Reisenjima T4s

Langues: JP EN DE FR
users online
Forum » FFXI » Escha » Reisenjima T4s
Reisenjima T4s
First Page 2 3 ... 31 32 33 ... 45 46 47
 Ragnarok.Primex
Offline
Serveur: Ragnarok
Game: FFXI
Posts: 229
By Ragnarok.Primex 2017-05-02 13:27:49
Link | Citer | R
 
Fenrir.Cherrywine said: »
No offense taken, Primex. I'm of the opinion no job should be essential, so I think it is cool you can hold it and kill it without a tank.
Only because SMNS can kill it before it starts to hurt me.
Which again, can apply to 99% of the content in game. Thus eliminating not only the need for other DPS, but for tanks as well.

I always argue for buffing other jobs to be competitive with the current golden child. But THIS IS THE ONE TIME - where I'm saying "nope.Broken is broken. Nerf this".
If they buffed jobs to be as powerful as SMN - this game would die.
Leaving SMN where it is at the moment is also going to create a funnel where everyone is either a SMN, a SMN, or a SMN.

Both options reduce life expectency of this game. Only option is nerf SMN or release content where SMN is much less effective.
[+]
 Asura.Saevel
Offline
Serveur: Asura
Game: FFXI
Posts: 9914
By Asura.Saevel 2017-05-02 13:45:09
Link | Citer | R
 
Ragnarok.Primex said: »
If they buffed jobs to be as powerful as SMN - this game would die.
Leaving SMN where it is at the moment is also going to create a funnel where everyone is either a SMN, a SMN, or a SMN.

That's the "use the broken exploit or lose to the broken exploit" situation that defines something as being Game Breaking.

There were only a handful of times in this games history were a nerf was needed. OG RNG was OP as *** on high level stuff, ignoring LCF was god mode back then. DRK hitting 93% haste and / or KCing it with SEBW and killing every HNM in 30s was stupid silly. BST's standing at 20+ feet hitting their ready macro while watching cat videos. Then there was the 2H DD nerf, back when STR and DEX were 1:1 conversion, LCF was before attack cap and DD's were spamming 2~3K WS's at level 75 on HNM content.

Each of those created a situation where the only choice was to either dial everyone's power to the newly inflated value, and kill the game, or dial down the offending entity to maintain some form of balance.
 Ragnarok.Ejiin
Guide Maker
Offline
Serveur: Ragnarok
Game: FFXI
user: Ejin
Posts: 528
By Ragnarok.Ejiin 2017-05-02 13:53:32
Link | Citer | R
 
Lakshmi.Byrth said: »
I just don't understand why having SMN be the go to DD for melee damage endgame zergs is so terrible, and none of the arguments put forth here have come close to convincing me.

I just don't see who gets hurt, besides an apparently considerable set of butts.

It really has nothing to do with SMN. It could very well be any other job and has been in FFXI's history. The problem is the gap. I fully realize you're worried that without conduit, SMN will entirely lose its spot in endgame, but you're killing what semblance of longevity this game has left. Ideally, I hope they offset a straight conduit nerf with lowering BP recast down to whatever number that would allow them to compete in endgame.

I know the mantra going around is "***'s so easy why does it matter" except it's not, or people wouldn't be spending 100s of million gil to cheese it. There are plenty of groups out there still struggling and it takes a considerable amount of their playtime to farm the gil/get the JP/farm the gear to better prepare themselves for these fights. Then they have to attain a fairly considerable amount of knowledge about each of the NM's mechanic and how to deal with it. Conduit burn bypasses nearly all of this, making it vastly easier for more average groups to clear the content in a fast manner, thus getting bored with the game faster and quitting. Additionally, if by some miracle we get new, challenging content, the go-to method to clear it will just be conduit burning if left unchecked.

Asura.Boogerballs said: »
pretty much the people that can kill are killing while the people that cant are bitching

This is the stupidest post in the entire thread. Congratulations!
[+]
 Leviathan.Brotherhood
Offline
Serveur: Leviathan
Game: FFXI
user: bluecop81
Posts: 734
By Leviathan.Brotherhood 2017-05-02 14:05:29
Link | Citer | R
 
Alternative working strats: 6~10 member groups.
What Setups buffs etc would you use for any/all Helm who have no Aeonics?

