Reisenjima T4s

Langues: JP EN DE FR
users online
Forum » FFXI » Escha » Reisenjima T4s
Reisenjima T4s
First Page 2 3 ... 23 24 25 ... 45 46 47
 Odin.Horu
Offline
Serveur: Odin
Game: FFXI
user: stratusx
Posts: 180
By Odin.Horu 2017-04-26 08:02:37
Link | Citer | R
 
Bahamut.Tychefm said: »
BRD 101 - Does NOT stack with Soulvoice
my bad, but still 100% bonus
 Asura.Ladyofhonor
Offline
Serveur: Asura
Game: FFXI
Posts: 2666
By Asura.Ladyofhonor 2017-04-26 08:03:31
Link | Citer | R
 
What delay would allow Conduit to still be a great burst move but not allow 2-3 SMN to kill everything? 5s? 8s? 10s?
 Odin.Horu
Offline
Serveur: Odin
Game: FFXI
user: stratusx
Posts: 180
By Odin.Horu 2017-04-26 08:14:23
Link | Citer | R
 
Asura.Ladyofhonor said: »
What delay would allow Conduit to still be a great burst move but not allow 2-3 SMN to kill everything? 5s? 8s? 10s?
now your being unrealistic with 2-3 smns, you got a minimum of 3-6 seconds between BP (Depending on server/computer responce) and majority of mobs after T2 have a over the top ton of HP, takes a few waves of astrals to take down anything with only 2-3 smn's (Guess what, you gotta head back to reset your 2hr, there goes 10-20min depending on how many people you have) its only pimped against single mobs, other wise it takes as long as anything else since everything else doesn't have to reset their timers.
 Fenrir.Cherrywine
Offline
Serveur: Fenrir
Game: FFXI
Posts: 1001
By Fenrir.Cherrywine 2017-04-26 08:19:54
Link | Citer | R
 
Now you are thinking in terms of how Odin was suppose to behave... A set % of mob HP, but capped at 99,999 so other moves have out-paced it.
 Ragnarok.Inx
Offline
Serveur: Ragnarok
Game: FFXI
user: Inxmonk
Posts: 371
By Ragnarok.Inx 2017-04-26 08:40:10
Link | Citer | R
 
Damn, so many arcane approaches when what SE will most likely do is exactly what they did with SAM and DNC and set a fixed cap on the number of BP's executable during the SP.

Quick and dirty.

Being real though, that OF post was pretty hysterical. Although they outdo themselves with this pearl of wisdom later on:

"Let's be honest, no one that plays SMN is good enough to use an Aeonic. That's why they have to play SMN"

/facepalm
 Fenrir.Cherrywine
Offline
Serveur: Fenrir
Game: FFXI
Posts: 1001
By Fenrir.Cherrywine 2017-04-26 08:43:04
Link | Citer | R
 
The inexplicable hatred of pet jobs is real, man.
 
Offline
Posts:
By 2017-04-26 08:45:22
 Undelete | Edit  | Link | Citer | R
 
Post deleted by User.
 Asura.Saevel
Offline
Serveur: Asura
Game: FFXI
Posts: 9914
By Asura.Saevel 2017-04-26 08:45:50
Link | Citer | R
 
Asura.Xijaah said: »
Well, to be fair, all things considered, it's not like a damage penalty during AC (as long as it's reasonable) would prevent smns to DD in a non-smnburn setting. Even if it's a severe one, like a -20%, i could see how a group could still benefit from a well timed AC bp spam. Good SMNs will keep playing their job and pushing it to the limits, regardless.

Well an absolute damage penalty won't change the situation, just require the SMN's be "better geared". A stacking penalty would be better, similar to what BLM's get when they MB. First BP is at 100% damage, second BP is at 100% damage, third BP is 80%, fourth is 60%, sixth is 40% and so on. The resistance resets after 4~5 seconds of no BP damage happening. Thus a single SMN hitting AC and going to town won't be effected much but multiple SMN's poping AC and trying to slam dunk a boss would be stopped in their tracks.

And folks, Chriscoffey is trolling all of you. Don't feed the trolls.
[+]
 Sylph.Cherche
Offline
Serveur: Sylph
Game: FFXI
By Sylph.Cherche 2017-04-26 08:53:43
Link | Citer | R
 
Fenrir.Cherrywine said: »
The inexplicable hatred of pet jobs is real, man.
Low risk/high success strategies that have reaching effects on the games meta. Resulting in the invalidation of most of the jobs in the game.

Inexplicable.

Yup.
 Asura.Ladyofhonor
Offline
Serveur: Asura
Game: FFXI
Posts: 2666
By Asura.Ladyofhonor 2017-04-26 08:54:03
Link | Citer | R
 
Fenrir.Cherrywine said: »
The inexplicable hatred of pet jobs is real, man.

