A Summoner's Gear Guide |
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A Summoner's Gear Guide
Has anyone bothered to see if the legs give an extra favor tier? If delay goes below 20 seconds? You can do it with the NQ. Otherwise, is there any value in the new limbus armor? Only body looks close, but I'm not sure. Is the +1 to avatar level worth anything?
Tarage said: » Has anyone bothered to see if the legs give an extra favor tier? If delay goes below 20 seconds? You can do it with the NQ. Otherwise, is there any value in the new limbus armor? Only body looks close, but I'm not sure. Is the +1 to avatar level worth anything? I can't comment on the bp delay because I don't have this gear, the lowest I've personally gotten is 21 seconds. But what I can say about the level +, I believe the calculation for I-level pets is each level+ after 119 is +10 to all stats, with the amount for acc, evasion, attack, magic acc being roughly double that. Tested the new Bravery tonban legs from Limbus, the +1 Avatar's Favor does NOT reduce the BP timer down past 20 secs.
Cloudius777 said: » Tested the new Bravery tonban legs from Limbus, the +1 Avatar's Favor does NOT reduce the BP timer down past 20 secs. I guess the only outstanding question is if the HQ body is somehow a BIS for some kind of damage type. Tarage said: » Cloudius777 said: » Tested the new Bravery tonban legs from Limbus, the +1 Avatar's Favor does NOT reduce the BP timer down past 20 secs. I guess the only outstanding question is if the HQ body is somehow a BIS for some kind of damage type. It shouldn't be. Convoker's Doublet +3 is 16 bp and 45 acc, +4 is still 16 bp with 60 acc. so 12 and 72 won't be better for physical bp's. and for magical, apogee +1 is 8 bp and 35 mab. and using the generally accepted formula that 1 bp = 2.5 mab, then in theory it would have 8+14(35/2.5) vs 12. the set is not good for summoner, especially when you consider that magical BP's already get a boost to magic acc and fully buffed summoners were already hitting capped damage regularly with the very few BP's that are worth using (flaming crush, volt strike, hysteric assault). This set is for Summoner to Shell Crusher better, so real DD can do their job. Please stick to your lane peasants. /s
I think it can be potentially better than Apogee+1 A for magical BPs.
Apogee+1 : BPD+8, Mab+35 Indomitable: BPD+12, Mab+32, Macc+72, Crit+8% Now, we all know that 1BPD = 2.5mab is an approximation, but most of the time it works. The problem here is the set bonus on Apogee. More likely than not, you're gonna use Apogee+1 together with other Apogee pieces. If it's just 2 total, it's 4BPD, otherwise it's 2BPD. How do we want to account this number? Split it in 2 between 2 apogee pieces? Tie it to a single one? Whatever, we can simplify the numbers in this Indomitable: 62 Apogee+1 (worst scenario): 55 Apogee+1 (beste scenario): 65 Now either way you want to look at it, the difference surely isn't huge. But then there's the Crit and the Macc. Macc difference alone is massive. Now I'm not really sure on which content where you use Magical BPs it would even make a difference, but still, it's there. If you ask me this body option looks like it can be potentially better, but probably not really a huge amount better, in those limited scenarios where it actually can. Worth all the money, effort and time? Probably not, or at least not before other pieces for other jobs. Asura.Sechs said: » I think it can be potentially better than Apogee+1 A for magical BPs. Apogee+1 : BPD+8, Mab+35 Indomitable: BPD+12, Mab+32, Macc+72, Crit+8% Now, we all know that 1BPD = 2.5mab is an approximation, but most of the time it works. The problem here is the set bonus on Apogee. More likely than not, you're gonna use Apogee+1 together with other Apogee pieces. If it's just 2 total, it's 4BPD, otherwise it's 2BPD. How do we want to account this number? Split it in 2 between 2 apogee pieces? Tie it to a single one? Whatever, we can simplify the numbers in this Indomitable: 62 Apogee+1 (worst scenario): 55 Apogee+1 (beste scenario): 65 Now either way you want to look at it, the difference surely isn't huge. But then there's the Crit and the Macc. Macc difference alone is massive. Now I'm not really sure on which content where you use Magical BPs it would even make a difference, but still, it's there. If you ask me this body option looks like it can be potentially better, but probably not really a huge amount better, in those limited scenarios where it actually can. Worth all the money, effort and time? Probably not, or at least not before other pieces for other jobs. These calculations might make sense if it were Pet: MAB+ but I'm not too sure that's the case... on BG wiki the statistic reports MAB+ without Pet: Artemasxi said: » Asura.Sechs said: » I think it can be potentially better than Apogee+1 A for magical BPs. Apogee+1 : BPD+8, Mab+35 Indomitable: BPD+12, Mab+32, Macc+72, Crit+8% Now, we all know that 1BPD = 2.5mab is an approximation, but most of the time it works. The problem here is the set bonus on Apogee. More likely than not, you're gonna use Apogee+1 together with other Apogee pieces. If it's just 2 total, it's 4BPD, otherwise it's 2BPD. How do we want to account this number? Split it in 2 between 2 apogee pieces? Tie it to a single one? Whatever, we can simplify the numbers in this Indomitable: 62 Apogee+1 (worst scenario): 55 Apogee+1 (beste scenario): 65 Now either way you want to look at it, the difference surely isn't huge. But then there's the Crit and the Macc. Macc difference alone is massive. Now I'm not really sure on which content where you use Magical BPs it would even make a difference, but still, it's there. If you ask me this body option looks like it can be potentially better, but probably not really a huge amount better, in those limited scenarios where it actually can. Worth all the money, effort and time? Probably not, or at least not before other pieces for other jobs. These calculations might make sense if it were Pet: MAB+ but I'm not too sure that's the case... on BG wiki the statistic reports MAB+ without Pet: I don't think this set can bu usefull for smn (except for acc/macc BP set). 0 Pet mab 0 pet atk 0 pet stat We maybe needs confirmation of the exact augments lines but it seems MAB is for the player Artemasxi said: » [ These calculations might make sense if it were Pet: MAB+ but I'm not too sure that's the case... on BG wiki the statistic reports MAB+ without Pet: I actually went by the very first datamine which was wrong, it's just master mab and not pet mab. Meeeeh. Eitherway I'm not sure about you guys but I wasn't particularly interested either lulz Cloudius777 said: » Tested the new Bravery tonban legs from Limbus, the +1 Avatar's Favor does NOT reduce the BP timer down past 20 secs. This is known. They stated the cap was -10 decades/years ago when they implemented it. SMN/SAM can melee pretty well and SMN/SCH can magic burst very funny numbers, you just don't know how to play! /s
Lili said: » SMN/SAM can melee pretty well and SMN/SCH can magic burst very funny numbers, you just don't know how to play! /s That's what I remembered too but no one could come up with a citation and I had a lot of people telling me they never heard of it.
I've done Acuex magic kills on SMN/SCH in sortie. You MB for a lot more than 69 or 420.
I was doing SMN/SAM for exemplar but now I do SMN/WAR for DA and berserk. Oshala does good dmg for a SMN at least. Usually I'm beating ifrit in DMG or about tied. This is with BRD COR GEO support not solo |
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