10-25-2012 7:43 AM
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| Regarding Gardening and Cruor Just the headlines here, not direct translation. Original post was constructed as direct responses to four JP posts. *They're working on adding new gardening stuff in the next update. *They're considering broccoli or possibly even avocados, a new crop that will delight everyone. The excitement is palpable. *They adjusted sell-to-NPC price of some vegetables that were not part of cruor exchange because there was a certain hierarchy of effect they wanted to retain and reflect in the sales value. *Someone suggested why didn't they just set minimum ranks, levels, mission requirements, etc., to complete certain quests or buy Perle/etc. if the idea was just to stop RMT. Response was that they are sorry for the inconvenience (of course), but they do expect this to be effective as a countermeasure (...obviously). We had to consider which methods would work and result in the least impact on actual players, as compared to the difficulty of implementation. Blah blah blah. More info about weighting efficiency and benefit of farming, analyzing past history, etc., etc. Sounds like they did their homework before making the change, if he's not making this stuff up. Translated by: Slycer | ||||
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