Oh great. Let's just reward the stupid 'Max one skill first' concept of LoL.
How is this stupid?
You have four skills. Why is only one of them getting all the points?
An exmaple would be Xerath. You just pay lip service to W and E while you max Q, because if you don't max Q (Instead of playing his theme and taking W to play his root+range mechanic more often) your damage output suffers.
Just poor design that leads to silly moron-player-in-a-hurry things like not taking an early second point in Kayle's W for twice the heal and better exchanging instead of a pitiful 20 extra damage on Q, and now they're rewarding that 'dump everything into one skill' mentality.
LoL could be much more interesting if you weren't forced into an exact skill progression on most champs, like Xerath. This new champ is just doing that even harder.
If the enemy actually had to ask themselves "Is that Morg taking Binding or Puddle first?" the whole game would be better off, but instead the question isn't work asking, you just stay out of her puddle because no Morg is gonna rack up their Binding damage instead.