The Odyssey - || Strategy And Discussion ||

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The Odyssey - || Strategy and Discussion ||
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By Veydal1 2025-11-25 13:16:57
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Asura.Saevel said: »
Veydal1 said: »
I would highly recommend revising your sets for when creating MBs, and also checking with other party members to reduce their magic damage as much as possible. Any amount of damage is going to count towards that 'wall', it's not a magic number of 10k. That was the thought initially, but was proven to not be the case. A lot of spells go out to setup MBs with skillchain and debuffs. Can add up.

What does your SC setup look like? Some folks hitting in the 80's was because they were doing a shorter SC.

The standard 6-step SC with SCH and BLU -
Earth Element > Wind Element (Detonation) > Earth Element (Scission) > Wind Element (Detonation) > Dark Element (Gravitation) > Quadratic Continuum (Darkness)

Typical debuffs, including Impact (our RDM landed theirs before the SC even started). My BLU debuffs, Searing Tempest and Tearing Gust, each landed for 2k-ish.

That's a good point though. This is under the assumption that a 6-step is being performed.
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 Lakshmi.Haaydee
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By Lakshmi.Haaydee 2025-11-27 02:15:40
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We do use a 6 step but its different from the one you listed. Our 6 step is from the Velner clear video

Water - Blizzard - Nocto - Lumino - Stone - Amorphic Spikes.
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By Felgarr 2025-11-30 01:51:02
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Our group that does super charge runs on Saturdays attempted MBoze and I was ML50 Beastmaster. The first attempt to P.Ooze MBoze went off just fine. I had to use Familiar and Unleash, but it landed after 2-3 Ooze's with the following set. (It was Firesday if that matters). Here's the set I used:

ItemSet 401333
Ambu cape is: Eva/MEva+20 Pet:(M.Acc/M.dmg+20 M.Acc+10 PDT-10 Regen+10).

However, on our next entrance into Gaol, it didn't land through multiple Ooze attempts in that 15 minute time-span. I used the above set with Unleash, then Familiar with no luck. Our RDM offered Frazzle 3 as well with no luck either.

With 2 minutes remaining, I tried the above set in a hail-mary attempt. I modified my set with Agwu's Axe (R0) and Hesperiidae (R30). My thinking was: "Maybe I need Pet: All Attr+30 to close the gap?" (but yes, Pet: Magic Accuracy-5 in comparison). In all of the attempts, I was engaged with my Pet, so Smite (Pet Magic Accuracy+50 was in the works here. I also used Rolanberry Daifuku for an additional Pet: Magic Accuracy+75.

...BUT it still would not land! Can anyone offer any insight?

I would like to focus on the MBoze fight without RUN if needed, but if it matters, we were attempting an MBoze > Ngai > Kalunga super-charge run. (We were reserving RUN/SCH/WAR for Kalunga to do Reverberation+Hydohelix II, which needs WAR's Tomahawk SDT to land effectively). Here is the chart I made to break-down what is possible (I'm continuously updating it with our findings, so any help is greatly appreciated).

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By Felgarr 2025-11-30 02:22:39
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Doing some theory-crafting, I could replace:

  • Taliah Ring and C. Palug Ring for Murky and Fickblix (+17 Pet: Magic Acc)

  • Crep. Earring with Alabaster Earring (+5 Pet: Magic Accuracy)

  • HQ Rolan. Daifuku instead of NQ (+5 Pet: Magic Accuracy).

which is shown here:

ItemSet 401334

This would net me +27 Pet: Magic Accuracy, but this just feels so drastic...
 Cerberus.Shadowmeld
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By Cerberus.Shadowmeld 2025-11-30 13:26:17
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Just swap the setups for kalunga and mboze. Kalunga much easier to land ooze on, and sch can helix mboze with the same setup, just wind? Not sure of element.
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By Felgarr 2025-11-30 13:34:14
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Cerberus.Shadowmeld said: »
Just swap the setups for kalunga and mboze. Kalunga much easier to land ooze on, and sch can helix mboze with the same setup, just wind? Not sure of element.

Thank you, we'll try this next event.
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By Tathamet 2025-11-30 14:21:45
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Ooze was always hit or miss with me for Mboze, even with stymie'd frazzle and bursting the ooze with a skillchain. Rayke+ooze would always work though.
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