Updated H2H Weapon Skills

Langues: JP EN DE FR
users online
Forum » FFXI » Jobs » Monk » Updated H2H Weapon skills
Updated H2H Weapon skills
Offline
Posts: 9078
By SimonSes 2019-10-10 08:00:51
Link | Citer | R
 
My plan is to test most if not all h2h WSs. I will update this post. It takes a lot of time to properly test them and I have full time job and family, so while I will keep testing very clean, I wont make 100WS+ at each TP threshold to pin point fTP to super accurate values.

Raging Fists
mod: 30% STR, 30% DEX
fTP:
1000 - 1.0
2000 - 2.2
3000 - 3.7~3.77 (probably 3.7 or 3.75)
5 hits. Replicated fTP .
This WS is now even more amazing at high TP. Too bad MNK has no Savagery.

Shijin Spiral
mod: 88-100% DEX (with 1-5 merits)
fTP: 1.375
5 hits. Replicated fTP .
Not gonna check Plague now.
Now that's interesting. Boosted DEX mod makes DEX on JSE+2 neck and Moonbow belt+1 even more problematic to decide between them and Fotia. I would say Moonbow belt+1 will win. Neck will probably lose when not attack capped, but easily win with attack cap.

Victory Smite
mod: 80% STR
fTP: 1.5~1.51
Crit chance: ToDo
4 hits. Replicated fTP .

Howling Fist
mod: 20% STR, 50% VIT
fTP:
1000 - ~2.05
2000 - ~3.58
3000 - ~5.7
2 hits. Replicated fTP .
Imagine 2x Triple Attack proc on this at 3000TP... 34.2 fTP XD

Tornado Kick
mod: 40% STR, 40% VIT
fTP:
1000 - ~1.68
2000 - ~2.8
3000 - ~4.55
3 hits. Replicated fTP .

Asuran Fists
mod: 20% STR, 20% VIT
fTP: ~1.175
8 hits. Replicated fTP .
This one was hard to test, but I think I got the right values.
[+]
 Ragnarok.Flippant
Offline
Serveur: Ragnarok
Game: FFXI
user: Enceladus
Posts: 660
By Ragnarok.Flippant 2019-10-10 09:33:09
Link | Citer | R
 
I'm back recently from a hiatus, so I'm not sure if there have been changes to h2h base damage calculation or the final randomizer to pdif (maybe because of PDL?), but numbers are not lining up exactly as I would expect (especially Raging Fists).

I have to go to work soon, so these are rudimentary estimates, based on 3-15 samples per WS:
Victory Smite: ~1.54
Asuran Fists: 1.3 (WSC did not seem to change)
Dragon Kick @300 TP: 5
Howling Fist @300 TP: ~5.9
Tornado Kick @300 TP: ~4.6
Raging Fists @100 TP: ~.95
Raging Fists @200 TP: 2.3
Raging Fists @300 TP: 3.73?


Edit: Fixed numbers to account for 3.6 pdif corrected to 3.8 pdif.
[+]
 Asura.Geriond
Offline
Serveur: Asura
Game: FFXI
user: Gerion
Posts: 3185
By Asura.Geriond 2019-10-10 09:41:57
Link | Citer | R
 
Monks cap pdif at 3.8/3.9 with H2H (without/with neck), not 3.6.
[+]
 Ragnarok.Flippant
Offline
Serveur: Ragnarok
Game: FFXI
user: Enceladus
Posts: 660
By Ragnarok.Flippant 2019-10-10 09:45:41
Link | Citer | R
 
My bad, I expected the Job Trait in menu to actually say the level if it was past 1. I'll update.
Offline
Posts: 9078
By SimonSes 2019-10-10 10:12:58
Link | Citer | R
 
Asura.Geriond said: »
Monks cap pdif at 3.8/3.9 with H2H (without/with neck), not 3.6.

Not 3.9 with Neck. Neck is multiplier not PDL tier. It's 3.8*1.1=4.18
[+]
 Ramuh.Austar
Offline
Serveur: Ramuh
Game: FFXI
user: Austar
Posts: 10481
By Ramuh.Austar 2019-10-10 10:48:37
Link | Citer | R
 
ftp values are always x/1024 so likely that smite is 1.5375 for example if you suspect 1.54
[+]
 Bahamut.Eternallight
Offline
Serveur: Bahamut
Game: FFXI
Posts: 258
By Bahamut.Eternallight 2019-10-10 21:36:42
Link | Citer | R
 
So...

Get as much TA as possible

Mash howling fist? lol
 Lakshmi.Buukki
Offline
Serveur: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2019-10-11 12:39:19
Link | Citer | R
 
Nice work here Simon
[+]
 Shiva.Eightball
Offline
Serveur: Shiva
Game: FFXI
Posts: 712
By Shiva.Eightball 2019-10-11 17:13:37
Link | Citer | R
 
I am unable to log in for a few weeks ; ;
How do the ambu HTHs do with asuran boost now, For mnk/pup and for all the other jobs on their list?
 Asura.Eiryl
Offline
Serveur: Asura
Game: FFXI
user: Eiryl
By Asura.Eiryl 2019-10-11 17:15:46
Link | Citer | R
 
Still very mediocre, but better than they were. Not going to realistically use them on any job that isn't mnk/pup outside of the sillyness in the war thread with mighty strikes.

Would've liked a a little more fTP, still the lowest weaponskill and impossible to spike.
 Lakshmi.Buukki
Offline
Serveur: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2019-10-12 22:47:01
Link | Citer | R
 
So is Dragon Kick really 8 hits now or is this a typo? I assume it's a typo, but with them changing everything, idk. Didn't test it yet.

 Ramuh.Austar
Offline
Serveur: Ramuh
Game: FFXI
user: Austar
Posts: 10481
By Ramuh.Austar 2019-10-12 22:49:37
Link | Citer | R
 
it's a typo, it's been like that for awhile
[+]
 Sylph.Brahmsz
Offline
Serveur: Sylph
Game: FFXI
user: Khronos
By Sylph.Brahmsz 2019-11-07 19:24:28
Link | Citer | R
 
Hi, sorry to bother y'all but figured I should ask. So Tornado Kick is stronger than Dragon Kick? I'm still gearing up MNK, but I simply assumed Dragon was the stronger of the two (esp. w/ the fragmentation SC property.)
 
Offline
Posts:
By 2019-11-07 19:33:10
 Undelete | Edit  | Link | Citer | R
 
Post deleted by User.
Offline
Posts: 93
By AsAller 2019-12-03 08:51:32
Link | Citer | R
 
How does +WSD% play into the new update? Is it worthwhile?
necroskull Necro Bump Detected! [34 days between previous and next post]
Offline
Posts: 139
By huttburt<3 2020-01-05 21:36:45
Link | Citer | R
 
I did a 91k Tornado Kick on a Apex Crab today.
 Asura.Outlawbruce
Offline
Serveur: Asura
Game: FFXI
user: Cronnus
Posts: 267
By Asura.Outlawbruce 2020-01-05 22:38:16
Link | Citer | R
 
DirectX said: »
When Impetus is down should you use Footwork?

Yes. Or pair them together for ***that's gonna die in less than 1min
Log in to post.