Assume all have Mythic AG at least and master jobs.
Offline
Posts: 4028
By Blazed1979 2017-05-02 14:07:45
Link | Citer | R
 
Asura.Saevel said: »
Ragnarok.Primex said: »
If they buffed jobs to be as powerful as SMN - this game would die.
Leaving SMN where it is at the moment is also going to create a funnel where everyone is either a SMN, a SMN, or a SMN.

That's the "use the broken exploit or lose to the broken exploit" situation that defines something as being Game Breaking.

There were only a handful of times in this games history were a nerf was needed. OG RNG was OP as *** on high level stuff, ignoring LCF was god mode back then. DRK hitting 93% haste and / or KCing it with SEBW and killing every HNM in 30s was stupid silly. BST's standing at 20+ feet hitting their ready macro while watching cat videos. Then there was the 2H DD nerf, back when STR and DEX were 1:1 conversion, LCF was before attack cap and DD's were spamming 2~3K WS's at level 75 on HNM content.

Each of those created a situation where the only choice was to either dial everyone's power to the newly inflated value, and kill the game, or dial down the offending entity to maintain some form of balance.
with the exception of BST and RNG, I was right there on all those badnwagons because I'm an opportunist who pimped whatever flavor of the month it was to gain access to gear that would pimp my war. The fact I've just spent hundreds of millions of gil on creating a competitive SMN is all the proof I need, and anyone who knows me should, of how OP SMN is.
 Asura.Saevel
Offline
Serveur: Asura
Game: FFXI
Posts: 9914
By Asura.Saevel 2017-05-02 14:11:42
Link | Citer | R
 
Blazed1979 said: »
I was right there on all those badnwagons because I'm an opportunist who pimped whatever flavor of the month it was to gain access to gear that would pimp my war.

And there is absolutely nothing wrong with doing this.

Abusing and exploiting game mechanics is what Final Fantasy games are all about. People just need to admit to themselves they are abusing a broken game mechanic and be prepared for the eventual correction that happens, before the next broken game mechanic is discovered.
Offline
Posts: 4028
By Blazed1979 2017-05-02 14:12:45
Link | Citer | R
 
Leviathan.Brotherhood said: »
Alternative working strats: 6~10 member groups.
What Setups buffs etc would you use for any/all Helm who have no Aeonics?

Assume all have Mythic AG at least and master jobs.
You've stuck well. I don't know if it was intentional or not but that's precisely the point.
You would need 2 VERY pimped WARs or DRKs with AG R/E/M to do the same damage an average, mediocre Nirvana SMN would. But the HP scaling punishes us for that. So effectively, it just can't be done. You cannot under the current circumstances trade SMN for any other job. You have to add numbers, which increases the HP scaling, which effectively just makes it redundant.
Offline
Posts: 4028
By Blazed1979 2017-05-02 14:17:08
Link | Citer | R
 
Asura.Saevel said: »
And there is absolutely nothing wrong with doing this.
Nope. And I don't shy away from it either. I'll get what I want based on the reality of the game. If they nerf something, I'll fall back on something else.
SE is doing this all on purpose. Those of us who have been here for a while know that we are made to jump through loops to get to the carrot. Even WHM was useless for the longest of time.

And seriously, SMNs, you can take a 50% nerf on your dmg and still be competitive. At least you're not all subbing whm and being asked to be a healer like it was back in the early 2000's.
 Sylph.Cherche
Offline
Serveur: Sylph
Game: FFXI
By Sylph.Cherche 2017-05-02 14:18:53
Link | Citer | R
 
Unless you're adding more summoners. Who do more damage than the HP scaling can keep up with.
Offline
Posts: 4028
By Blazed1979 2017-05-02 14:23:50
Link | Citer | R
 
Sylph.Cherche said: »
Unless you're adding more summoners. Who do more damage than the HP scaling can keep up with.
exactly!
So everyone lvl SMN and lets zerg ***and finish all the aeonics so we have nothing left to do. I'm sure that's what we all need at this point. Piss easy content so we can turn FFXI into FFXIV.
 Ragnarok.Inx
Offline
Serveur: Ragnarok
Game: FFXI
user: Inxmonk
Posts: 371
By Ragnarok.Inx 2017-05-02 15:09:31
Link | Citer | R
 
Ragnarok.Ejiin said: »
Lakshmi.Byrth said: »
I just don't understand why having SMN be the go to DD for melee damage endgame zergs is so terrible, and none of the arguments put forth here have come close to convincing me.

