious to see what they do with that.

Im expecting whatever the new lusterless items are in Sheol C, they are gonna be some juicy cash money for the first couple weeks.
[+]
Offline
Posts: 1731
By geigei 2020-08-27 04:28:34
Link | Citer | R
 
soralin said: »
juicy
Now i want steak.
[+]
Offline
Posts: 3403
By Taint 2020-08-27 06:22:03
Link | Citer | R
 
Sheol C-note

Great time during campaign to get your THF and Raise/Tractor mules ready. (Guaranteed all chest)
Offline
Posts: 1600
By Ruaumoko 2020-08-27 06:32:12
Link | Citer | R
 


DPS Augments on this thing please, so BST finally has an actual DPS Shield...
[+]
Offline
Posts: 8848
By SimonSes 2020-08-27 06:54:01
Link | Citer | R
 
Ruaumoko said: »


DPS Augments on this thing please, so BST finally has an actual DPS Shield...

TP bonus +500 :)
[+]
 Leviathan.Celebrindal
Offline
Serveur: Leviathan
Game: FFXI
Posts: 3753
By Leviathan.Celebrindal 2020-08-27 06:57:35
Link | Citer | R
 
fencer+1
Offline
Posts: 254
By Mrgrim 2020-08-27 06:57:41
Link | Citer | R
 
Bracing for a juicy montante guys.
Offline
Posts: 8848
By SimonSes 2020-08-27 07:08:55
Link | Citer | R
 
Mrgrim said: »
Bracing for a juicy montante guys.

DMG +30
Accuracy +50
WSD +5%
[+]
 
Offline
Posts:
By 2020-08-27 07:46:20
 Undelete | Edit  | Link | Citer | R
 
Post deleted by User.
 Asura.Aburaage
Offline
Serveur: Asura
Game: FFXI
Posts: 266
By Asura.Aburaage 2020-08-27 07:49:13
Link | Citer | R
 
The hachiryu pieces should be in this too right? I hope it doesn't suck.

Low key curious on what septoptic and contemplator aug gonna be
 Quetzalcoatl.Xilkk
Offline
Serveur: Quetzalcoatl
Game: FFXI
user: Xilk
Posts: 1418
By Quetzalcoatl.Xilkk 2020-08-27 08:03:00
Link | Citer | R
 
SimonSes said: »
Ruaumoko said: »


DPS Augments on this thing please, so BST finally has an actual DPS Shield...

TP bonus +500 :)

How about haste 10% instead?

nvm, I was thinking how much I wished we had ja haste... wouldn't work.
but yeah, dd boost would be nice on a shield.
Offline
Posts: 494
By Crossbones 2020-08-27 08:51:59
Link | Citer | R
 
That tatenhentai set or whatever the *** it's called is gonna be dope for sure.
[+]
 Bahamut.Jedigamer
Offline
Serveur: Bahamut
Game: FFXI
user: Jedigamer
Posts: 261
By Bahamut.Jedigamer 2020-08-27 08:56:27
Link | Citer | R
 
Flyssa +1 should hopefully be a decent option for pld with the right augs and I'm calling it right now: Loricate Torque +1 is gonna have melee augs on it since it lands in most DT sets for DD and no way they put tanking stats on it to compete with jse neck.
[+]
 Asura.Madotsukii
Offline
Serveur: Asura
Game: FFXI
user: Madotsuki
Posts: 61
By Asura.Madotsukii 2020-08-27 09:59:09
Link | Citer | R
 
I too am very much looking forward to Loricate Torque augments... primarily because the Paladin JSE necklace is just so underwhelming. I would adore if Loricate got DD-focused bonuses or some useful stats such as magic evasion. Here's to hoping!
Offline
Posts: 3403
By Taint 2020-08-27 10:08:48
Link | Citer | R
 
Bahamut.Jedigamer said: »
Flyssa +1 should hopefully be a decent option for pld with the right augs and I'm calling it right now: Loricate Torque +1 is gonna have melee augs on it since it lands in most DT sets for DD and no way they put tanking stats on it to compete with jse neck.


