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December 12, 2012 Version Update
Lakshmi.Byrth
VIP
Serveur: Lakshmi
Game: FFXI
Posts: 6184
By Lakshmi.Byrth 2012-12-02 22:06:28
- Meebles has a few good pieces.
- Odin v2 is crap.
- Neo-Omega has one or two useful pieces (body and legs).
- Neo-Ultima has ~5 (but no one cares because lolmages).
- Provenance has a good WS body for a few jobs, decent R/Ex hand armor, a decent belt for some stuff, an overvalued helm, and a shitty drop rate on Meteor/Arise.
You can expect each Provenance rotation to be a painful 2 hours on my server and the drop rate of most of these items is ~6% with TH. Considering you're lotting against an alliance (for the non-italicized ones), most of the time that's a <1% chance to get whichever one you comment.
Neo-NI was the last really rewarding event and it was released on February 13th.
Serveur: Shiva
Game: FFXI
Posts: 8022
By Shiva.Viciousss 2012-12-02 22:07:38
And that explains the exodus.
Serveur: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2012-12-02 22:09:06
It's an MMO with a half rotten carrot on the end of its stick. Why bother chasing it
Leviathan.Kincard
Serveur: Leviathan
Game: FFXI
Posts: 1442
By Leviathan.Kincard 2012-12-02 22:12:17
Valefor.Prothescar said: »It's an MMO with a half rotten carrot on the end of its stick. Why bother chasing it
laced with drugs
Serveur: Odin
Game: FFXI
Posts: 9265
By Odin.Eikechi 2012-12-02 22:12:20
Bismarck.Josiahfk said: »because all the other carrots are fully rotten
Well 14's carrot is being flash frozen for use at a later date... lol
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Serveur: Valefor
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By Valefor.Prothescar 2012-12-02 22:12:31
There's plenty of fresh carrots that I've had no issues chasing, and have actually had fun doing so. Hopefully FFXI becomes one of those again.
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By Valefor.Prothescar 2012-12-02 22:15:11
Have been very much enjoying GW2 in my limited free time. Plenty of things to do over there, and I never actually feel like I'm grinding as much as actually playing the game. That's how all games should feel..
Leviathan.Kincard
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By Leviathan.Kincard 2012-12-02 22:17:09
There's also TOR going FTP, which, despite it having many failings on the MMO side of things, the RPG side of it is good to eat up 40+ hours of your time.
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By Valefor.Prothescar 2012-12-02 22:18:58
Only problem with SWTOR is that it's basically mandatory to put down a decent amount of money every 20~ days just to be able to play the game if you aren't going for the full sub fee. I wouldn't really play it expecting much more than the storyline either, it's basically a cooperative KotoR
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By Shiva.Viciousss 2012-12-02 22:26:18
Thats not really the only problem with SWTOR but yeah, its the main one.
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Posts: 19647
By Valefor.Prothescar 2012-12-02 22:30:01
SWTOR F2P* :C my bad. I played it for like a month when it came out and felt like I beat the game, afaik they've added a whole lot of nothing since then. :\
Hoping Blade & Soul is Buy to Play like GW2 as current rumors suggest. I really like being able to just buy the game and never feel obligated to throw money at the dev team again, unless I really want something out of the cash shop or want to support them and I've got a little extra cash. Has to be a good cash shop too, GW2's is basically perfect, nothing but luxuries (EXP boosts etc.) and cosmetics in there.
Something like TERA though, get the *** outta here. You want me to pay $15 a month AND pay you $10 for a weapon skin that I can only use ONCE on ONE of my characters? And $25 for a horse? Eat a ***.
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Leviathan.Kincard
Serveur: Leviathan
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Posts: 1442
By Leviathan.Kincard 2012-12-02 22:34:51
Quote: afaik they've added a whole lot of nothing since then
Pretty much. I had fun with TOR (There seemed to have been a massive hate wagon for the game for some reason though), but it was clearly not ready for primetime because ignoring the pretty standard MMO technical flaws the game had, the biggest problem was that it had no meaningful content updates post-launch. There's no way you're holding onto your playerbase that way. GW2 has had several major patches since its launch and that game doesn't even cost a monthly fee.
Still, since the game is F2P now, I don't see any reason to not at least check it out and have fun with the storyline, especially if you are a fan of KOTOR.
