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Bushido - The Way of The Samurai (A Guide) V. 2.0
Asura.Jokes
Serveur: Asura
Game: FFXI
Posts: 182
By Asura.Jokes 2022-09-02 09:29:29
Why would you drop the 11% Zanshin OAT in a Zanshin build? >.>
Tatenashi gives you 1 extra zanshin and possible/hopefully 3 extra store TP.
Then you are comparing 11% double attack chance if zanshin procs vs 3% triple attack on all hits (in what is presumebly a triple attack & zanshin build already).
By Taint 2022-09-02 10:31:08
Ryuo feet are worse than Tatenashi+1 and, at best, equal to Kendatsuba+1 (but much less M.Eva). They were good for a short time, but there's really not much reason to use them anymore. I already touched on them a couple years ago, but it seems to have fallen on deaf ears, so I won't bother going in-depth into the reasoning a second time.
Can you search and find your math? I always had Ryu+1 coming out ahead.
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Ramuh.Austar
Serveur: Ramuh
Game: FFXI
Posts: 10481
By Ramuh.Austar 2022-09-02 11:48:23
I don't really understand your methodology here. Store TP multiplies by the base TP, which is floored before and after multiplying. Ikishoten would be floor((123 + 30 * 5) * (1 + StoreTP / 100))
So your example would be (123 + 30 * 5) * (1 + 142 / 100) = 660
That's also just the Zanshin portion, so you would add in the base hit of (123) * (1 + 142 / 100) = 297, so a Hasso proc would give a round of 297 + 660 = 957 at that Store TP value
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Asura.Jokes
Serveur: Asura
Game: FFXI
Posts: 182
By Asura.Jokes 2022-09-02 12:06:58
I don't really understand your methodology here. Store TP multiplies by the base TP, which is floored before and after multiplying. Ikishoten would be floor((123 + 30 * 5) * (1 + StoreTP / 100))
So your example would be (123 + 30 * 5) * (1 + 142 / 100) = 660
That's also just the Zanshin portion, so you would add in the base hit of (123) * (1 + 142 / 100) = 297, so a Hasso proc would give a round of 297 + 660 = 957 at that Store TP value
Yeh sorry I wrote that on a train and now getting to my PC it doesn't even make sense to me lol. I've deleted so as to not confuse anyone.
I'd like to see these compared by someone who knows the calculations better than me though.
Ramuh.Austar
Serveur: Ramuh
Game: FFXI
Posts: 10481
By Ramuh.Austar 2022-09-02 12:09:35
Yeh sorry I wrote that on a train and now getting to my PC it doesn't even make sense to me lol. I've deleted so as to not confuse anyone.
I'd like to see these compared by someone who knows the calculations better than me though. My SAM simulation is old-style and doesn't have all the gear added, I'd have to add everything from odyssey and then some to do so.
Serveur: Cerberus
Game: FFXI
Posts: 1799
By Cerberus.Shadowmeld 2022-09-02 13:55:21
@Austar are your sims open source, I can't remember.. I thought you posted them somewhere at some time.
Ramuh.Austar
Serveur: Ramuh
Game: FFXI
Posts: 10481
By Ramuh.Austar 2022-09-02 14:01:22
No, they're on my github but it's a bit behind and isn't on my new base system setup for stuff like SC and CP style parties chaining multiple mobs together. Works fine for just seeing against an NM or something, just the gear is out of date and coded in instead of separate.
By ksoze 2022-09-02 15:44:22
When i read about zanshin on bg wiki it's about proccing after missing an attack.
With all the acc we have access to I hardly miss.
Why focus on that or am i missing something here?
Asura.Bippin
Serveur: Asura
Game: FFXI
Posts: 1085
By Asura.Bippin 2022-09-02 15:50:29
Why focus on that or am i missing something here?
https://www.bg-wiki.com/ffxi/Hasso
Quote: Hasso allows Zanshin to proc as an additional attack, even when the first hit lands.
This is like when the guy in BLM thread learned about MACC/resist the other day...
