geigei said: »
Sorry, i had to.
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Leviathan.Vedder
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geigei said: » Sorry, i had to. Offline
Counterstance now only lowers your def by 75%. Damage penalty removed from formless strikes. Penance now counts as SB II
Mnk now better at niche uses Leviathan.Vedder
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So from what I've read h2h formula/rema only affecting one hand/ws being too weak/skillchain options are the major issues and the martial arts traits from gifts screwing tp gain are the biggest issues for y'all? I don't play mnk and I no longer know any dedicated mnks(do you? Mean they've been the loldrg since I returned or longer....) so really have no idea what's killing em
Leviathan.Vedder said: » So from what I've read h2h formula/rema only affecting one hand/ws being too weak/skillchain options are the major issues and the martial arts traits from gifts screwing tp gain are the biggest issues for y'all? I don't play mnk and I no longer know any dedicated mnks(do you? Mean they've been the loldrg since I returned or longer....) so really have no idea what's killing em MA Trait isn't a big deal, just don't wear anything with MA+ on it. PUP's are the ones that get *** over cause their Mythic sticks them with MA+. The biggest issue for MNK is H2H WS's are too weak to be competitive in todays DD meta. The other DD's are within a certain bracket of each other so you can use a variety but MNK simply isn't competitive. clearlyamule said: » Counterstance now only lowers your def by 75%. Damage penalty removed from formless strikes. Penance now counts as SB II Mnk now better at niche uses Wait, I thought counterstance puts DEF on it's own, special formula where certain effects aren't included (like Protect).
It used to, but the March 2013 update buffed it.
I have such high hope for mnkDate ..... dont let me down again SE!
Asura.Xenomorph
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I'd like to see MNKs keeping up with other DDs from their auto attacks wrecking the mob like Jet Li and then unleashing WS at 3000tp. Jet li buff *cough* *cough* I mean Impetus buff please SE.
New Impetus
Damage dealt +500%, cannot use Weaponskills 3 minute duration, 5 minute recast Offline
Oh ***mnk has been useless for so long I forgot they already sort of fixed counterstance
New Boost effect:
Fixes Weaponskills so fTP scales like the rest of the weapons do. Nerfs BLU and Frod's SMN only. Gives att+10% and WSD+10%. Doesn't stack with other Boost effects. Cast: Instant Recast: 5:00 Duration: 1:00 (but keeps the nerfs permanent, and stacks nerfs) Asura.Kingnobody said: » New Boost effect: Fixes Weaponskills so fTP scales like the rest of the weapons do. Nerfs BLU and Frod's SMN only. Gives att+10% and WSD+10%. Doesn't stack with other Boost effects. Cast: Instant Recast: 5:00 Duration: 1:00 (but keeps the nerfs permanent, and stacks nerfs) Offline
Odin.Drakenv said: » Asura.Kingnobody said: » New Boost effect: Fixes Weaponskills so fTP scales like the rest of the weapons do. Nerfs BLU and Frod's SMN only. Gives att+10% and WSD+10%. Doesn't stack with other Boost effects. Cast: Instant Recast: 5:00 Duration: 1:00 (but keeps the nerfs permanent, and stacks nerfs) clearlyamule said: » Odin.Drakenv said: » Asura.Kingnobody said: » New Boost effect: Fixes Weaponskills so fTP scales like the rest of the weapons do. Nerfs BLU and Frod's SMN only. Gives att+10% and WSD+10%. Doesn't stack with other Boost effects. Cast: Instant Recast: 5:00 Duration: 1:00 (but keeps the nerfs permanent, and stacks nerfs) The battered spouse syndrome responses here just expecting garbage are probably my favorite part of this. Thanks S-E.
