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Seriosuly.. maint again?
Serveur: Fenrir
Game: FFXI
Posts: 1161
By Fenrir.Mtmoogle 2011-07-11 19:02:04
If they ban ppl for this, they might as well ban the ppl who used aspir when it was broke.
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Bismarck.Helel
Serveur: Bismarck
Game: FFXI
Posts: 1335
By Bismarck.Helel 2011-07-11 19:02:30
How can they not know what caused the glitch lol? It's a very simple programming problem. They just look at the calculation for cure damage versus undead, figure out why it's calculating to over 99999 damage (which should be glaringly obvious) and fix it...
Also you can't base your argument on what is best for the game. The same thing could be said for the salvage dupes, but guess what, SE banned them all anyway.
Just for clarification, I do NOT think anyone should be banned for this. I'm simply pointing out that there's no way it should take 4.5 hours just to fix this glitch.
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Fenrir.Ilax
Serveur: Fenrir
Game: FFXI
Posts: 466
By Fenrir.Ilax 2011-07-11 19:03:35
Sylph.Kimble said: Most glitches or exploits are done by something 2 or more actions to invoke the glitch to occur.
Curing an undead mob is playing the game as intended just the formula for whatever reason to do the damage was messed up.
its like saying that people should have been banned for using SA from the front when it was broken.
Never said someone will get ban for curing a mob and saw 99,999 dmg.. But for who did and say: ZOMG let kill NM that i normally can't. Need make difference with something funny and something you exploit, if you read ToS is clear about what they mean =P
Serveur: Sylph
Game: FFXI
Posts: 1549
By Sylph.Liltrouble 2011-07-11 19:03:42
Sylph.Kimble said: Most glitches or exploits are done by something 2 or more actions to invoke the glitch to occur Disbanding an alliance in salvage to triple the treasure pool is a glitch that was exploited by just 1 action and resulted in a mass banning across all servers
Serveur: Odin
Game: FFXI
Posts: 6558
By Odin.Zicdeh 2011-07-11 19:04:46
Sylph.Kimble said: Most glitches or exploits are done by something 2 or more actions to invoke the glitch to occur.
Curing an undead mob is playing the game as intended just the formula for whatever reason to do the damage was messed up.
its like saying that people should have been banned for using SA from the front when it was broken.
Not really in the same Ballpark in terms of damage potential (Damage to the game environment, not literally damage).
Sneak Attack from the front was never going to allow anyone to 1shot a new HNM, or get 490,000XP an hour.
As per the TOS, abusing this for personal gain is a bannable offense, if SE has a stick up their *** about this, it's fully in their right to bring down the Hammer. I don't think it will happen though.
Fenrir.Schutz
Serveur: Fenrir
Game: FFXI
Posts: 3122
By Fenrir.Schutz 2011-07-11 19:04:47
Sylph.Liltrouble said: Bismarck.Helel said: Well the fact that the maint is 4.5 hours makes me wonder. Either they're banning people, rolling back, or doing something else? I mean it shouldn't take this long simply to fix one glitch. Takes some time to review logs...
Aside from leveling, there are only a handful of undead NMs that drop things of significant value and also have a repop window short enough to abuse that could have been affected, no? Things like Kharon or Xibalba or Mictlantecuhtli or Titlacauan come to mind, but might also include Lord Ruthven and the other vampyrs (if vampyrs are even affected by Cure? I never tried.)
So for the most part, SE could just examine the logs for these specific zones/areas to determine how extensive the 'damage'/abuse was to overall gameplay (before doing something so drastic as a full server roll-back) I would think.
Serveur: Fenrir
Game: FFXI
Posts: 1161
By Fenrir.Mtmoogle 2011-07-11 19:05:46
Hey, ppl paid good gil to use their spells!!! If they get banned for using said spell, I say we all demand a refund on all our cure spells. We can assume we paid 50M for our cure spells.
