Lakshmi.Mabrook said:
Also, usually if you delete an item the next item you input will take the spot that was deleted; not always tho
Fenrir.Nightfyre said:
Doesn't always work.
:D
NIN Gear Sets; Need Some Advice |
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NIN Gear Sets; Need some advice
Lakshmi.Mabrook said: Also, usually if you delete an item the next item you input will take the spot that was deleted; not always tho Fenrir.Nightfyre said: Doesn't always work. :D Sylph.Merru said: Not sure if it has been mentioned in this thread, but if don't have one, I would strongly recommend getting a -MDT set, I've had it work wonders for me, and I tend to use it far more than my -PDT set. Can you show me an ideal -MDT set? This is what I currently use for -MDT, though an obvious upgrade would be -6% Dark Rings to replace the Merman's Rings. -edit- Unsure how Shellra V, -MDT, and +MDB work together, sadly. I don't usually go out of my way to look that kind of stuff up, but I'm probably doing it wrong somehow, lol. Shell V capped gives somewhere around -28. So you really only need 22% in gear. Dark Ring -6 MDT x2, Earrings, Denali, and Twilight Torque would put you at cap. Leaving the rest of the spots for INT and MDB.
shellra V is ~27% mdt, so you need 23% to cap with shellra V, 26(?) with shell V.
Carbuncle.Virtuosus said: This would be the best set I think for pure damage on elemental ninjutsu. Yes, I'm extremely bored today. Too bad it's not very practical to carry around all this gear, this looks fun lol. I would switch Denali Gamashes for Ninja Kyahan +1, Denali Kecks for Sangoma Lappas, and Mirke Wardecors for Kirin's Osode. Augmented Demon's Rings are pretty nice, but I've never seen math on them vs INT rings. Bismarck.Josiahfk said: Ramuh.Lorzy said: no, mdb is not mdt mdt caps at 50% total, bar aegis etc. mdb is separate. according to wiki 1 mdb is just under 1% dt.
Bismarck.Josiahfk said: Wiki mentions it lowers magic damage taken by a bit less than 1%. but if MDB just goes up like normal defense and MDT is capped then you could have 100% less magic damage taken from MDB alone, after you cap MDT at 50% technically. Sounds odd thats why I was so curious A paladin could cap PDT at 50% then wear gear for defense 999 and take even less dmg. so Maybe it works the same with MDB? or maybe Lorzy is just wrong? idk lol no, damage calculated is based on several things, including dint/dmnd (black magic and ninjutsu/offensive white magic), mab/mdb, mdt. where int and mnd affect damage taken is in dint/dmnd. where mdb affects damage is in mab/mdb. mdt is probably applied after those, separately.
i don't understand what you're asking
i dunno what the cap is, but as far as i know people just try to cap mdt and stack on whatever mdb they can.
Bismarck.Josiahfk said: I'm asking if MDB caps or if we can stack so much of it that all nukes hit for zero just like "so much defense, all melee hits for zero" or if it caps like MDT and if so, if anyone knows the values. This whole area of info has been unresolved it seems, or I'm just part of the wrong communities Think of MAB as a value starting at 100 and MDB doing the same. It's actually 1.0 but whole numbers are easier etc. You calculate damage at this stage of the process by multiplying prior values by MAB/MDB. So when you have 88 MAB, it's 188/100. When you add 88 MDB, it's 100/188. As such, it exhibits decreasing returns and you're not going to bring a spell down to 0 damage via MDB gear alone. Quetzalcoatl.Idkmybffjill
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Mdb doesn't cap(or at least doesn't cap in the first ~100mdb), and has diminishing returns. I have no idea if brew adds mdb or not, but the 2nd scenario sounds like it would be correct.
Yeah, I only know that at like 120mdb you will see returns if you add more mdb, thus I assume there is no cap.
The only test I can think of without intentionally trying to get a brewed person charmed: If you took fakeouryu(I'm forgetting its name) and capped earth resist, his attacks might even out to standard dmg. Then you could get an average with no mdt, followed by wearing a mdt set. if dmg goes down it means that brew doesn't cap mdt(or that the mdt it gives doesn't apply to cap). If brew isn't mdt, then could try to wear dmg taken+ gear(with out the capped earth resist) and try to get access to lots of mdb and see if dmg goes down. (This is impractical as I cant think of how you would get enough mdb to be noticable if it infact does give 999mdb). Phoenix.Kirana
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Just thought I'd pitch in that Mirke with eva+ augment beats everything else for pure evasion. Also OP, your TP set is over capped haste. If you have usukane feet, use dusk+1 and usu feet. If you don't have usu feet, switch your agasaya to a tiercel and your hands to something with better DD stats (maybe iga hands for more set bonus procs?).
Switching to Teircel and dropping Dusk puts you under cap. If you don't have Usu boots try and get some Augmented B. Haidate with Crit damage, if not, just stick with haste overflow and the set you have.
Bismarck.Josiahfk said: Brew is damage taken -90% in general but idk how we could test MDB that way hmmmm |
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