League Of Legends |
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League of Legends
I just had to record this. Quetzalcoatl.Katashuro said: » I just had to record this. That is beautiful... You have to try to help that hard. You should submit that to top 5 fail plays. Just played my best game in a while as ezreal
Not the best score wise, but was my best game dealing with mechanics and things like that Asura.Lolserj said: » Just played my best game in a while as ezreal Not the best score wise, but was my best game dealing with mechanics and things like that good job :3 Quetzalcoatl.Katashuro said: » I just had to record this. I've been that Jarvan MANY a time... xD Play so much Jarvan, never get helpful honor D: Ramuh.Urial said: » Play so much Jarvan, never get helpful honor D: If you can't slam with the best, jam with the rest.
This is probably the first time I feel like I have properly carried 4 idiots. 1v2 top against Brand and Sejuani, I literally double killed them starting at level 2, it was completely one sided. When I realized that the rest of my team was being murdered by cancer incarnate (two different kinds, mind you), I decided to visit mid/bot and simply dunked everything in sight. Of course, it wasn't enough and our base was completely destroyed. But then, oh surprise, Sion woke up seeing me rush like a mad man bottom to assassinate Ezreal, everyone else also thought "Oh ***, this is maybe the final rush!". Well, it was. Guess I'll stick to dunkers, having a very good run with Jayce since I picked him back up the other day. Now to try this in ranked, but seeing how this match was 400elo©, I'm not too worried. just wanted to post this in case anyone hasn't seen it
was on reddit a few days ago Madlife is the support for Azubu Frost and is considered by some to be the best support in the world Kiting is a skill I have yet to master, but I just bought vayne and feel its more important than ever if you have to carry you team.
I've seen vayne's 1v5 teams when there isn't CC on you even against bruisers. I'm finding it hard to reset my Q cooldown when im being chased by say garen to keep tumbling back since you need to auto attack to spend the buff before it can reset. So what's the best way to kite? Constantly moving the mouse to the left to move and back right to attack sometimes results in a miss click and you end up running towards them. Should I shift+click to attack move? Does attack move work in such a way that if im running away left, I could attack move to the left of me and as soon as they're in range from the right I would attack them? Then I could move click again and tumble in the next 2 seconds. Just trying to understand the finer mechanics of the game =P hahah saw this on elohell.net
Cerberus.Maeldiar said: » Kiting is a skill I have yet to master, but I just bought vayne and feel its more important than ever if you have to carry you team. I've seen vayne's 1v5 teams when there isn't CC on you even against bruisers. I'm finding it hard to reset my Q cooldown when im being chased by say garen to keep tumbling back since you need to auto attack to spend the buff before it can reset. So what's the best way to kite? Constantly moving the mouse to the left to move and back right to attack sometimes results in a miss click and you end up running towards them. Should I shift+click to attack move? Does attack move work in such a way that if im running away left, I could attack move to the left of me and as soon as they're in range from the right I would attack them? Then I could move click again and tumble in the next 2 seconds. Just trying to understand the finer mechanics of the game =P I'm still trying to figure out how to properly attack move I normally use the whole click like mad tactic and like 60% of the time it will work and 40% of the time i'll end up in the enemy team i know attack moving is really good to use to chase, but i still havent figured out how to use it when kiting So instead of losing or gaining elo each match for losing a game, you accumulate points that will eventually trigger a set of placement matches to attempt to move up a tier in your division.
Man that puts some pressure on those trial placement matches lol. I wonder how you fall in rank? Or will it be like call of duty where you eventually just cap out. Or how will duo que work if they are in separate leagues. And more about next patch.
Caitsith.Shiroi said: » So basicaly, it's now a copy/paste of SC2 ladder (Not that I care) Cerberus.Maeldiar said: » So instead of losing or gaining elo each match for losing a game, you accumulate points that will eventually trigger a set of placement matches to attempt to move up a tier in your division. Man that puts some pressure on those trial placement matches lol. I wonder how you fall in rank? Or will it be like call of duty where you eventually just cap out. Or how will duo que work if they are in separate leagues. If you reach gold and get to the highest rank, you can then fall to the lowest rank of gold but you will never be silver again, you'll be gold minimum. Duo queue doesn't matter, you'll be matched against everyone. I'll most likely go full ranked from now on since this system will allow me to climb back up slowly later on. They gave more information on the forums, explaining that we'll get 15pts~ per win (not final number, though) and that the number will change based on our actual elo (which will now be hidden, but will not disappear). You can very well be a 2400 elo Silver ranked player. A few 2000~ players expressed their intent to do so, too. Cerberus.Senkyuutai said: » You can very well be a 2400 elo Silver ranked player. A few 2000~ players expressed their intent to do so, too. What do you mean by this? Remain silver intentionally? Cerberus.Maeldiar said: » Cerberus.Senkyuutai said: » You can very well be a 2400 elo Silver ranked player. A few 2000~ players expressed their intent to do so, too. What do you mean by this? Remain silver intentionally? You can lock your own ranking this way, the same way that you can pay a guy to reach Diamond with your account then you can fail how much you want, you'll never fall below Diamond. You're an idiot either way. Unless your skilled at hiding it sacking yourself at rankup will get yourself reported. Paying someone to level you to diamond will just mean you're outclassed everytime you play ranked.