Fenrir.Mesic
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By Fenrir.Mesic 2012-12-02 22:35:44
I'm pretty pessimistic about much extra alex flowing in.
People are kinda setting themselves up for some epic disappointment regarding neo salvage, its not going to make alex flow like a river where youll see ryunohiges everywhere like neodynamis did for ragnaroks everywhere lol...
Yea I'm with this. For all we know you'll only be able to do one of the version each day and itll have the same drop rate's. Meaning the only additional alex will come from people or groups who are purely going in there for the gear (and then lets hope farming gear indirectly gets them a lot of alex, in a lot of cases with current salvage zones, getting gear means skipping alex), meaning a very finite time - once the gear gets outdated or everyone has most of what they want that new source is gone.
Fenrir.Sylow
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By Fenrir.Sylow 2012-12-02 22:38:29
I'm pretty pessimistic about much extra alex flowing in.
People are kinda setting themselves up for some epic disappointment regarding neo salvage, its not going to make alex flow like a river where youll see ryunohiges everywhere like neodynamis did for ragnaroks everywhere lol...
Yea I'm with this. For all we know you'll only be able to do one of the version each day and itll have the same drop rate's. Meaning the only additional alex will come from people or groups who are purely going in there for the gear (and then lets hope farming gear indirectly gets them a lot of alex, in a lot of cases with current salvage zones, getting gear means skipping alex), meaning a very finite time - once the gear gets outdated or everyone has most of what they want that new source is gone.
You still go from virtually no one doing salvage to lots of people doing salvage. And the either/or per day restriction is beneficial to the longevity of the event, because people will need base armor.
Leviathan.Kincard
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By Leviathan.Kincard 2012-12-02 22:39:51
Quote: (and then lets hope farming gear indirectly gets them a lot of alex, in a lot of cases with current salvage zones, getting gear means skipping alex)
This is actually not true, the bulk of the alex that comes from a run drop from the same things that drop equipment anyway. It's true you can get quite a bit extra from killing gears and ramparts, but I've never had the alex from that take up more than maybe a third of the total alex I farm per run, so even if I skipped them all I'd still get a respectable amount of alex.
Hopefully they'll be consistent with that in neo salvage.
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By Valefor.Prothescar 2012-12-02 22:42:54
Most of my reluctance to submit that alex will be dropping heavily in price is that the relative value of alex has increased beyond just a shortage of supply. Mythics are, arguably, actually worth making now, at 75 that was not truly the case and thus alex was never "valuable".
Of course, this is a community whose economy is run primarily by morons who will undercut by 3k just because they want to sell it NOW instead of in 10 minutes, so value doesn't hold much sway after a little while.
Lakshmi.Byrth
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By Lakshmi.Byrth 2012-12-02 22:45:40
The increase in Alex price has definitely been accompanied by an increase in farmers, though. I know about ten people that DC themselves in to do one or two salvage runs per a day. Then again, Lakshmi's Alex prices seem about 3k each below the average (17k each could buy me something like 10,000 Alexandrite in PJ right now).
Leviathan.Kincard
Serveur: Leviathan
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By Leviathan.Kincard 2012-12-02 22:46:30
Speaking of NMs, based on what Byrth posted earlier:
Quote: Arrapago - 13 things labeled "NM" in the .dats. I suspect you'll only be able to fight a max of 7 of them in a given run (two of them are duplicated x4, I think)
Bhaflau - 12 things labeled "NM" Again, 6 of them are in a row so perhaps you can only fight one of them.
SSR - 9 NMs, many of which appear to be spawned from ramparts? LAC also makes a cameo for some reason
Zhayolm - 10 NMs, one of which appears to have 4 copies of itself meaning you can maybe hit 7 per run.
It seems that them repeating the Neo Limbus idea is present (New set of armor + upgrades for old armor) since that about double the amount of NMs present in the old salvage, unless they want to spread the equipment even more thin than it already was. Hopefully all those will drop cotton at a respectable rate.
Carbuncle.Nynja
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By Carbuncle.Nynja 2012-12-02 23:00:03
Hopefully SE has a better idea pertinent towards "supplying alexandrite to the economy" than they did in regards to NNI.
