Ambuscade Volume 1-October 2017

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Ambuscade Volume 1-October 2017
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 Sylph.Wardeniv
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By Sylph.Wardeniv 2017-10-17 10:03:32
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The Fire Nation has informed me that Inferno Howl + Gambit gives ~2000-2200 per hit enfire for 76 seconds on the boss. Neat.
 Asura.Saevel
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By Asura.Saevel 2017-10-17 10:20:15
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Sylph.Wardeniv said: »
The Fire Nation has informed me that Inferno Howl + Gambit gives ~2000-2200 per hit enfire for 76 seconds on the boss. Neat.

Now try that with Accession Enfire off a RDM.
 Odin.Geriond
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By Odin.Geriond 2017-10-17 10:48:12
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Asura.Saevel said: »
Sylph.Wardeniv said: »
The Fire Nation has informed me that Inferno Howl + Gambit gives ~2000-2200 per hit enfire for 76 seconds on the boss. Neat.

Now try that with Accession Enfire off a RDM.
I've tried it, but they resist it into oblivion (like 50 per hit) even if casted in max MACC gear.
 Asura.Sechs
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By Asura.Sechs 2017-10-17 10:54:56
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Odin.Geriond said: »
I've tried it, but they resist it into oblivion (like 50 per hit) even if casted in max MACC gear.
Wut
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 Asura.Zart
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By Asura.Zart 2017-10-21 02:00:21
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Are players still using BRD/SMN for Mewwing lullaby? Does this require a pet magic accuracy set?
 Sylph.Oraen
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By Sylph.Oraen 2017-10-21 02:14:24
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The TP removal aspect of Mewing cannot be resisted, so no magic accuracy is required for this instance.
 Asura.Saevel
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By Asura.Saevel 2017-10-21 08:21:48
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Asura.Sechs said: »
Odin.Geriond said: »
I've tried it, but they resist it into oblivion (like 50 per hit) even if casted in max MACC gear.
Wut

I think he forgot to read the +Rune JA part, basically Gambit or Rayke.
 Asura.Sechs
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By Asura.Sechs 2017-10-21 08:32:18
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Asura.Saevel said: »
Asura.Sechs said: »
Odin.Geriond said: »
I've tried it, but they resist it into oblivion (like 50 per hit) even if casted in max MACC gear.
Wut

I think he forgot to read the +Rune JA part, basically Gambit or Rayke.
I was more surprised at the Macc part.
I never even knew that Macc played a part in making an enspell stronger, thought it only relied on Enha skill tiers during casting and in the enspell enhancing specific items :(
 Siren.Kyte
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By Siren.Kyte 2017-10-21 09:06:29
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When SCH was first released, the macc was determined by each individual rather than just the SCH on cast- so they were resisted into the ground.
 Asura.Sechs
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By Asura.Sechs 2017-10-21 09:33:42
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Someone with enough knowledge of how things work should edit the BG-wiki page of Enspells though, this info is good to be known by everyone checking the page.

For instance I thought macc was simply removed from calculations, after the patch Kyte was talking about.
 Ragnarok.Senzumi
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By Ragnarok.Senzumi 2017-10-21 10:09:04
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Never used a /smn, we just kite the adds with run or pld
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 Leviathan.Louisoix
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By Leviathan.Louisoix 2017-10-25 13:10:04
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Yep, we have nin pull NM after buffs as pld i use undead ja on NM when bubbles from geo fire. Around 80% adds spawn. Sent/Ramp/warcry/aggressor and repraisal. I save pallisade and fealty to pop slowly as i continue to kite. Obviously repop ja when up. Note from personal experience though, if you're going to use invinc for w/e reason you need to do so opposite corner of NM. I did it in the middle and NM was on me the remainder of the fight. Which we didnt finish. just washed and redid without hate issues.
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