Serveur: Lakshmi
Game: FFXI
Posts: 10394
By Lakshmi.Sparthosx 2011-07-11 19:06:04
Bismarck.Helel said: How can they not know what caused the glitch lol? It's a very simple programming problem. They just look at the calculation for cure damage versus undead, figure out why it's calculating to over 99999 damage (which should be glaringly obvious) and fix it...
Also you can't base your argument on what is best for the game. The same thing could be said for the salvage dupes, but guess what, SE banned them all anyway.
Ah, the salvage bans example.
SE banned so harshly over that because it was personal to them.
That glitch existed under their noses almost a year and certain individuals profiteered off that glitch immensely.
Tripling your Sandworm loot =/= 99k cures on one mob type in an era of brew, brew, brew.
If anything, SE should simply make a joke over this through a community rep and move on.
Fenrir.Ilax
Serveur: Fenrir
Game: FFXI
Posts: 466
By Fenrir.Ilax 2011-07-11 19:07:41
Odin.Zicdeh said: Sylph.Kimble said: Most glitches or exploits are done by something 2 or more actions to invoke the glitch to occur.
Curing an undead mob is playing the game as intended just the formula for whatever reason to do the damage was messed up.
its like saying that people should have been banned for using SA from the front when it was broken.
Not really in the same Ballpark in terms of damage potential (Damage to the game environment, not literally damage).
Sneak Attack from the front was never going to allow anyone to 1shot a new HNM, or get 490,000XP an hour.
As per the TOS, abusing this for personal gain is a bannable offense, if SE has a stick up their *** about this, it's fully in their right to bring down the Hammer. I don't think it will happen though.
100% agree on that, is not like this glitch made a big deal (well not that i can see) But with SE who know -.-
Sylph.Kimble
Serveur: Sylph
Game: FFXI
Posts: 2912
By Sylph.Kimble 2011-07-11 19:07:45
Yes, but the intended result of having 3 parties in an ally isnt to have each party get their own loot pool.
Serveur: Sylph
Game: FFXI
Posts: 1549
By Sylph.Liltrouble 2011-07-11 19:08:57
An expoitation is still an exploitaion, regardless.
Phoenix.Kojo
Forum Moderator
Serveur: Phoenix
Game: FFXI
Posts: 12308
By Phoenix.Kojo 2011-07-11 19:09:36
Lakshmi.Sparthosx said: Bismarck.Helel said: How can they not know what caused the glitch lol? It's a very simple programming problem. They just look at the calculation for cure damage versus undead, figure out why it's calculating to over 99999 damage (which should be glaringly obvious) and fix it... Also you can't base your argument on what is best for the game. The same thing could be said for the salvage dupes, but guess what, SE banned them all anyway. Ah, the salvage bans example. SE banned so harshly over that because it was personal (to them) because that glitch existed under their noses almost a year and because certain individuals profiteered off that glitch immensely. Tripling your Sandworm loot =/= 99k cures on one mob type in an era of brew, brew, brew. If anything, SE should simply make a joke over this through a community rep and move on.
Didn't the Salvage bans cause a mass butthurt or something? I think I read something about it somewhere.
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Sylph.Kimble
Serveur: Sylph
Game: FFXI
Posts: 2912
By Sylph.Kimble 2011-07-11 19:10:29
There have been a lot of glitches over the years SE hasnt banned for.
Yes, if you want to play the card that SE can ban for it, you are right. They can also ban everyone with the name lil in their name if they felt like. Thats hardly the point.
While possible and within their right to do it, do I think they will? No.
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Serveur: Lakshmi
Game: FFXI
Posts: 10394
By Lakshmi.Sparthosx 2011-07-11 19:12:22
Phoenix.Kojo said: Lakshmi.Sparthosx said: Bismarck.Helel said: How can they not know what caused the glitch lol? It's a very simple programming problem. They just look at the calculation for cure damage versus undead, figure out why it's calculating to over 99999 damage (which should be glaringly obvious) and fix it... Also you can't base your argument on what is best for the game. The same thing could be said for the salvage dupes, but guess what, SE banned them all anyway. Ah, the salvage bans example. SE banned so harshly over that because it was personal (to them) because that glitch existed under their noses almost a year and because certain individuals profiteered off that glitch immensely. Tripling your Sandworm loot =/= 99k cures on one mob type in an era of brew, brew, brew. If anything, SE should simply make a joke over this through a community rep and move on.