Really can't wait to see what we get though, and I do think a buff to MNK JA instead of H2H WS is the way to go, or else PUP could become too strong - yes, I'm serious. Let's see if they screw it up! Phoenix.Capuchin said: » The battered spouse syndrome responses here just expecting garbage are probably my favorite part of this. Thanks S-E. Really can't wait to see what we get though, and I do think a buff to MNK JA instead of H2H WS is the way to go, or else PUP could become too strong - yes, I'm serious. Let's see if they screw it up! In all seriousness though hopefully monk gets a nicebuff. Maybe then my alt can use her REMA weapon.
Phoenix.Capuchin said: » and I do think a buff to MNK JA instead of H2H WS is the way to go Unless they fix the WS's MNK will never be competitive with other DD's. Melee to WS damage ratios are somewhere north of 20:80 now, MNK would have to be dealing 5000 ~ 10000 damage per hit to even be competitive which SE won't do, ever, not even in your dreams where unicorns prance around. Asura.Saevel said: » Phoenix.Capuchin said: » and I do think a buff to MNK JA instead of H2H WS is the way to go Unless they fix the WS's MNK will never be competitive with other DD's. Melee to WS damage ratios are somewhere north of 20:80 now, MNK would have to be dealing 5000 ~ 10000 damage per hit to even be competitive which SE won't do, ever, not even in your dreams where unicorns prance around. Odin.Drakenv said: » Asura.Saevel said: » Phoenix.Capuchin said: » and I do think a buff to MNK JA instead of H2H WS is the way to go Unless they fix the WS's MNK will never be competitive with other DD's. Melee to WS damage ratios are somewhere north of 20:80 now, MNK would have to be dealing 5000 ~ 10000 damage per hit to even be competitive which SE won't do, ever, not even in your dreams where unicorns prance around. Something that increases WS damage based on current/maximum health would be pretty neat and fits the motif of Monk fairly well I think. Leviathan.Vedder
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That's called souleater
Leviathan.Vedder
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Asura.Saevel said: » Phoenix.Capuchin said: » and I do think a buff to MNK JA instead of H2H WS is the way to go Unless they fix the WS's MNK will never be competitive with other DD's. Melee to WS damage ratios are somewhere north of 20:80 now, MNK would have to be dealing 5000 ~ 10000 damage per hit to even be competitive which SE won't do, ever, not even in your dreams where unicorns prance around. Leviathan.Vedder said: » That's called souleater They are going to fix the BOOST and make Monk great again. It will be a straight increase to WSD across all hits. It's time for Asuran Fists to make a comeback!!!
Or maybe they are just going to make all MNK JA AOE, 5sec cool down and make Mnk your new support job. Leviathan.Andret said: » They are going to fix the BOOST and make Monk great again. It will be a straight increase to WSD across all hits. It's time for Asuran Fists to make a comeback!!! Or maybe they are just going to make all MNK JA AOE, 5sec cool down and make Mnk your new support job. Offline
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You guys know better from that picture, SE going to enhance boost and chi blast. Might be ability or trait that boost chi blast by require mnk to equip a pole.
Chyula said: » You guys know better from that picture, SE going to enhance boost and chi blast. Might be ability or trait that boost chi blast by require mnk to equip a pole. Asura.Saevel said: » Phoenix.Capuchin said: » and I do think a buff to MNK JA instead of H2H WS is the way to go Unless they fix the WS's MNK will never be competitive with other DD's. Melee to WS damage ratios are somewhere north of 20:80 now, MNK would have to be dealing 5000 ~ 10000 damage per hit to even be competitive which SE won't do, ever, not even in your dreams where unicorns prance around. Why can't they increase MNK WA damage through job specific JA changes? I agree with you that WS damage is too low, but just changing the WS itself would let PUP get almost the same benefit, in addition to a puppet that is pretty strong in its own right. Make boost be the way than MNK WS numbers become competitive - add WSD, additional stat mods like Utu grip, etc. Seems reasonable to me. Phoenix.Capuchin said: » Why can't they increase MNK WA damage through job specific JA changes? Because no JA change is going to have the kind of effect that is needed. Impetus, Boost, Mantra, FS, none of those will have the 50~100% increase in WS damage that needs to happen. |
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