Leviathan.Kincard
Serveur: Leviathan
Game: FFXI
Posts: 1442
By Leviathan.Kincard 2012-12-02 23:08:37
actually one could argue that NNI is the perfect argument against why anyone should have hope neo salvage will salvage (lolol) their chances of doing a mythic
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Fenrir.Sylow
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By Fenrir.Sylow 2012-12-02 23:21:59
Except they essentially said that NNI wasn't meant to fix the alex supply problem, it was just a temporary bonus to hold people over until the salvage update.
One could argue that, but you'd have to be pretty stupid to do it.
Lakshmi.Mahoro
Serveur: Lakshmi
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Posts: 100
By Lakshmi.Mahoro 2012-12-03 00:47:20
Shiva.Falseliberty said: »I don't get all the rage, between odinv2, new limbus, crystal dragons and meebles and god knows what else I can squeeze in. People screaming about lack of content. I can barely do most of it.
1 30 minute fight on a 3 day lockout (realistically on a 6 day lockout if you want to maintain ichor to buy your 1-2 wings)
2 different 30 minute fights on a 3 day lockout (realistically a 6 day lockout since you'll need to get those ancient beastcoins from somewhere*), but both events are on the same lockout timer
1 2-5 hour event with no lockout with non-existant drop rates that requires a shout alliance full of gimps.
1 2 hour event on a 5 day lockout (presuming you're doing one full tier in a sitting, why would you not?)
SO MUCH NEW CONTENT BRO, SO FKN MUCH NEW CONTENT.
*presuming you arent buying them
Can add Legion to that list of course, as well as Neo-Salvage coming up.
While I think the arbitrary lockouts on certain events could definitely decrease, they have at least attempted to add a fair bit of content this year. Much more than the dry years in WoTG. If the lockouts were all of a sudden lifted tomorrow, you wouldn't be cramming every single event into your daily schedule. There simply wouldn't be time.
Again, this is separate and distinct from the flaws people have about the content such as difficulty and low drop rate. One other glaring issue is that there are too many events with only ~10-20% useful items, so people tend to cap out quickly.
And as a side note, don't do Prov Watcher in PUGs if you can help it. Anything over 2 hours is insane, and /seacom PUGs don't generally work for events with 1-2 worthwhile drops and a full alliance attending.
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Leviathan.Kincard
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By Leviathan.Kincard 2012-12-03 01:16:50
I don't understand Nynja's complaint about the lack of content, but I would agree with complaints about quality of content.
While many people do consider WOTG to be a failure in terms of garnering interest from most of the hardcore endgame players, it's clear that there's a lot of details in the campaign system people never really tried to figure out, because there's just no reason to- you can just mindlessly join in on battles wherever you see them and get pretty much all the "worthwhile" rewards out of campaign so there was never a reason to really organize and find out what all the nation stats and weekly reports actually did, nor do I think it'd be realistic to actually figure it out on a live server.
ANNMs/Fay Weapons were pretty typical BC-ish things they add in pretty much every expansion.
SCNMs, while having pretty marginal rewards, did introduce some pretty interesting NMs to fight.
Compare that to what we've had recently. Odin v2 and Neo Limbus are just rehashed versions of existing content. They don't even really have any new moves. That being called shiny new content is a bit lame, IMO.
Voidwatch would be a lot more interesting from a gameplay perspective if the entire system wasn't designed around locking out the opponent's moves entirely (Staggers/fanatic's). I don't even know why they bothered programming AI onto the damn things.
Meebles is the first actual content they've put out in the last few years. I do like it overall.
Quote: Except they essentially said that NNI wasn't meant to fix the alex supply problem, it was just a temporary bonus to hold people over until the salvage update.
One could argue that, but you'd have to be pretty stupid to do it.
Meh, mostly being facetious...though honestly that sounds about as believable to me as their excuse that they originally set Alexandrite at 50k because they didn't want people finishing the weapon yet (Because you'd totally add something onto the live servers if you didn't want people finishing it).
Carbuncle.Nynja
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By Carbuncle.Nynja 2012-12-03 01:19:15
Leviathan.Kincard said: »I don't understand Nynja's complaint about the lack of content, but I would agree with complaints about quality of content.
I was commenting on recent content only, and I did back up my statements. I do Meebles, it actually has decent loot that can be done with a small group, I just dislike the 5 day lockout for such a short event.
Leviathan.Kincard
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Posts: 1442
By Leviathan.Kincard 2012-12-03 01:21:47
It's not a lot of content if you're comparing with other games on the market, but it's actually pretty consistent with what they've done in the past, as far as how much play you actually get out of it.