Didn't the Salvage bans cause a mass butthurt or something? I think I read something about it somewhere.
Of course it caused mass butthurt.
Certain linkshells were churning out relics from tripled Sandworm loot, selling duped Salvage gear and making hundreds of millions in gil.
This isn't even getting into the shells that sold that gil for profit on the side. If you're making RL money on the side while gearing up your acct, of course you'd be mad when SE pulled the plug.
That's why this minor glitch doesn't compare to the massive fail that was duping Salvage/Nyzul/Sandworms.
Serveur: Sylph
Game: FFXI
Posts: 1549
By Sylph.Liltrouble 2011-07-11 19:12:35
Sylph.Kimble said: There have been a lot of glitches over the years SE hasnt banned for.
Yes, if you want to play the card that SE can ban for it, you are right. They can also ban everyone with the name lil in their name if they felt like. Thats hardly the point.
While possible and within their right to do it, do I think they will? No. Well, I for 1, hope that they don't. For Quiznor's sake, if for nothing else. Banning people with "lil" in their name wouldn't serve any ends other than to leave you without someone to stalk though.
Serveur: Fenrir
Game: FFXI
Posts: 1161
By Fenrir.Mtmoogle 2011-07-11 19:12:53
If cure gave the effect of invincible, do you not fight anything till they fix it?
If cure gave the effect of flee, must you stand still in order not to get anywhere faster than SE intends!?
Sylph.Kimble
Serveur: Sylph
Game: FFXI
Posts: 2912
By Sylph.Kimble 2011-07-11 19:15:36
Sylph.Liltrouble said: Sylph.Kimble said: There have been a lot of glitches over the years SE hasnt banned for.
Yes, if you want to play the card that SE can ban for it, you are right. They can also ban everyone with the name lil in their name if they felt like. Thats hardly the point.
While possible and within their right to do it, do I think they will? No. Well, I for 1, hope that they don't. For Quiznor's sake, if for nothing else. Banning people with "lil" in their name wouldn't serve any ends other than to leave you without someone to stalk though.
Still, according to their TOS, its their right to do what they wish, no matter how big or small it might be.
Fenrir.Ilax
Serveur: Fenrir
Game: FFXI
Posts: 466
By Fenrir.Ilax 2011-07-11 19:16:55
I know, like using brew and click on chest, trial book, or conflux. But that one SE know and even GM on official forum said SE wont ban for it =X It is an exploit, but not harmful one i guess, you still limited by 3 min | Need all KI (multi character) and still req you pay 200k cruor, i guess is why SE still tolerate it.
Cure abuse and kill NM cost you nothing, i mean common a LV1 could kill any undead XD, a lv30 could solo Titlacauan without any atma/cruor or brew.
But yes, of course like Kimble said, we never know with SE :P
Serveur: Sylph
Game: FFXI
Posts: 1549
By Sylph.Liltrouble 2011-07-11 19:17:08
I've seen someone get banned for a glitch in their MH enhancement before; a very minor one at that, so expect anything.
Phoenix.Kojo
Forum Moderator
Serveur: Phoenix
Game: FFXI
Posts: 12308
By Phoenix.Kojo 2011-07-11 19:18:10
Did they ban for the Dread Spike/Hasso thing awhile back?
Bahamut.Serj
Serveur: Bahamut
Game: FFXI
Posts: 6179
By Bahamut.Serj 2011-07-11 19:18:53
Fenrir.Ilax said: I know, like using brew and click on chest, trial book, or conflux. But that one SE know and even GM on official forum said SE wont ban for it =X It is an exploit, but not harmful one i guess, you still limited by 3 min | Need all KI (multi character) and still req you pay 200k cruor, i guess is why SE still tolerate it.
Cure abuse and kill NM cost you nothing, i mean common a LV1 could kill any undead XD, a lv30 could solo Titlacauan without any atma/cruor or brew.