You will enjoy your MND+10, DEF+30, SIRD+ 5%.
[+]
 Quetzalcoatl.Xilkk
Offline
Serveur: Quetzalcoatl
Game: FFXI
user: Xilk
Posts: 1418
By Quetzalcoatl.Xilkk 2020-08-27 10:14:23
Link | Citer | R
 
Taint said: »
You will enjoy your MND+10, DEF+30, SIRD+ 5%.

... for flyssa? or loricate torque?

pretty sure accessories only get 2 augments.
 Bahamut.Jedigamer
Offline
Serveur: Bahamut
Game: FFXI
user: Jedigamer
Posts: 261
By Bahamut.Jedigamer 2020-08-27 11:01:54
Link | Citer | R
 
Yeah, 2 augs for accessories. Just imagine Loricate with ACC +15 DBL atk +3% or something.
 Fenrir.Svens
Offline
Serveur: Fenrir
Game: FFXI
user: Tenkey
Posts: 132
By Fenrir.Svens 2020-08-27 11:03:08
Link | Citer | R
 
Loricate should get DT-4 added to complete it as Defending Torque.
[+]
 Lakshmi.Buukki
Offline
Serveur: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2020-08-27 11:12:25
Link | Citer | R
 
I don't know how farmable sheol c will be solo. First floor might be as high as 129 content judging by the other zone entry levels. The NMs are already pretty nasty and rip right they trusts is the wrong move is used... Would be interesting group content. Just imagine fulmination hitting trusts at MM30 With 131 NMs xD. Might be a good time to get back to using real players in groups.

They might get around to making some direct drops from Odyssey like they mentioned earlier. Would incentive it better, if we're still down to one ki every 20 hours, though that should be expanded as well
Offline
Posts: 3403
By Taint 2020-08-27 11:18:07
Link | Citer | R
 
Lakshmi.Buukki said: »
I don't know how farmable sheol c will be solo. First floor might be as high as 129 content judging by the other zone entry levels. The NMs are already pretty nasty and rip right they trusts is the wrong move is used... Would be interesting group content. Just imagine fulmination hitting trusts at MM30 With 131 NMs xD. Might be a good time to get back to using real players in groups.

They might get around to making some direct drops from Odyssey like they mentioned earlier. Would incentive it better, if we're still down to one ki every 20 hours, though that should be expanded as well


The biggest issue with farming B is the adds. Something similar with C would be very annoying for solo+trust.

Its already best to just key farm, SE making the NMs more annoying in B did not help the content at all.
 Bahamut.Jedigamer
Offline
Serveur: Bahamut
Game: FFXI
user: Jedigamer
Posts: 261
By Bahamut.Jedigamer 2020-08-27 11:29:41
Link | Citer | R
 
Top floor NMs in Sheol C are gonna be a hoot.
 Asura.Geriond
Offline
Serveur: Asura
Game: FFXI
user: Gerion
Posts: 3184
By Asura.Geriond 2020-08-27 11:30:09
Link | Citer | R
 
I mean, trusts can survive Reisenjima T2 Fulmination (trade Escha buffs for MM), and they're level 135, and very few things in Odyssey oneshot trusts once you start getting 20+ MM and apply the right buffs/debuffs. Floor 3 Sheol B NMs should be similar levels to Floor 1 Sheol C NMs if they keep to the pattern.

I think how soloable it will be will depend more on the whatever NM gimmick C has than their raw stats.
 Quetzalcoatl.Xilkk
Offline
Serveur: Quetzalcoatl
Game: FFXI
user: Xilk
Posts: 1418
By Quetzalcoatl.Xilkk 2020-08-27 12:07:39
Link | Citer | R
 
soralin said: »
Flee, save flee for de-aggroing stuff.

Learning to utilize Hide, Flee, and Perfect Dodge really makes a difference.


have you dropped beastmen which are still ghostly?

I failed at it the other day with beastmen, after succeeding with a crowd of normal nostos mobs.

I had a good amount of distance, so I'm curious if it wasn't enough or if it doesn't work with ghostly beastmen.
First Page 2 3 ... 51 52 53 ... 238 239 240
Log in to post.