I don't see anyone complaining about BST's and PUP's that, from what videos I have seen, are plenty capable of clearing aeonic mobs. They don't have forum posts killing things in 60s though, it's actually a fight, and you have to deal with the mechanics of the fight in some manner.

Anytime any job gets too powerful, they should get toned down. Thief Rudra's, BST, BLU, BLM, SMN, etc. all deserve(d) nerfs when they had their moment.
 Asura.Xijaah
Offline
Serveur: Asura
Game: FFXI
user: Xijaah
Posts: 97
By Asura.Xijaah 2017-04-26 08:54:39
Link | Citer | R
 
Asura.Saevel said: »
Asura.Xijaah said: »
Well, to be fair, all things considered, it's not like a damage penalty during AC (as long as it's reasonable) would prevent smns to DD in a non-smnburn setting. Even if it's a severe one, like a -20%, i could see how a group could still benefit from a well timed AC bp spam. Good SMNs will keep playing their job and pushing it to the limits, regardless.

Well an absolute damage penalty won't change the situation, just require the SMN's be "better geared". A stacking penalty would be better, similar to what BLM's get when they MB. First BP is at 100% damage, second BP is at 100% damage, third BP is 80%, fourth is 60%, sixth is 40% and so on. The resistance resets after 4~5 seconds of no BP damage happening. Thus a single SMN hitting AC and going to town won't be effected much but multiple SMN's poping AC and trying to slam dunk a boss would be stopped in their tracks.

On the 8th bp, if you don't stop, your hands fall off and you can never play videogames anymore. I like it.
 Ragnarok.Inx
Offline
Serveur: Ragnarok
Game: FFXI
user: Inxmonk
Posts: 371
By Ragnarok.Inx 2017-04-26 08:58:39
Link | Citer | R
 
Fenrir.Cherrywine said: »
The inexplicable hatred of pet jobs is real, man.

Yep. This is literally the only possible reason, particularly when we get supposedly "top-tier" players massively overstating and exaggerating what is going on in order to drive their narrative.

For example, here's a classic bit of "alternative fact" generation by LadyOfHonor in the same thread:

"That strategy involves using Astral Conduit, which reduces BP recast to 0. So with these buffs a SMN can do 50k BP's...with no recast. This is a full minute of 50k damage spam, which is what Saevel mentioned."

For a start off AC lasts 30 seconds, not a minute. So there's an initial x2 of poetential being claimed. Then there's the 50K BP's thing which is realistically way more than average even with both AF and AM3 up. Hell, look at the numbers on that overplayed SMN zerg video on YT, where the average looks like 25k-ish. So there's yet another doubling of dps going on.

Its outrageously dishonest.
[+]
 Asura.Neufko
Offline
Serveur: Asura
Game: FFXI
user: siskotaru
Posts: 236
By Asura.Neufko 2017-04-26 08:58:46
Link | Citer | R
 
What about not affecting delay but having conduit get a fixed numbers of BP like apogee ?
 
Offline
Posts:
By 2017-04-26 09:00:00
 Undelete | Edit  | Link | Citer | R
 
Post deleted by User.
Forum Moderator
Offline
Serveur: Excalibur
Game: FFXIV
user: AnnaMolly
Posts: 25993
By Anna Ruthven 2017-04-26 09:06:13
Link | Citer | R
 
Stop slap-fighting, ladies.
[+]
 Asura.Ladyofhonor
Offline
Serveur: Asura
Game: FFXI
Posts: 2666
By Asura.Ladyofhonor 2017-04-26 09:07:33
Link | Citer | R
 
Ragnarok.Inx said: »
Fenrir.Cherrywine said: »
The inexplicable hatred of pet jobs is real, man.

Yep. This is literally the only possible reason, particularly when we get supposedly "top-tier" players massively overstating and exaggerating what is going on in order to drive their narrative.

For example, here's a classic bit of "alternative fact" generation by LadyOfHonor in the same thread:

"That strategy involves using Astral Conduit, which reduces BP recast to 0. So with these buffs a SMN can do 50k BP's...with no recast. This is a full minute of 50k damage spam, which is what Saevel mentioned."

For a start off AC lasts 30 seconds, not a minute. So there's an initial x2 of poetential being claimed. Then there's the 50K BP's thing which is realistically way more than average even with both AF and AM3 up. Hell, look at the numbers on that overplayed SMN zerg video on YT, where the average looks like 25k-ish. So there's yet another doubling of dps going on.

Its outrageously dishonest.

Go watch the Kouryu section of the video again, pretty much every Volt Strike is over 50k, including a 54k.

