Wooooodum said:
I was thinking that. A spell that removes weakness would be pretty game breaking, so there would have to be extreme limitations to basically stop a group of White Mages clearing an alliance's weakness in one minute.
- Sacrifice (Lv65)
Transfers one enfeebling effect from target to yourself.
Casting Sacrifice while Afflatus Solace is activated grants a bonus to the number and variety of enfeebling effects transferred.
It's unlikely, but what if Sacrifice also transferred weakness?