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Lakshmi.Tanama
Serveur: Lakshmi
Game: FFXI
Posts: 225
By Lakshmi.Tanama 2012-12-03 07:54:12
It looks like the PD / Embrava nerf was postponed to coincide the release of the new SP abilities.
Google translated:
Quote: For a reconciliation of aura and absolute defense
Good evening, I'm Matsui. I am sorry, it may take a little time was not at the meeting today, for a reconciliation of the aura and the absolute defense, I will inform you ahead only because of the conclusions and judgment. Adjustment of absolute protection and aura, postponed the implementation of next VU. (Adjustment of Battle content that assumes coordination of defense and aura absolute, as it enters.) At the time of last week's post I had been recommended on the assumption VU implementation in December,
That everyone has been viewed / posted to the forum, have not been able to properly explain why everyone in the community that viewing / management and other fan site
It was believed that this adjustment is carried out in combination with the introduction of a new SP Avi
Consider the points and, we have a decision to defer. Point and becomes a large volume of text, details and future plans, I think (because of slow pen Matsui), I want you for your time tomorrow or the day after tomorrow. Thank you very much.
View here.
Phoenix.Sehachan
Serveur: Phoenix
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Posts: 13352
By Phoenix.Sehachan 2012-12-03 07:56:28
Google translate is always amusing.
Lakshmi.Tanama
Serveur: Lakshmi
Game: FFXI
Posts: 225
By Lakshmi.Tanama 2012-12-03 08:00:18
Tell me about it.
Begins:
Dec 12, 2012 09:00 PST | Ends:
Dec 12, 2012 11:00 PST | Automatically converted to your time zone |
| | | | From the FINAL FANTASY XI Development Team |
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(*) Will not be in this update as it is still in testing
(#) Will only be partially implemented in the version update.
| | | Dec. 10, 2012 00:35 [PST] From: FINAL FANTASY XI | | All Worlds Maintenance Time Change (Dec. 10) | |
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| The all Worlds maintenance, which was scheduled to occur on Dec. 10, 2012 from 9:00 to 11:00 (PST), has been postponed until further notice due to the discovery of a critical bug. We will provide an update once the new maintenance time is confirmed.
We apologize for any inconvenience this may cause and thank you for your patience.
[Date & Time]
To be announced
[Affected Service]
- FINAL FANTASY XI |
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| | | Dec. 11, 2012 01:00 [PST] From: FINAL FANTASY XI | | All Worlds Maintenance (Dec. 12) | |
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| At the following time, we will be performing maintenance on FINAL FANTASY XI to accompany the version update which was postponed from the original schedule. During this period, FINAL FANTASY XI will be unavailable.
We apologize for any inconvenience this may cause and thank you for your patience.
* This maintenance will be accompanied by a version update. After maintenance is complete, the update will automatically begin after you press the "Play" button. After that, please follow the instructions on the screen.
* The World Transfer Service will be unavailable starting 30 minutes before the maintenance. Please wait until after the maintenance is completed before attempting to use this service.
* You may receive errors such as "POL-1160" or "POL-0010" during the download process due to heavy server traffic. If you are unable to access the update, we ask that you please wait a while and then try again.
Thank you for your cooperation and understanding in making this a smooth version update.
Downloadable file sizes for the FINAL FANTASY XI version update are as follows.
[File size for clients with "Chains of Promathia," "Treasures of Aht Urhgan" and "Wings of the Goddess" installed.]
"PlayStation 2" Version
Downloadable file size: 36 MB
Windows Version
Downloadable file size: 55.6 MB
Xbox 360 Version
Downloadable file size: 55.4 MB
[File size for clients without "Chains of Promathia," "Treasures of Aht Urhgan" and "Wings of the Goddess" installed.]
"PlayStation 2" Version
Downloadable file size: 30 MB
Windows Version
Downloadable file size: 50.1 MB
Xbox 360 Version
Downloadable file size: 50.2 MB
* The details of the version update will be announced separately on Dec. 10, 2012.
[Date & Time]
Dec. 12, 2012 from 9:00 to 11:00 (PST)
* The completion time may be subject to change.
[Affected Service]
- FINAL FANTASY XI |
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| Begins:
Dec 12, 2012 09:00 PST
Ends:
Dec 12, 2012 11:00 PST |
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