Also, I'm on the server as those people. Deeedo and Nanekochan are FOTM players, they likely had been a SMN for two weeks at this period and were FAR from max capability on the job.
[+]
 Asura.Kingnobody
Bug Hunter
Offline
Serveur: Asura
Game: FFXI
Posts: 34187
By Asura.Kingnobody 2017-04-26 09:07:54
Link | Citer | R
 
Anna Ruthven said: »
Stop slap-fighting, ladies.
[+]
 Sylph.Cherche
Offline
Serveur: Sylph
Game: FFXI
By Sylph.Cherche 2017-04-26 09:08:43
Link | Citer | R
 
Ragnarok.Inx said: »
Hell, look at the numbers on that overplayed SMN zerg video on YT, where the average looks like 25k-ish. So there's yet another doubling of dps going on.

Its outrageously dishonest.
And yet in this thread, a 1600 JP SMN with JSE weapon is claiming to drop 25k-40k BPs on WoC.

You're being outrageously dishonest.
[+]
 Fenrir.Cherrywine
Offline
Serveur: Fenrir
Game: FFXI
Posts: 1001
By Fenrir.Cherrywine 2017-04-26 09:15:48
Link | Citer | R
 
Asura.Ladyofhonor said: »
I don't see anyone complaining about BST's

What?

And PUPs are very tanky, but are basically incapable of tanking groups of mobs alone. For NMs that spawn with adds, PUP tanking isn't viable. Although they could hold hate from the SC + MB meta, they can't against DDs for very long/outside of OD.
OD is very strong, but it should be. It is a SP. I'm not sure whether a group of PUPs could WS/SC a high ilvl NM into oblivion during OD. It isn't really something my linkshell is geared to try, similarly with this SMN method, we do it the vanilla ways because they work fine.
There really isn't anything to complain about regarding PUPs... They are too niche to be noticed by the masses. Which is sad to me. Pet jobs should have a way to win every fight other types of jobs can.
 Asura.Saevel
Offline
Serveur: Asura
Game: FFXI
Posts: 9914
By Asura.Saevel 2017-04-26 09:17:07
Link | Citer | R
 
Asura.Neufko said: »
What about not affecting delay but having conduit get a fixed numbers of BP like apogee ?

Well they may later add gear to extend the duration so don't really want to hamstring it that way. It's kind of a SMN's ultimate "*** MP I'm going to nuke it from orbit" button and we don't want to stop that. What needs to be stopped is multiple SMN's spamming the same BP every 2~3 seconds for obscene damage. It's the same problem we had with BLM's doing a timed nuke volley a long time ago, SE introduced the damage wall to bring that down a bit and it seems applicable here as well.
 Ragnarok.Inx
Offline
Serveur: Ragnarok
Game: FFXI
user: Inxmonk
Posts: 371
By Ragnarok.Inx 2017-04-26 09:19:49
Link | Citer | R
 
Some stuff is fundamental, and inarguable, like the duration of AC.

You can't talk around that, and I find it difficult to imagine such an easily verifiable fact is being misrepresented accidentally.
Offline
By Aeyela 2017-04-26 10:26:02
Link | Citer | R
 
Fenrir.Cherrywine said: »
The inexplicable hatred of PUP is real, man.

Fixed that for you. People had a pretty legit reason for hating BST before it was nerfed. People have a pretty legit reason for hating SMN now. PUP? Well what's PUP ever done to earn the stigma it's always received? Nothing I tells ya! But it's always been "lolpup" to the masses, rightly or wrongly, and I don't think it's ever gotten over that stigma. Just last night there was a "lolpup sucks" exchange in one of my shells.

Complete bollocks if you ask me. I remember watching a Puppet out damage every BLM on Tiamat back in the day and it wasn't a fluke because it happened every spawn.
 Fenrir.Snaps
Offline
Serveur: Fenrir
Game: FFXI
user: Mojopojo
Posts: 1139
By Fenrir.Snaps 2017-04-26 10:32:45
Link | Citer | R
 
Final Fantasy Crabs in a Bucket
 Fenrir.Cherrywine
Offline
Serveur: Fenrir
Game: FFXI
Posts: 1001
By Fenrir.Cherrywine 2017-04-26 10:39:45
Link | Citer | R
 
People hate PUP because it is a pet job. Nothing to fix for me.
Something happens when the DMG being dealt isn't by a player's toon but by a player's toon's toon.