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By Nariont 2022-09-02 15:50:50
Look up its interaction with hasso, thats why
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By ksoze 2022-09-02 15:56:04
/me hides
Lakshmi.Buukki
Serveur: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2022-09-02 15:57:48
Why focus on that or am i missing something here?
https://www.bg-wiki.com/ffxi/Hasso
Quote: Hasso allows Zanshin to proc as an additional attack, even when the first hit lands.
This is like when the guy in BLM thread learned about MACC/resist the other day...
In his defense, the additional effect of Zanshin when paired with Hasso is on the Hasso page and not on the Zanshin page. Someone trying to keep up with the discussion or unfamiliar with Samurai and Zanshin might easily go directly to the Zanshin page and get confused. The Zanshin page does reference the benefits Hasso adds, but I can easily see someone not thinking to check that page for the actual effects.
It's elementary information, but I'd give him a pass because the info is not necessarily colocated
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By Nariont 2022-09-02 16:01:23
its on the zanshin page too, just worded oddly, but yeah its not a big deal
Quetzalcoatl.Jakey
Serveur: Quetzalcoatl
Game: FFXI
Posts: 300
By Quetzalcoatl.Jakey 2022-09-02 16:01:48
Don't feel bad, it only works like this for SAM main job and when Zanshin first came out it was more of a meme so if you haven't been keeping up with SAM and the many improvements to Zanshin they've gotten these builds look very strange.
Asura.Bippin
Serveur: Asura
Game: FFXI
Posts: 1085
By Asura.Bippin 2022-09-02 16:09:40
Don't take my comments as anything other then a joke, people should be encouraged to ask questions when they don't understand. It leads to better discussion and I am willing to bet others don't understand as well.
Also I did add some more info to Zanshin page on BGwiki so that it is more clear.
Lakshmi.Buukki
Serveur: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2022-09-02 16:10:47
its on the zanshin page too, just worded oddly, but yeah its not a big deal
Well Bippin just added it to the Zanshin page, but imo it was worded more than weirdly, it's actually misleading in a way.
The ability description correctly calls it a missed attack FUA. Then the merits further enhance the FUA bonus, again, only activated from a missed attack. Then there's a sub-point about Ikishoten working on the Double Attacks caused by the Zanshin, but that's not specific enough to differentiate whether it was a missed-first-hit DA, or a Zanhasso DA.
Thanks for adding the reference, Bippin.
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Lakshmi.Buukki
Serveur: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2022-09-02 16:17:19
So like, back to the previous discussion, because I was following it. Was still using Ryuo +1 feet in my updated TP build, but there was commentary about how those feet are worse DPS than Tatenashi +1 and break even with Mpaca. So what exactly is the case?
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Asura.Liberi
Serveur: Asura
Game: FFXI
Posts: 3
By Asura.Liberi 2022-09-02 17:15:28
Hasso: increases the maximum chance of Zanshin activating, even when a melee attack hits, by 5%. Does this mean the cap on the max proc rate is raised from 25% to 30%?
Bismarck.Sterk
Serveur: Bismarck
Game: FFXI
Posts: 310
By Bismarck.Sterk 2022-09-02 17:17:33
Hasso: increases the maximum chance of Zanshin activating, even when a melee attack hits, by 5%. Does this mean the cap on the max proc rate is raised from 25% to 30%? 35%, actually, since we get 2 of those Job Gifts.
By Littleflame 2022-09-02 22:33:38
Hasso: increases the maximum chance of Zanshin activating, even when a melee attack hits, by 5%. Does this mean the cap on the max proc rate is raised from 25% to 30%?
I couldn't find a clear answer to this (I also didn't look that hard) so I beat on a lair reive for an hour or so with a 1dmg great katana in 84 total Zanshin between gear, gifts, merits, and traits and no other multiattack stat, this was the result.
19 Zanshin from gear, 10 From Gifts, 5 Merit, 50 Trait
With 84 Zanshin I should only have 21 Zanhasso so the 10% bonus does seem to be additive resuling in a 31% double attack rate and another poorly worded trait from SE.
