If an extra 200-300K per day is going to make or break your mythic progress, you probably don't have a snowball's chance in hell anyway.
December 12, 2012 Version Update |
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December 12, 2012 Version Update
Leviathan.Kincard said: » Even so, it's a massive waste to do that instead of just selling valkyrie tears and using that to feed your alexandrite fund or something. >_> If an extra 200-300K per day is going to make or break your mythic progress, you probably don't have a snowball's chance in hell anyway. Not really. Even if I was to farm just dynamis solo every day I could get a mythic at current prices in a year. Is it worth it? Probably not. But spending 200-300k/day would be pointless when the major cockblock there is the alexandrite.
Phoenix.Dramatica said: » Some people also have mules with incredible amounts of ichor. Even then, if you used a mule with 300k ichor, and used that ichor to fund 1 mule+ main's entry to Odin (ignoring the other 4 necessary), the mule will be spending 9k ichor daily, which will only last 33 runs, which will only get the main 2/3 the necessary ichor, presuming they start from scratch. Adding the list to the 2nd post of the front page.
Siren.Kalilla said: » Some things to keep in mind for this version update:
Sylph.Liltrouble
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The einherjar and Limbus times being abbreviated is especially nice. Offers our shell's scheduling some more flexibility.
Carbuncle.Nynja said: » Phoenix.Dramatica said: » Some people also have mules with incredible amounts of ichor. Even then, if you used a mule with 300k ichor, and used that ichor to fund 1 mule+ main's entry to Odin (ignoring the other 4 necessary), the mule will be spending 9k ichor daily, which will only last 33 runs, which will only get the main 2/3 the necessary ichor, presuming they start from scratch. I was hoping the RNG recycle adjustments would make it in time for this update, but I doubt it. Yay for two more months of wasted gil.
anyone know what level the new 2hour can be gotten.
Right place to ask bout Limbus Chips beeing trade-sellable? That just in planning or implented on this 2012 update?
Quote: anyone know what level the new 2hour can be gotten. Not being added this patch. On the test server you don't get them till 99, though. Quote: Right place to ask bout Limbus Chips beeing trade-sellable? That just in planning or implented on this 2012 update? They said they're looking into it, so presumably it's not coming this month. Allright, thanks for quick answer there /
I'm not really surprised, Salvage is a very complex system.
Leviathan.Draylo said: » !! The POL Notice staggers the fiend! The Draylo is unable to pay his subscription fee! They left a test bug in probably something like "ask moogle nicely three times for a mythic and it gives in because it hates being asked three times -- just irritates it"
It's late, wonder if anyone gets that reference ._. Maybe they've finally discovered additional effects are broken
nah. They probably saw this post and got to work on it immediately.
more likely
Valefor.Prothescar said: » Maybe they've finally discovered additional effects are broken nah. If blu spells and WS's had a huge macc bonus instead of macc penalty, it would have been patched within hours. Will we have another 13+ hours of maintenance?
Quote: Will we have another 13+ hours of maintenance? I'm pretty sure the delay is precisely because they want to avoid that. Ramuh.Pyromaster
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so, when will we be able to see all the new salvage gear?! i really cant wait, after getting into a nni group recently and remembering all the fun of these events i cant wait to see what rewards there are!
You know, if Salvage on the test server was actually doable instead of "were just putting all this ***here to test if the pathos removal works", maybe this "critical bug" could have been found anywhere in the previous 6 months.
Isnt that the point of the test server? They want to balance testing with keeping content a surprise. Part of the Salvage event is figuring it out.
Point of test server is serverwide ballista!
So the update for today was postponed because of a bug. Turns out the new SAM ability ( Yaegasumi ) wasn't working as intended. This is rare footage from the Test Server where we can see many players testing out the new ability.
It sure doesn't look like the description at all. "Evades all special attacks that deal physical or magic damage. Enhances the potency of your next weapon skill every time you evade a special attack." |
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