Power Rangers: A Guide To Pewing

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Power Rangers: A Guide to Pewing
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By Verda 2016-12-16 13:05:41
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Sorry I haven't got to testing that yet :( And my main computer just decided it won't turn on anymore so not sure when I can play again.
 
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By 2016-12-16 19:17:12
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By Verda 2016-12-16 20:51:19
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considering you can gain similar performance using a gaming keyboard or in game macros with wait and ws and ra in the same macro, I don't really see any problem with it nor do I agree that timing ranged attacks is some last bastion of skill left in the game, besides you can't achieve a top dps spot if you use it anyway and melee already get auto attacks. It does save me having to hit the ranged attack button as much which saves me carpal tunnel from a system that isn't entirely user friendly in the first place, you shouldn't have to suffer physically to play your favorite job. It's close enough to good dps timing that I can let a few shots fire automatically now and then, then stop it and ws manually to time fusion skillchain closes with trueflight. I will say this, if all you're doing is copying gear (which how do you have the gear if you can't play?) and then using the lua for any job you're not going to be very good, not good enough for endgame play where game knowledge and paying attention and making the most use of your JA and coordinating with teammates and knowing game strat matters. I'm strictly against cheating, if I see speed hacking or other crap in the game that SE's security force cracks down on I would report it. Most other games have auto ranged attacks for archer classes and a supported in game scripting language and many community made addons, the only weird thing with ffxi imo is that SE will not comment on gearswap or windower even if asked directly. They do realize though that it adds value to the community and game, and keeps many such as myself much more invested in the game, and that the popular vote is to use windower. I'm in 2 endgame ls and if either discover you cheat you're booted, there's convenience, then there's having an AI make choices and do actions for you such as cure bots and crap I will never use. I use GS, send, timers and that's about it. Speaking of timers, SE has a way of adding community made features to the game. Half the function of timers is supported in the game now just within the last year, equipsets were an answer to things like spellcast and gearswap so I can't help but feel SE not only knows but likes this kind of stuff for the value it adds to the game, lockstyle is also in part an answer to dressup. It's probably in the end save everyone a lot of headache though if just like other MMO's FFXI supported community made mods and an in game scripting language. I guess it's a bit late for that now though, anyway this discussion has been had thousands of times, don't really want to continue it here either.
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 Asura.Thorva
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By Asura.Thorva 2016-12-16 22:59:22
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Anyone have a bit more simplistic lua for rng, preferably motes since I am used to it. Almost done with relic gun and started on aeonic bow.
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By Verda 2016-12-16 23:48:10
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https://github.com/Kinematics/GearSwap-Jobs they aren't very up to date tho.

https://github.com/AlanWarren/gearswap has luas too and are more up to date.

https://www.bluegartr.com/threads/119444-Gearswap-Shop-Thread is the first resource if you're lua shopping.

Mine uses motes btw.
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By minikomby 2016-12-17 09:13:51
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Hello rangers fellows


Quick question:

for Jishus's cape, what advice me?

honestly i was thkining about

DEX 30

racc/ratt +20

crit hit +10

but heard ws dmg is better...

thoughts?
 Asura.Alkk
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By Asura.Alkk 2016-12-17 09:16:23
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Thanks again Verda, works fine now. Agree with what you said btw, won't use it all the time but it's nice to have the option.
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 Asura.Topace
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By Asura.Topace 2016-12-17 10:21:34
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I'd go with crit hit since ws damage only affects on the first hit.
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 Asura.Raitoken
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By Asura.Raitoken 2016-12-17 23:20:14
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So coming back to ranger whats a good starting bow to grab? Just did a delve and got both a Cibitshavore and a Falubeza. I assume the cibit is the better choice? Which path?

That is unless there is another easy to obtain bow that's better than both of those. The guide is a bit outdated :/
 Asura.Thorva
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By Asura.Thorva 2016-12-17 23:25:09
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Asura.Raitoken said: »
So coming back to ranger whats a good starting bow to grab? Just did a delve and got both a Cibitshavore and a Falubeza. I assume the cibit is the better choice? Which path?

That is unless there is another easy to obtain bow that's better than both of those. The guide is a bit outdated :/

Last I remember skirm v2 bow beats both those and I would assume Nibru, Vijaya, and Teller bows would all beat skirm.
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By Verda 2016-12-18 00:11:14
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I'd be very hesitant to recommend any delve gear if you can get better. In order of easiest to hardest to get bows for ranger:

arasy bow you need 100 job points to equip it but you can buy it for 100,100 gil in upper jeuno from a npc.

paloma bow +1 is available via unity and a good bow, if you aren't equipped with the sets or setup for 3 hit bulids with a short delay bows though you might find long delay bow options work better for you.

vijaya bow is the RNG only bow from Escha Sky, I'd go path D for Jishnu's. Its lower delay and base damage than Nobility, not sure it beats the dps of a full Nobility but it's very easy to cap augments on since it's like delve augments in that there's no random nonsense. The double shot is 8% damage to the 2nd shot only, but is still nice.

nobility is from SR, and getting one with max augments is going to be a coin toss with lady luck or a lot of work. It is a really good bow though and you might end up with workable augments.

