IiPunch - Monk Guide

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iiPunch - Monk Guide
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 Bismarck.Sterk
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By Bismarck.Sterk 2019-11-29 12:40:09
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SimonSes said: »
Shijin 3000TP > Shijin (not 100% sure it will work, I dont use it)
Shijin 3000TP > Vsmite (not 100% sure it will work, I dont use it)
You would need AM up beforehand for this to work. The AM-activating WS from Aeonics don't have the Light or Dark SC property at the time of use. Only after activating AM will it gain the SC property.

Aerix said: »
SimonSes said: »
Shijin 2000TP > Vsmite > Vsmite.

This SC sadly doesn't work with Godhands. Seems to ignore Frag/Fusion elements and just makes a Lv. 4 Light directly.
It will work if you don't have AM up before the opening Shijin. Otherwise, yeah, Shijin > Victory Smite will create a Lv. 4 Light immediately if AM is already active.

(AM not up)
Shoha > Fudo = Distortion
(AM Lv.1 or Lv.2 up)
Shoha > Fudo = Lv. 4 Light
(AM Lv.3 up or opening Shoha performed with 3000 TP while AM1 or AM2 is already active)
Shoha > Fudo = Radiance
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By Aerix 2019-11-29 19:50:39
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Bismarck.Sterk said: »
It will work if you don't have AM up before the opening Shijin. Otherwise, yeah, Shijin > Victory Smite will create a Lv. 4 Light immediately if AM is already active.

(AM not up)
Shoha > Fudo = Distortion
(AM Lv.1 or Lv.2 up)
Shoha > Fudo = Lv. 4 Light
(AM Lv.3 up or opening Shoha performed with 3000 TP while AM1 or AM2 is already active)
Shoha > Fudo = Radiance

That may be true, but if you are using Godhands and trying to multisatep with Shijin Spiral you'll pretty much always have at least AM1 up. Unless, of course, you intentionally close a Radiance each time to get rid of it by holding TP or by doing a 5-step.
 Asura.Sirris
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By Asura.Sirris 2019-11-29 20:59:55
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AsAller said: »
If just have one augmented Adhemar Bonnet, would you do A or B?

B for Victory Smite IMO. Just put an acc swap for something better for your TP set.
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By Homsar 2019-11-30 18:30:02
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How does Karambit stack up against other options? That +50 STP sounds amazing when paired with Impetus.
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By Nariont 2019-11-30 19:13:05
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beleive it loses to most REMAs+dyna weapon, bar maybe spharai, but is still your best if not using one of those
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By Homsar 2019-11-30 20:16:33
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Nariont said: »
beleive it loses to most REMAs+dyna weapon, bar maybe spharai, but is still your best if not using one of those

I am using AG Spharai, so perhaps I'll consider switching for pure DPS situations.
 Valefor.Yandaime
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By Valefor.Yandaime 2019-11-30 20:56:56
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Nariont said: »
beleive it loses to most REMAs+dyna weapon, bar maybe spharai, but is still your best if not using one of those


Correct. If you want DPS, Karambit beats Spharai R15. So if looking for a good DD weapon and just not quite have the time to push an Aeonic or Empyrean? It's a good choice.

I used Karambit until I finished Vereth to R15. Vereth is much stronger but Karambit did not disappoint.
 Bismarck.Sterk
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By Bismarck.Sterk 2019-11-30 21:05:17
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Karambit's better than the REMAs for lockstyle at least.
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 Valefor.Yandaime
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By Valefor.Yandaime 2019-11-30 21:39:42
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Bismarck.Sterk said: »
Karambit's better than the REMAs for lockstyle at least.


Quite True. Very hard to top Flaming Hands of Justice
 Asura.Dayvidd
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By Asura.Dayvidd 2019-12-03 15:51:59
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Which ultimate weapon is best for Monk? Is this guide still accurate in the weapons section? Want to know before i decide to lose my sanity doing Chloris. Or if someone can just list MNK REMA's from best to worst i would greatly appreciate it.
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 Ragnarok.Galiber
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By Ragnarok.Galiber 2019-12-03 16:21:27
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TLDR Vere R15
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By Mrgrim 2019-12-03 19:27:04
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IMO it all depends on the content you're doing. I got Vere and Godhands R15, and during low man situations where I'm sole DD I use godhands. Otherwise when there is more people fighting alongside I stick to Vere. I think simon said that both weapons are close to each other at full buffs situations.
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By Homsar 2019-12-04 22:50:58
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Am I understanding correctly that Mache +1 isn't actually a good earring to use? If so, why?
 Asura.Eiryl
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By Asura.Eiryl 2019-12-04 22:52:41
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There are better options and it will lower your tp per hit (very little)

Same reason you don't pile up on DW gear, monk(and pup) has too much native Martial Arts
 Phoenix.Oyama
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By Phoenix.Oyama 2019-12-05 08:27:22
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You should be using it if you are wearing a high delay weapon (i.e. Godhands) except when other martial arts gear is on, like Bhikku body during Impetus. For almost anything else it's going to hurt you, especially considering the better options available. Even Karambit is slightly overcapped with just master and no martial arts gear.
 Asura.Eiryl
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By Asura.Eiryl 2019-12-09 23:48:18
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Ask Sash
Boost: "Regain"+200 Weapon skill damage +5%
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By Aerix 2019-12-10 00:38:55
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More WSD after WSD was made considerably less useful for HTH WSs. Sounds about right for SE.