Then why play ranked.
Also, poor kha zix lol. Mixed feelings about jungle, I think spiritstone will be necessary on all junglers just to compete with the HP levels and keep up clear speed. Don't like crystallize flask nerf, 53% more expensive and only 20% more hp/mp. Maybe it was too strong tho Also I thought philo said gp5/10 already? odd Quote: Relative to potions, and assuming you eventually sell it, Crystalline Flask pays for itself once a champion uses its 4th charge. When not taking into account mana restoration, it will pay off after the usage of its 6th charge. Unless you can return to base twice and not have your tower take any damage, it is usually better to buy the health/mana potions. This means that supports, which have to stay in lane for a very long time (usually not going back until lvl 6+), should probably not buy this item. Each charge is worth 37.3 gold compared to potions. this is either going to be the most brilliant thing Riot has come up with,
or the most HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE thing Riot has come up with. crossing my fingers for awesomeness :| It said 5 for Philo stone but it was actually 4 (they did a mistake in the formula, not the actual description).
Slap on the wrist for Kha, the worst is yet to come. People have different reasons to play ranked, their system just helps people like this achieve what they want. Cerberus.Eugene said: » You're an idiot either way. Unless your skilled at hiding it sacking yourself at rankup will get yourself reported. Paying someone to level you to diamond will just mean you're outclassed everytime you play ranked. Some people have absolutely no problem holding their ranking between 800/1200 when they are actually above 1800 on their main account, and it's their true elo. There is a fine line when holding your ranking, you just have to find it. As for the other case, people don't care. They get carried, they are mostly delusional "I'm at 1600, I'm obviously better than you at 1200, hahaha" and so on. Also, there are many people who pay to get carried/PL'd to a high ranking and then stop playing ranked completely. It's all about either having lots of fun stomping people effortlessly or showing off your number, even if you don't deserve it. Hell I'm Bronze myself, yet I haven't been in the Bronze league for quite some time now. Cerberus.Eugene said: » Quote: Relative to potions, and assuming you eventually sell it, Crystalline Flask pays for itself once a champion uses its 4th charge. When not taking into account mana restoration, it will pay off after the usage of its 6th charge. Unless you can return to base twice and not have your tower take any damage, it is usually better to buy the health/mana potions. This means that supports, which have to stay in lane for a very long time (usually not going back until lvl 6+), should probably not buy this item. Each charge is worth 37.3 gold compared to potions. Guess I didn't think about the pay for itself aspect, how many uses now with the new price to be cost effective? It's nice for top laners who usually do a trade, push the lane when they win and back after. Seen in on other lanes too. Supports dont need it since they can heal up with philo usually that riven hp regen nerf really pisses me off :<
Cerberus.Maeldiar said: » Cerberus.Eugene said: » Quote: Relative to potions, and assuming you eventually sell it, Crystalline Flask pays for itself once a champion uses its 4th charge. When not taking into account mana restoration, it will pay off after the usage of its 6th charge. Unless you can return to base twice and not have your tower take any damage, it is usually better to buy the health/mana potions. This means that supports, which have to stay in lane for a very long time (usually not going back until lvl 6+), should probably not buy this item. Each charge is worth 37.3 gold compared to potions. Guess I didn't think about the pay for itself aspect, how many uses now with the new price to be cost effective? It's nice for top laners who usually do a trade, push the lane when they win and back after. Seen in on other lanes too. Supports dont need it since they can heal up with philo usually Literally lane until level 8/11 without any issue. Fairy.Ghaleon said: » that riven hp regen nerf really pisses me off :< Damn, figures a new ranking system now D: I was happy just sticking around ~1200 ELO x.x
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