Teller with proper augments may end up your best choice that isn't an Ultimate if you can get it.

Steinthor drops off a t4 mob not sure if you do aeonics or not but it drops sometimes, and may beat Teller, it certainly will save you augment hell.

Any of these should be an upgrade over delve options. You didn't ask but if anyone is curious

For an easy to come by gun just upgrade a Lionsquall. If you want a stronger gun there's augmented Holliday.

The NM is hard but one of the best crossbows is imati +1

Skirmish weapons tend to cost a fortune and be inferior these days so I'd say skip those if you can too.
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 Asura.Thorva
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By Asura.Thorva 2016-12-18 02:32:06
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How is the Aeonic bow before I go too far with it, worth it for Jishnu? I am a huge fan of bow over gun, I am making anni, just kinda want a bow as well and I hate making empy with a passion, been on caraboose for GS for about 3 months now.
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By Verda 2016-12-18 10:20:01
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It's a top 3 bow for ranger. It will often do the largest Jishnu's numbers. It performs best doing multistep chains to make the most of the aftermath 10% skillchain bonus and closing radiance for very big skillchain numbers. Ranger can make 4 step skillchains solo but it's less than optimal to do so. Ruinator -> Jishnu's -> Apex Arrow -> Jishnu's is doable though. It's usually more advisable to pair off with another job though or get 2k tp and do apex arrow -> Jishnu's -> Jishnu's. The STP makes x-hit builds way easier though most the time COR's Samurai roll is all you need to worry about after getting a decent set together, and the tp bonus is helpful though not earth shattering for Jishnu's as crit rate isn't the thing you want most but crit damage and dex.

The biggest strength of aeonics is their skillchain potential and base damage, but their biggest weakness is their ranged shot damage. This is where Gandiva will really up its dps compared to Fail-Not. To make up for that big dps hit Fail-Not would have to get the most out of the skillchains as I said above. Fail-Not still ends up one of the best bows for Ranger for damage imo and as with all weapons is situationaly best. I should also mention Yoichi gets a ranged distortion weaponskill so pairing with a RNG with one wouldn't be a bad idea. Yoichi's strengths are a set enmity WS, and the best ranged acc ranger can accomplish which can in some situations translate to damage because you can lose accuracy in other slots to equip more damaging gear like oneiros dagger when against an evasive mob in a support dry setup you otherwise might have to put it away in favor of an ilvl dagger or axe.

I like mine quite a bit and will use it over Foma when I get the chance. Aeonics in general to maximize you really want to setup the party and plan it though, since they get so much of their power from their skillchain properties, but they still deliver consistent high dps thanks to the STP, TP Bonus and high base damage. I prefer Gandiva overall, but Fail-Not could maybe overtake it in the right circumstances. Fail-Not is also the most forgiving of them all for building ws -> shot -> shot -> WS builds (3 hit) due to the high delay and 10 STP. I do 22k+ Jishnu's standing at trueshot distance and my Jishnu's set is still a WIP, the spreadsheet estimates it capping out closer to 25k average with the best gear you can get (no expense spared, even Mache+1, keep in mind stat boosts and piercing weakness aren't accounted for), this is about 1k more than Gandiva's projected best. Gandiva's strength comes from more than making that up with ODT and lower delay meaning shorter periods between ws since with ranger what matters is getting 3 hit and Gandiva can still achieve it. To compete with those things Fail-Not has to make the most of skillchains, though I think you'll be happy enough with the damage either way I'm certainly very happy with mine. The other take away is Aeonics have the very best ammo most the time, using Chrono Arrow with Gandiva or Yoichi and Chrono Bullets with Anni is actually very good because it's a base damage boost.
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By Asura.Topace 2016-12-19 19:29:15
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what would be a suitable back to weaponskill for coronach/last stand till I can get capes made? Was thinking those level 99 ones.
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By Leviathan.Celebrindal 2016-12-19 19:44:27
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For Last Stand, can use a Forban Cape+1 (actually works for that and Trueflight,although there are better options for TF out there). At least on Leviathan, 3 up now. At least will give you 10 AGI and extra store TP in your WS set won't kill you.