Still nice for HF though.
 
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 Bahamut.Negan
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By Bahamut.Negan 2019-12-10 00:43:15
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I wonder if AF hands will boost it even more :O
 Asura.Eiryl
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By Asura.Eiryl 2019-12-10 00:43:18
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5 WSD is going to lose to Moonbow+1 on pretty much everything (situationally)

BUT, it's neato for the meditate effect
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 Lakshmi.Buukki
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By Lakshmi.Buukki 2019-12-10 00:45:28
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It’s good incentive to use boost again rather than having to be reminded on forums about clunky ways to use it. Starting out with free tp is always helpful, and the ability to be able to use that once every 60 seconds for free tp is actually really huge... even Walmart monks benefit from that modifier bonus alone. Guess they found a creative way to fix boost. This helps out non Godhands users a bit also as they can crank out higher numbers with the aid of Boost
 Asura.Sechs
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By Asura.Sechs 2019-12-10 01:21:03
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How is that Meditate gonna work though, Regain+200 while you have Boost Active? Meaning you will get like 2 ticks?
Not sure it's worth it if it works that way.
 Asura.Eiryl
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By Asura.Eiryl 2019-12-10 01:26:07
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Swap to relic 999 delay, Boost, put on real weapon *taptemple*

Other than the bigbrain pre-fight meditate with relic strat;
not going to even attempt to math it out,but the tp you gain during the wait probably gets close enough to make up for the lost melee swings, it at least makes the penalty less severe. (probably not for Vsmite though)
 Leviathan.Andret
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By Leviathan.Andret 2019-12-10 01:39:08
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So 5 sec of not doing anything is now enhanced with potentially 400tp.

Maybe if it was 500tp. I always remember there is a huge delay after boost and ws but that maybe just me.
 Asura.Sechs
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By Asura.Sechs 2019-12-10 01:59:41
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While potentially cool, I'm not particularly convinced by this belt for idle or between-fights etc.

I'm more watching out for that new Ammo which might replace Ginsen for TP and I'm not sure how it would fare on WS.
It lacks WSD but has higher stats.
Not sure, would love to see some comparison.

We could use Simon's spreadsheet, simply adding the ammo there and see how it performs compared to the regular options.
Either way I don't expect any massive difference though.
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By SimonSes 2019-12-10 08:45:10
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New items for MNK:

Mainstream:
Ask Sash - Can be used as prebuff before haste buff (in example in Ambuscade) to get ~1000TP. It probably doesnt close the gap to make boost not a DPS loss during high buff scenario, but if you like to use boost anyway for high numbers (since most even are easy, you might at least have more fun while repeating them :P).
Odr Earring - New BIS for Vsmite.
Aurgelmir Orb +1 - New BIS for TP, Raging Fists, Ascetic's Fury, Shijin Spiral, Spinning attack and very marginally for Vsmite and low TP Howling and Tornado.

Niche stuff:
Tuisto Earring - HP/idle set.
Mimir Earring - for mage subjobs
Yngvi Earring - for turtle set when you want to lose hate
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By DianC 2019-12-10 08:57:42
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SimonSes said: »
Odr Earring - New BIS for Vsmite.
e

Assuming Sherida + Odr for new BiS...? Since you didn't specify which ear to replace.

Edit: and I wonder if that's even still the case for impetus and acc capped situations. Haven't calculated anything yet, just gut feeling.
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By SimonSes 2019-12-10 09:07:25
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DianC said: »
Assuming Sherida + Odr for new BiS...?

yes
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By alamihgo 2019-12-10 19:25:39
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SimonSes said: »
New items for MNK:

Mainstream:
Ask Sash - Can be used as prebuff before haste buff (in example in Ambuscade) to get ~1000TP. It probably doesnt close the gap to make boost not a DPS loss during high buff scenario, but if you like to use boost anyway for high numbers (since most even are easy, you might at least have more fun while repeating them :P).
Odr Earring - New BIS for Vsmite.
Aurgelmir Orb +1 - New BIS for TP, Raging Fists, Ascetic's Fury, Shijin Spiral, Spinning attack and very marginally for Vsmite and low TP Howling and Tornado.

Niche stuff:
Tuisto Earring - HP/idle set.
Mimir Earring - for mage subjobs
Yngvi Earring - for turtle set when you want to lose hate
https://www.bg-wiki.com/bg/Balder_Earring_%2B1
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