I just don't see who gets hurt, besides an apparently considerable set of butts.

It really has nothing to do with SMN. It could very well be any other job and has been in FFXI's history. The problem is the gap. I fully realize you're worried that without conduit, SMN will entirely lose its spot in endgame, but you're killing what semblance of longevity this game has left. Ideally, I hope they offset a straight conduit nerf with lowering BP recast down to whatever number that would allow them to compete in endgame.

I know the mantra going around is "***'s so easy why does it matter" except it's not, or people wouldn't be spending 100s of million gil to cheese it. There are plenty of groups out there still struggling and it takes a considerable amount of their playtime to farm the gil/get the JP/farm the gear to better prepare themselves for these fights. Then they have to attain a fairly considerable amount of knowledge about each of the NM's mechanic and how to deal with it. Conduit burn bypasses nearly all of this, making it vastly easier for more average groups to clear the content in a fast manner, thus getting bored with the game faster and quitting. Additionally, if we by some miracle we get new, challenging content, the go-to method to clear it will just be conduit burning if left unchecked.

Asura.Boogerballs said: »
pretty much the people that can kill are killing while the people that cant are bitching

This is the stupidest post in the entire thread. Congratulations!

Look, I'm not actually opposed to a solution whereby any loss of output to AC is compensated for by an increase in DPS outside of that, say a 10 second floor on BP-delay in exchange for a 3 Rage BP restriction within AC. That would at least take the sting out of it.

The problem I have is that the feelings of the bandwagoners who as you say are "spending 100s of million gil to cheese it" are kinda important if you are talking about the long-term health of the game.

Because what it boils down to is SE on one hand serving them up a means to get the gear and success they dream of, only for them to pull a blind switch on them at the last minute and take it all away.

If you're in a position (like you are, and we are) where you don't need to abuse AC to get an Aeonic, whatever happens its not that big of a deal. For those up-and-comers who've possibly poured 200m into a Mythic it is a giant thumb in the eye.

Who's feelings need to be considered more in order to protect the longevity of the game, been-there, done-that vets like us, or people still hungry for the content?

I'd argue at this point in the game's life, serving the latter is the right way to go.
[+]
 Phoenix.Thorbean
Offline
Serveur: Phoenix
Game: FFXI
user: Thorbean
Posts: 397
By Phoenix.Thorbean 2017-05-02 15:42:56
Link | Citer | R
 
When did this game stop being about personal goals and enjoyment? Is XI a competative MMO now? The path of least resistance is usually the most popular, but people who can, still like to hike off road.
 Leviathan.Brotherhood
Offline
Serveur: Leviathan
Game: FFXI
user: bluecop81
Posts: 734
By Leviathan.Brotherhood 2017-05-02 15:51:20
Link | Citer | R
 
Phoenix.Thorbean said: »
When did this game stop being about personal goals and enjoyment? Is XI a competative MMO now? The path of least resistance is usually the most popular, but people who can, still like to hike off road.

The 2 are not mutually exclusive. Can both be Personal goals and highly competitive. Back oh so many years ago when it was HNM or End game, There was always competition for Time spawns and Lottery pops. This is all about bragging rights and being able to do what others can not, or at least a better faster way.

Run your own path and see where you get but once you reach that bottle neck what will you do buck the system or fall in line and join the side who wins? Fair to say popular does not mean better for everyone. Some ppl still hate to even read about an NM and just Fight it and figure it out on their own. No wiki no helpful hints all about exploration and obtaining something under their own power. Though those are far and few between the masses.
Offline
Posts: 4028
By Blazed1979 2017-05-02 15:54:28
Link | Citer | R
 