Bismarck.Sterk
Serveur: Bismarck
Game: FFXI
Posts: 310
By Bismarck.Sterk 2022-09-02 22:53:34
I couldn't find a clear answer to this (I also didn't look that hard) I don't blame you for not going back 6 years.
https://www.ffxiah.com/forum/topic/41903/bushido-the-way-of-the-samurai-a-guide-v-20/55#3118638
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Asura.Jokes
Serveur: Asura
Game: FFXI
Posts: 182
By Asura.Jokes 2022-09-03 01:29:47
With the new DT pieces it’s not an outrageous suggestion to try out the incursion cape if you can get max stats, sacrificing the 10 PDT
By Vaerix 2022-09-04 05:07:16
ItemSet 386355
I'm confused, would this set be 95 or 100 zanshin for the purposes of zanhasso. Are merits only referring to miss zanshin only or generically IE: zanshin+?
I was looking at this set as 100 zanshin for a hybrid tpset, but I was wondering if that final 5 Zan from Adoulin JSE cape would actually matter, at which point the merits wouldn't matter at all if the group1 merits don't actually give "zanshin+5". Because with cape you hit 100 zan for the purposes of miss as well as zanhasso cap.
"Each merit increases the possibility Zanshin triggers on a missed melee attack by 1%."
By Nariont 2022-09-04 08:23:13
would be 95, assuming im adding stuff up right, and yes zanshin merits are just a basic +5% zanshin which stacks with the rest
Base:50
merits+5
gear in that set: 40 assuming zanshin cape aug
By Vaerix 2022-09-04 15:29:17
would be 95, assuming im adding stuff up right, and yes zanshin merits are just a basic +5% zanshin which stacks with the rest
Base:50
merits+5
gear in that set: 40 assuming zanshin cape aug
Cape is pdt, I was assuming the following:
Base: 50
Merits: 5 (could be made up for by Adoulin JSE cape)
Gifts: 10
Gear: 35
For Zan 100 maximizing zanhasso.
Is gifts a separate category too?
By Nariont 2022-09-04 15:50:21
ah shoot, forgot the gifts, yeah that would cover it, no gifts are the same as merits, only "change" comes from the hasso/seigan gifts that raise the cap on both from 25 to 35%
Lakshmi.Buukki
Serveur: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2022-09-26 00:36:01
Ryuo feet are worse than Tatenashi+1 and, at best, equal to Kendatsuba+1 (but much less M.Eva). They were good for a short time, but there's really not much reason to use them anymore. I already touched on them a couple years ago, but it seems to have fallen on deaf ears, so I won't bother going in-depth into the reasoning a second time.
Can you search and find your math? I always had Ryu+1 coming out ahead.
Still haven’t heard anything of this since the original comment.
By SimonSes 2022-09-26 04:18:33
Ryuo feet are worse than Tatenashi+1 and, at best, equal to Kendatsuba+1 (but much less M.Eva). They were good for a short time, but there's really not much reason to use them anymore. I already touched on them a couple years ago, but it seems to have fallen on deaf ears, so I won't bother going in-depth into the reasoning a second time.
Can you search and find your math? I always had Ryu+1 coming out ahead.
Still haven’t heard anything of this since the original comment.
Not exactly what you want maybe, but
https://www.ffxiah.com/forum/topic/41903/bushido-the-way-of-the-samurai-a-guide-v-20/128/#3546705
So basically 11% of 35% (assuming 100% hasso build) of non multi attack round to get double Zanshin attack.
I would guess the argument here was, that max unity Tatenashi would be +3%TA and +3sTP vs that double Zanshin proc. I guess that old Zanshin set had more multiattack and maybe not 100% Zanshin too, which was cutting that double Zanshin chance below 3%, which would probably put it very close, but Tatenahsi would then have benefit of accuracy? Still not sure if that would push Tatenashi ahead, because I don't know details of that set.
That being said this new set having 100% Hasso and only 3%QA and 3%TA, makes Ryuo clear winner. It's at least 2.5% ahead on avg TP per round (and thats assuming Unity rank 1, with lowest Unity it's at least 3.77% ahead).
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