But yes, of course like Kimble said, we never know with SE :P
SE said everything is working as intended and has no plans to change how it works.
Hardly "They won't ban for it". More like you're actually being smart about normal game mechanics. Nothing is bugged there.
Sylph.Kimble
Serveur: Sylph
Game: FFXI
Posts: 2912
By Sylph.Kimble 2011-07-11 19:19:37
Well, imo, the big issue with salvage dup, sandworm etc, is it was creating items and putting them into the game that shouldn't be there. While one shooting an undead obviously isn't correct, its not doing anything to create items.
Phoenix.Kojo
Forum Moderator
Serveur: Phoenix
Game: FFXI
Posts: 12308
By Phoenix.Kojo 2011-07-11 19:20:42
Sylph.Kimble said: Well, imo, the big issue with salvage dup, sandworm etc, is it was creating items and putting them into the game that shouldn't be there. While one shooting an undead obviously isn't correct, its not doing anything to create items.
But it is landing those drops.
Cerberus.Lasareth
Serveur: Cerberus
Game: FFXI
Posts: 334
By Cerberus.Lasareth 2011-07-11 19:20:46
why would they ban people for something that only existed in public knowledge for 2 hours, lol. maybe in some extreme cases, exploitation can be proven, but otherwise who's to say if something was out of intent, curiosity, or just random chance? i don't think se would invest the manpower into something so miniscule.
Serveur: Sylph
Game: FFXI
Posts: 1549
By Sylph.Liltrouble 2011-07-11 19:21:50
It's all speculation at this point anyways. No one knows where SE draws the line, and anything we say is pure guess work on our parts. They could interpret mass kill sprees on undead (especially 1-shotting NM's) as "Putting items in the game not meant to be there".
Sylph.Kimble
Serveur: Sylph
Game: FFXI
Posts: 2912
By Sylph.Kimble 2011-07-11 19:22:04
Phoenix.Kojo said: Sylph.Kimble said: Well, imo, the big issue with salvage dup, sandworm etc, is it was creating items and putting them into the game that shouldn't be there. While one shooting an undead obviously isn't correct, its not doing anything to create items.
But it is landing those drops.
Right, but those items would have dropped regardless of how it was killed.
Serveur: Asura
Game: FFXI
Posts: 256
By Asura.Krebons 2011-07-11 19:22:49
Cerberus.Lasareth said: why would they ban people for something that only existed in public knowledge for 2 hours, lol. maybe in some extreme cases, exploitation can be proven, but otherwise who's to say if something was out of intent, curiosity, or just random chance? i don't think se would invest the manpower into something so miniscule.
No one knows what will happen, stop saying they will or wont ban people.. They will do what they want to do, Jease.
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Fenrir.Schutz
Serveur: Fenrir
Game: FFXI
Posts: 3122
By Fenrir.Schutz 2011-07-11 19:24:23
Sylph.Kimble said: Phoenix.Kojo said: Sylph.Kimble said: Well, imo, the big issue with salvage dup, sandworm etc, is it was creating items and putting them into the game that shouldn't be there. While one shooting an undead obviously isn't correct, its not doing anything to create items.
But it is landing those drops.
Right, but those items would have dropped regardless of how it was killed.
Well not really...if you can pop Xibalba or Kharon every minute from pop items that come from surrounding undead mobs, then one-shot the NM's (after one-shotting all the mobs you want for pop items) it comes down to how quickly you can trade the pop item to the ??? LOL.
Not that those two have anything special (aside from job-AF seals) to give, but it is abusive compared to fighting them regularly. And those items they give out weren't intended to drop quite that fast.
Lakshmi.Bshizzle
Serveur: Lakshmi
Game: FFXI
Posts: 137
By Lakshmi.Bshizzle 2011-07-11 19:24:30
What's the deal with the chululu quest? I'm currently trying to finish the tarut card quest for sleepga 2, so can I just repeat the quest till I get all my cards ?
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Unless its for the Moogle Lotto... something musta really messed up with the update ^^;
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