I was PLD75 in aegis/excal, my LS's main tank for many years when Abyssea came out. I got pushed to ridicule within 2 weeks of release, to the point where I no longer had a spot in anything as an entire alliance farmed Gandivas and were wiping to Turul for Loki's keftans.
I re-geared and updated my MNK within a month. Pretty soon I was selling gear and Loki Keftan's for 100mil each to my ex-ls members with just my MNK and WHM mule. SMN nerf will come. But I'm going to ride it out while its here and enjoy it. When they nerf it, one of my other jobs will be able to step up.
Thats FFXI.
 Phoenix.Thorbean
Offline
Serveur: Phoenix
Game: FFXI
user: Thorbean
Posts: 397
By Phoenix.Thorbean 2017-05-02 16:03:58
Link | Citer | R
 
Leviathan.Brotherhood said: »
Phoenix.Thorbean said: »
When did this game stop being about personal goals and enjoyment? Is XI a competative MMO now? The path of least resistance is usually the most popular, but people who can, still like to hike off road.

The 2 are not mutually exclusive. Can both be Personal goals and highly competitive. Back oh so many years ago when it was HNM or End game, There was always competition for Time spawns and Lottery pops. This is all about bragging rights and being able to do what others can not, or at least a better faster way.

Run your own path and see where you get but once you reach that bottle neck what will you do buck the system or fall in line and join the side who wins? Fair to say popular does not mean better for everyone. Some ppl still hate to even read about an NM and just Fight it and figure it out on their own. No wiki no helpful hints all about exploration and obtaining something under their own power. Though those are far and few between the masses.

There's not really anything to brag about though. It's like bragging about killing ruby weapon with KotR isn't it? I'd rather fail forever than join a winning side that I don't agree with. I play to challenge myself and have fun, some just play for the shineys. To each his/her own IMO. I don't think it's worth stressing about.
 Asura.Frod
Offline
Serveur: Asura
Game: FFXI
Posts: 1204
By Asura.Frod 2017-05-02 16:18:17
Link | Citer | R
 
Phoenix.Thorbean said: »
When did this game stop being about personal goals and enjoyment? Is XI a competative MMO now? The path of least resistance is usually the most popular, but people who can, still like to hike off road.

Around the time that hp scaling came in, maybe around when delve was in. Those two really pushed a sense of elitism, moreso than other older forms of endgame.
 Asura.Gotenn
Offline
Serveur: Asura
Game: FFXI
user: Gotenn
Posts: 243
By Asura.Gotenn 2017-05-02 16:29:24
Link | Citer | R
 
Quote:
May Job ・Adjustments to some jobs -

"Some Jobs"... more than one? I'm still gunning for MNK and NIN buffs. I have fun zerging on SMN but I dont care if they knock conduit back a few notches. Maybe drop the delay to every 2 seconds, rather than instant. that would basically half the DPS of conduit.
 Asura.Saevel
Offline
Serveur: Asura
Game: FFXI
Posts: 9914
By Asura.Saevel 2017-05-02 16:30:42
Link | Citer | R
 
Phoenix.Thorbean said: »
Is XI a competative MMO now?

Where have you been for the past decade? FFXI is extremely competitive to get into groups to do content. The competition isn't in a PvP battle arena but in the jobs and builds to be part of a fight. Because FFXI's job system allows you to change jobs, Guild leaders will tell their members to go on whatever job fits their strategy, those strategies are taken from the current meta. When there is a diversity of strategies then it creates a healthy environment where each job gets to be used and played and the players get to experience a variety of content. When the meta boils down to a single job or strategy, then ***gets unhealthy. The important part is that there are enough viable strategies with approximately the same effectiveness that it encourages diverse game play. SMN AC steamrolling everything does the exact opposite of all that, one super easy, super effective strategy that is so far ahead of all others that there is absolutely zero reason for anyone not to use it.
 Phoenix.Thorbean
Offline
Serveur: Phoenix
Game: FFXI
user: Thorbean
Posts: 397
By Phoenix.Thorbean 2017-05-02 16:37:54
Link | Citer | R
 
Isn't that more of a social/community issue? How is the JP community by comparison? I'm curious beause I stopped playing seriously around delve v1, and just come back every few months to collect some new pieces when I get the itch again. I don't have regular hours either so I do almost everything solo or in PUGs. Maybe I'm on at the wrong times and avoiding the right people.

Maybe it stemed from people not being inclusive, so small less exp'd groups found a strategy to circumvent the problem and still get things done?

