Dev Tracker - News, Discussions |
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Dev Tracker - news, discussions
Obviously not comparing a perfectly geared vs pretty well geared. The margin between DDs is very slim, depending on what you are fighting/buffs etc. Minus in zerg situations where WAR is king.
Ragnarok.Phuoc said: » - You do Tr/helms ranged style, unless you wanna entomb albumen adds for resleep blu is pretty there for MG and support heals if any. LOL! Ragnarok.Phuoc said: » - Situations where your other group DDs are exceptionally geared/skilled/very good like ejiin or primex and you are gonna zerg hard stuff down, i'd rather have the blu change to geo/cor/support. Again bringing these guys up won't make your argument more credible! its quite amazing how flawed your logic is. Also, my heart goes out to players following your orders :) Ragnarok.Phuoc said: » I personally dont do blu past omen content lvl (140) because i i personally think out of the 4 strats i tried vs sky T4 and reisen helms, smn AC wins hands down in efficiency and speed, heck even in the last aeonic i made with my last group, we were carrying 2 leechers lol. K "Hey guys Unless you play as good as ejiin or primex, you're not allowed to play any other DPS job nuff said!" "Phuoc The Wise" Hmmm..
Dear, Dev Tracker - News, Discussions: Days of our BLU Lives Edition... Interesting Update: Moar Omen KIs Moar Ambuscade Equipment Coalition Crap? Hmmm ... No Nerf to SMN. ¯\_(ツ)_/¯.. Continue on with your Nirvanas and Aeonic Progression. Sorry Saeval.. Lol DirectX said: » At 75 cap Nidhogg was level 90 (+15) and AV, which was impossible to kill legitimately, was level 95 (+20). Why at 119 do we have content that is 26 levels higher? Previously there was a reduction to your attack capped LCF, that doesn't exist in content from SoA and later. By removing LCF they are able to extend the difficulty cap, which they did to obscene levels. hmmm anyone know what the change to DM they did "Many Moons ago" is?
DirectX said: » Also what does more KIs mean? More bosses surely. That's how I read their line at least? Maybe they mean something else, seriously doubt they're adding new bosses, there's no mention to updates to Omen or new equipment being added to Omen. I'm more puzzled by their line about Coalition gear. What are they changing exactely? Boosting the stats on Coalition gear? Boosting their ilevel too? To what end? And the part about exchange/trade... can you even exchange/trade coalition gear atm? Wut? Asura.Xenomorph
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Let's see some flamma +2 :)
Asura.Sechs said: » I think they mean you will be able to store more KIs than you currently can (atm one on yourself and 2 on the Goblin). Asura.Sechs said: » And the part about exchange/trade... can you even exchange/trade coalition gear atm? Wut? Asura.Sechs said: » I'm more puzzled by their line about Coalition gear. What are they changing exactely? Boosting the stats on Coalition gear? Boosting their ilevel too? To what end? Coalition gear just isn't logically balanced next to later additions. In the time since they introduced it, higher ilevel gear has gotten a lot easier to get and/or similar stepping-stone gear (Sparks) can be had for next to no effort. Gear progression once you're in i119 these days is pretty fleshed out, but I think going from sparks to that is a bit of a leap. Improved Coalition gear for maybe less Bayld cost (and reduced buyback price to go with it) might be a way to fix that. Or, at least, make it not completely irrelevant. I'd think that something like i117 NQ and Su1 i119 HQ with some better stats would bridge that gap nicely. Offline
zaxtiss said: » hmmm anyone know what the change to DM they did "Many Moons ago" is? Other news for the first time in months they are adding new equipment to ambuscade. Probably just +2 the 2nd set of sets and giving them rings but hey at least it's something The +2 aren't really a big improvement over the +1. It's the set bonuses that will make or break.
all 5 of the +2 set bonuses for the first set aren't anything worth having really, so hard to know if the set bonuses on the second set will carry the trend or be omfgamazing. Look forward to more subtle blow, acc+, parry+, magic damage... Sulevia +2 is pretty amazing, and the Jhakri +2 pieces are quite useful for some situations (non-MB nuking if you don't have crazy Merlinic, RDM/BLU WSs (and TP for the pants).
Several Flamma +2 pieces will be amazing just from the incremental increases, considering that some of them are already BIS (barring ridiculous dark matter augments) at +1 or close. Ayanmo +2 will be excellent for RDM DT. Cerberus.Mrkillface
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Shiva.Znitch said: » Runje Desaali in Eastern Adoulin (the Ergon item collection NPC) gives bayld for WKR, Coalition and Sparks gear. what's the conversion rate for sparks/coalition gear? Is it better than just NPCing the gear? Siren.Kyte
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Meghanada +2 provides several BiS pieces for different jobs too. The +2 versions offered enough of an improvement to make some of them very good. I'm hoping that the same will hold true for the other half of the ambuscade gear.
Leviathan.Isiolia said: » Coalition gear just isn't logically balanced next to later additions. In the time since they introduced it, higher ilevel gear has gotten a lot easier to get and/or similar stepping-stone gear (Sparks) can be had for next to no effort. Gear progression once you're in i119 these days is pretty fleshed out, but I think going from sparks to that is a bit of a leap. Improved Coalition gear for maybe less Bayld cost (and reduced buyback price to go with it) might be a way to fix that. Or, at least, make it not completely irrelevant. I don't think I still use any of those pieces atm except the Orvail Hands for my Cpot build on RUN/WHM, but then again if they bring some of those items to ilevel 119 there might be something useful I suppose... And ooooh dang! Completely forgot you can trade to Runje. Asura.Avallon
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Asura.Alfylicious said: » Inyanga +2 is absolutely incredible to idle in as a white mage. Nothing comes close. I look forward to the potential of Ayanmo +2 but will likely just throw it back in storage. I second this. The full Inyanga+2 set is underrated to say the least, but it has been my go-to idle set for certain difficult fights - like Master Trials. Offline
DirectX said: » Asura.Saevel said: » DirectX said: » At 75 cap Nidhogg was level 90 (+15) and AV, which was impossible to kill legitimately, was level 95 (+20). Why at 119 do we have content that is 26 levels higher? Previously there was a reduction to your attack capped LCF, that doesn't exist in content from SoA and later. By removing LCF they are able to extend the difficulty cap, which they did to obscene levels. DirectX said: » Requires an Omen body drop Asura.Avallon
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DirectX said: » But if you need Refresh and will not get hit at all there are better gear sets right? Requires an Omen body drop and Befouled Crown from Vagary though (no idea how easy/hard it is to get). Knowing when to switch from DT Idle to Refresh Idle was part of the healing strategy as a WHM doing Master Trials. Both sets have pros and cons depending on what is happening. Getting hit with Veil of Chaos while in Refresh set hurt... a lot. There's no escaping being hit as a WHM. At some point you're drawn into the fight whether redoing barspells, other buffs or having reached the Shadow Lord portion of the fight (and everyone is standing together). Not hard at all; you can just trade in the 5 Vagary KIs for it.
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Posts: 4028
Leviathan.Stamos said: » withing a minute or two of BLU DDs. Also, Phuoc > All. Deal with it. EDIT: DirectX who are you? Ragnarok.Phuoc
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