I'll let the Annihilator owners discuss back options before you're looking at augment options.
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By Verda 2016-12-19 22:21:33
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Coronach likes STR until you get capped on pdif then it actually likes AGI or DEX more but AGI will double in upping your Ranged Acc too. You won't even come close to touching WSD 10% cape for Coronach... it's a 1 hit ws with split WS mods. If you find anything with STR, DEX and AGI all on it then that'd be the best bet otherwise just WS in a AGI 20 Racc/rattack 20 STP 10 cape cuz that's prob the best you'll find for it anyway outside a full wsd cape and that's prob the first cape you should make since 10 STP does so much for ranger tp phase, others may disagree tho on which to build first but that's what I did. If you can get 3-hit without the cape, which is possible with good cor rolls, you might just make the agi/wsd cape first since it can double as best when pdif is capped for both coro and last stand. Once Coronach loses the benefit of the attack from STR mattering (when pdif is capped), that's when AGI is the better option as just the base damage from fstr2 alone isn't enough to carry it as the best single attribute for Coronach.
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By geigei 2016-12-20 01:32:09
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I'm noobing now but...i gear for crit during eagle eye shot right?
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By Bismarck.Snprphnx 2016-12-20 08:50:14
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geigei said: »
I'm noobing now but...i gear for crit during eagle eye shot right?

I used to do Arcadian Pants +1 > Crit Rate > Crit Damage > Ranged Attack > STR

I'm not saying that is ideal, it's just how I did it.
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By Taffy 2016-12-20 09:10:54
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can i ask why Arcadian beret +1 over Amini +1 head with snapshot +7? The tp return seems so lackluster from the beret i must be missing something.
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By Taffy 2016-12-20 09:11:55
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Also why use the Arcadian Beret +1 in TP sets instead of Persuers with stp?
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By Brynach 2016-12-20 09:19:16
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Arcadian +1 gives 50 tp per shot due to both the Recycle augment on the head item as well as Recycle merits. Because of that you will proc Recycle >3/4 of the time making it an invaluable piece for tp gain.
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By Taffy 2016-12-20 09:26:55
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ok cool to know. And my first question should have read Orion vs Amini head - I thought Snapshot > Rapid shot? 7 snapshot not better than 14 rapid?
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By Brynach 2016-12-20 09:34:44
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You cant think of it as this vs that. Your goal should always be hit the 70 snapshot cap, then fill in with as much rapid shot as possible. Snapshot, being akin to haste, will provide a constant reduction in shot speed. Rapid shot, on the other hand, is based on its % proc making it separate.

In general, you should have different preshot sets (snapshot and rapid shot) based on your current level of flurry or courser's roll. As your level of flurry goes up, your gear snapshot requirement goes down which means more rapid shot.
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By Verda 2016-12-20 09:39:01
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Ranged Attack speed isn't 100% understood but what we do know is that snapshot caps at 70 so equipping more than that isn't worthwhile. Velocity shot seems to be it's own thing so I'd cap it as well (amini caban and belenus cape are the only gear pieces with it), but this is still unproven and I need to finish my testing on it. After those you have Rapid Shot which is multiplicative. Last I did the math it could reduce ranged delay up to an additional ~20% average if you had 100 rapid shot even if snapshot is capped. If it helps you to think of it, you could just think of 5 rapid shot as equating to 1 snapshot that breaks the snapshot cap. That of course ignores how it works and is the average result at 100 rapid shot but still.

You should also know with merits and traits RNG gets about 35% rapid shot natively. How you gear your preshot will also depend on your buffs. This is what I use currently for my preshot build with flurry I which is the most common to be in, but my setup could change based on new testing:

ItemSet 348390

This has 72 Snapshot: 10 from merits, 15 from flurry, 47 from gear

34 Velocity Shot: 15 base, 10 from gifts, 9 from gear

61 Rapidshot: 5 from merits, 30 from traits, 26 from gear.

Taeon is 10 snapshot so is the cape. You don't have to go all out for this, there's other ways to get to 70 snapshot for example but it's the best way I could find to end up with both high velocity and rapid shot too.

Edit: oops, brynach's answer is good too I took too long to post >.<
 Asura.Topace
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By Asura.Topace 2016-12-20 09:45:48
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Verda said: »
https://github.com/Kinematics/GearSwap-Jobs they aren't very up to date tho.

https://github.com/AlanWarren/gearswap has luas too and are more up to date.

https://www.bluegartr.com/threads/119444-Gearswap-Shop-Thread is the first resource if you're lua shopping.

Mine uses motes btw.
Your's wont work for me ; ;. And I love yours its detailed down to the T ; ;
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By Verda 2016-12-20 09:49:57
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Asura.Topace said: »
Your's wont work for me ; ;. And I love yours its detailed down to the T ; ;
If you send me a pm we can get it worked out, just give me the details of any errors you see, and thanks :)
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By Asura.Fiasko 2016-12-20 10:28:56
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Sorry to rehash this but with your set you are assuming Velocity shot and Snapshot don't share a cap of 70%, or are you just hedging your bet because its unclear?
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By Verda 2016-12-20 10:50:43
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My own ancedotal observations and three other players I know and respect also seem to agree, so hedging my bet on that. Actually doing testing now so hopefully that will clear it up for all time.
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 Asura.Raitoken
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By Asura.Raitoken 2016-12-20 15:15:21
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Is +barrage gear needed in precast or midcast of the ability?
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By Brynach 2016-12-20 15:17:07
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Midcast. Has to be on when the shot fires.
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