Edit: Above @ Frod.
 Phoenix.Thorbean
Offline
Serveur: Phoenix
Game: FFXI
user: Thorbean
Posts: 397
By Phoenix.Thorbean 2017-05-02 16:49:26
Link | Citer | R
 
Asura.Saevel said: »
Phoenix.Thorbean said: »
Is XI a competative MMO now?

Where have you been for the past decade? FFXI is extremely competitive to get into groups to do content. The competition isn't in a PvP battle arena but in the jobs and builds to be part of a fight. Because FFXI's job system allows you to change jobs, Guild leaders will tell their members to go on whatever job fits their strategy, those strategies are taken from the current meta. When there is a diversity of strategies then it creates a healthy environment where each job gets to be used and played and the players get to experience a variety of content. When the meta boils down to a single job or strategy, then ***gets unhealthy. The important part is that there are enough viable strategies with approximately the same effectiveness that it encourages diverse game play. SMN AC steamrolling everything does the exact opposite of all that, one super easy, super effective strategy that is so far ahead of all others that there is absolutely zero reason for anyone not to use it.

Surely it's only competitive if you make it so. I've seen threads offering free aeonics etc. and people willing to take someone on the wrong job to learn and advise them on what jobs would be a help in future runs/shouts. If people are exculded, they will either quit or find a cheap strategy to abuse to get a weapon they think they need to get into those fruity little clubs.
 Asura.Ramsy
Offline
Serveur: Asura
Game: FFXI
user: Ramsy
Posts: 281
By Asura.Ramsy 2017-05-02 16:50:35
Link | Citer | R
 
Anyone remember the last page actual T4 strategies are talked about?
[+]
 Asura.Saevel
Offline
Serveur: Asura
Game: FFXI
Posts: 9914
By Asura.Saevel 2017-05-02 16:56:22
Link | Citer | R
 
Asura.Ramsy said: »
Anyone remember the last page actual T4 strategies are talked about?

SMN SMN something something SMN

That's your T4 strategy right now.

This discussion is how the OPness of AC SMN is making all other strategies obsolete and a waste of time.
[+]
 Leviathan.Stamos
Offline
Serveur: Leviathan
Game: FFXI
user: Stamos
Posts: 1239
By Leviathan.Stamos 2017-05-02 16:57:04
Link | Citer | R
 
Still confused how this is even a discussion lol

SMN can kill the "hardest" monsters in the game in 30~ seconds, while avoiding all of their mechanics. What is not broken about that?
 Odin.Taffy
Offline
Serveur: Odin
Game: FFXI
user: Taffy
Posts: 79
By Odin.Taffy 2017-05-02 17:25:06
Link | Citer | R
 
Came back to check if any other responses - feel like I got beat with a wet fish named SMN for 7 pages.
 Asura.Frod
Offline
Serveur: Asura
Game: FFXI
Posts: 1204
By Asura.Frod 2017-05-02 17:28:34
Link | Citer | R
 
Phoenix.Thorbean said: »
Isn't that more of a social/community issue? How is the JP community by comparison? I'm curious beause I stopped playing seriously around delve v1, and just come back every few months to collect some new pieces when I get the itch again. I don't have regular hours either so I do almost everything solo or in PUGs. Maybe I'm on at the wrong times and avoiding the right people.

Maybe it stemed from people not being inclusive, so small less exp'd groups found a strategy to circumvent the problem and still get things done?

Edit: Above @ Frod.

Pretty much, Before HP scaling mechanics, you could bring Friends and LS members who maybe weren't able to properly contribute to this one event (but are useful for that other event). After it lead to situations where people needed to absolutely 100% validate their PT position for everything, or just not make progress.
Offline
Posts: 871
By Zephin 2017-05-02 17:32:56
Link | Citer | R
 
Asura.Ramsy said: »
Anyone remember the last page actual T4 strategies are talked about?

Think everything pre page 16 was about T4's. Have to sift through alot after that.
[+]
 Leviathan.Brotherhood
Offline
Serveur: Leviathan
Game: FFXI
user: bluecop81
Posts: 734
By Leviathan.Brotherhood 2017-05-02 18:27:28
Link | Citer | R
 
Leviathan.Brotherhood said: »
Alternative working strats: 6~10 member groups.
What Setups buffs etc would you use for any/all Helm who have no Aeonics?

Assume all have Mythic AG at least and master jobs.