And the SMN strat isn't invalidating any jobs at all.
Just like BST pre-nerf wasn't invalidating any jobs at all.
Most other jobs still perform just fine and can win the same content.
And the jobs that can't clear the content won't suddenly be able to if SMN is nerfed.
 Leviathan.Comeatmebro
Offline
Serveur: Leviathan
Game: FFXI
user: Rairin
Posts: 6052
By Leviathan.Comeatmebro 2017-04-26 10:41:25
Link | Citer | R
 
your denial level is over 9000
Offline
By clearlyamule 2017-04-26 10:45:56
Link | Citer | R
 
Fenrir.Cherrywine said: »
I'm not sure whether a group of PUPs could WS/SC a high ilvl NM into oblivion during OD.
Define high level. Definitely done a bit using that. But like you said multi enemies/adds that spawn with hate on popper are basically non starters.

Interesting note if you put your pet onto the popped nm fast enough I think it's before it really aggros you(which isn't always possible due to the whole claim delay thing) adds will spawn with hate on the pet that first got hate. But yeah it's ridiculous hit or miss
Offline
By Aeyela 2017-04-26 10:48:22
Link | Citer | R
 
Fenrir.Cherrywine said: »
People hate PUP because it is a pet job. Nothing to fix for me.

Uh, I think you missed my point. That's exactly what I said.
 Ragnarok.Phuoc
Offline
Serveur: Ragnarok
Game: FFXI
Posts: 354
By Ragnarok.Phuoc 2017-04-26 10:48:43
Link | Citer | R
 
Ragnarok.Inx said: »
Fenrir.Cherrywine said: »
The inexplicable hatred of pet jobs is real, man.

Yep. This is literally the only possible reason, particularly when we get supposedly "top-tier" players massively overstating and exaggerating what is going on in order to drive their narrative.

For example, here's a classic bit of "alternative fact" generation by LadyOfHonor in the same thread:

"That strategy involves using Astral Conduit, which reduces BP recast to 0. So with these buffs a SMN can do 50k BP's...with no recast. This is a full minute of 50k damage spam, which is what Saevel mentioned."

For a start off AC lasts 30 seconds, not a minute. So there's an initial x2 of poetential being claimed. Then there's the 50K BP's thing which is realistically way more than average even with both AF and AM3 up. Hell, look at the numbers on that overplayed SMN zerg video on YT, where the average looks like 25k-ish. So there's yet another doubling of dps going on.

Its outrageously dishonest.

Yea i saw the 60 second AC with 2M dmg claim several times already lol and people are mixing omen with aeonics too, 150 content isnt the same as 135 content, you wont see 50k volt strikes on 150 content one after the other, not happening but its very easy on any omen boss just with frailty and beast/companions.

On my last Schah with SMNs, i was doing tops of 42k but that didnt happen every time and that's with everything you would think of so again, people are just claiming things that just dont happen.

But on omen that's another story, of course you can burn a good HP chunk of bosses with AC but if we gonna argue how XX job is OP on 135 content, bad start.

As i said, if a nerf happens i hope it isnt pretty big because i dont think career SMNs deserve it and as other people pointed out, people should focus on their stuff and let others play as they want/can, if SMN looks broken for you then 1 person doing an aeonic with XX accounts is what?

Double standards they call it.
 Fenrir.Cherrywine
Offline
Serveur: Fenrir
Game: FFXI
Posts: 1001
By Fenrir.Cherrywine 2017-04-26 10:52:02
Link | Citer | R
 
At clearlyamule: Yeah, we've played with that also.
You can also have a sacrificial toon pop a NM. The adds will usually go after the automaton after the popper has died.

At Comeatmebro: We've been here before, pages back. Are you having to level SMN to clear this 18mo old content? No? Then your strat is still valid with whatever jobs you are using. Nothing has changed, except SMNs have a method to win now also.
 Leviathan.Comeatmebro
Offline
Serveur: Leviathan
Game: FFXI
user: Rairin
Posts: 6052
By Leviathan.Comeatmebro 2017-04-26 10:57:45
Link | Citer | R
 
Ok, let's say there was an exploit where you could pull any item in existance out of nowhere(this has happened more than once). It was technical enough and secret enough that the majority of the playerbase did not know it was there until long after it was gone.

Now, during that time, other players could still complete mythics by hand. They could still manually farm any gear. They could do whatever they wanted. Does that mean it should remain as is? It doesn't effect them, so why fix it?

I doubt you can follow after a half dozen pages of your garbage, but I'll repeat it one more time on the off chance it sinks in. The problem isn't a SMN based setup winning. The problem is that the SMN based setup is several orders of magnitude easier in both preparation and execution than any other setup. This is the same problem people had with BST. It's a common problem among pet jobs, because they have the ability to sit outside of all AOEs and a strong enough pet combined with that makes for effortless and thoughtless fights. It's not some vendetta against pets.
[+]
First Page 2 3 ... 23 24 25 ... 45 46 47
Log in to post.