Anyone?
 Asura.Reidden
Offline
Serveur: Asura
Game: FFXI
user: Reiden
Posts: 82
By Asura.Reidden 2017-05-02 18:34:03
Link | Citer | R
 
My group does it dd set up:

tank, brd, geo, whm
dd,dd,dd,cor,geo,whm

brd buffs dd's before popping ofc.
[+]
Offline
Posts: 335
By Stiltz 2017-05-02 21:22:18
Link | Citer | R
 
There was a time when "a creative use of game mechanics" was just that and that alone. Using a 45-60m cooldown to clear a single fight with one class where other classes can't isn't an "exploit".

E x a m p l e :
Quadra Magic + W-Summon is not an "exploit".
Using W-Item to get infinite items is an "exploit".

If that were the case, no single class should technically be designated as a tank; because those classes are exploiting threat mechanics to clear content.

Rangers shouldn't be allowed to use weapons beyond 9yalms; they're exploiting maximum distances to avoid spells.
Everyone should be in range to take a Firaga X to the dome, if they're not, they're exploiting.

Blue Mages shouldn't be able to cast spells and melee as well as the main classes because, no wait, that would hurt your butt feelings.

Guys.
G u y s .
It's just a game of rock, paper, cometdog.

In another six months, Schah will be replaced by something more difficult, and should they ever put in a fight where the answer is "throw a ***-load of dragoons at it", the same exact people posting in this thread will be crying foul about how dragoons are suddenly broken.

And everyone will laugh.

If it's "so cheap and easy" to roll a summoner and cheese "a single fight", then go do it. Why don't you want to roll a summoner to Schah level content for some strange reason? After all, it's only a couple days and a few hundred million gil!

We have literally have tanks crying because they spent a HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE amount of money on gear and didn't do as much damage as an AC'd summoner in less than a minute.

Just end my life, fam.

I know most of you posting here have to be old enough to be out of high school. Have you kids been eating Xanex like Reese's pieces or what? These complaints are some kind of special angsty internet penis envy. Is it that much of an issue in your life that decent summoners are able to clear something? Seems like it could just be a fight meant for summoners, right?

Gee, that's never happened before.
You know, like how there's certain fights designed specifically around blink tanking. Did you people *** about blink tanks on a daily basis because they could clear the Zi'tah death rabbit? I think I missed that forty page circlejerk.

(Hey, you know those CIA war reports basically said every now and then someone *** up and launches a hellfire missile into a school full of children, right? Take this level of buttfury and go complain about that. Go build a bird house, write a shitty e-book, or take guitar lessons. Hell, go get baked in your parent's basement.)

It's time to stop.

If there's suddenly 500 summoners running around on every server smoking content at all levels, you will see immediate changes.

Since a lot of people seem to forget what game they're playing, let's have a short history about summoners and game content.
It's not like the major plot of multiple games in this series revolves entirely around that class or anything.

- "Man, Clops is such *** because I didn't level dragoons and ninjas. I sure hope I don't have to start a new playthrough!" Wait, that's terrible.

- w w w . a l t a v i s t a . c o m Enter
Search: F F 7 m a t e r i a c o m b o s

- Oh no, I don't want pump Eden! I'd much rather have Gilgamesh show up and hit something for 1 damage.

- Ark's animation is toooooooooo loooooooooooong maaaaaaan.

- Doing 99,999 every other hit sure takes the fun out of things.
Show me on the bear where the Dark Aeons touched you.

It's a good thing Yu Yevon is such a difficult fight, right?

- Look at me! I'm bursting for 99ks every twenty seconds and no one can stop me! ...unless it casts sleep or amnesia. Or you're depending on trusts to make skillchains. Or it has magic resistances, or...

why the *** can't we summon Bahamut?

I'm sure there's some "other games" in this series that came out after the ones I've referenced, but I don't think they're worth mentioning.

I don't know what the *** Egi is supposed to be, but I know I don't like it.
 Asura.Saevel
Offline
Serveur: Asura
Game: FFXI
Posts: 9914
By Asura.Saevel 2017-05-02 21:26:41
Link | Citer | R
 
*Sock Alert Sock Alert*
First Page 2 3 ... 31 32 33 ... 45 46 47
Log in to post.