Trial Of Magian |
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Trial of Magian
maxz im doing scythe too but i didnt see 110 dmg o.o maybe i didnt check the right path how does what your saying work?
Ramuh.Krizz said: Ragnarok.Skiutah said: I can't remember the combination, but I know the end trial was 437 and it was a 99 DMG Oathkeeper. Edit: Link to post on BG that has the polearms. Pretty simple actually. >.< Caitsith.Shiroi said: Quote: a magi upgraded 1 is 110 dmg and with hidden effect it can be 220 dmg It's apocalypse, it can now go up to 110 dmg and it has low chances of dealing x2 dmg ... Quote: Anyone try doing the 'kill x mobs under weather effect' with a SCH helping you out? That'd probably make ***easier if the kills counted under the effect of -storm spells.
Nikashi said: Anyone try doing the 'kill x mobs under weather effect' with a SCH helping you out? That'd probably make ***easier if the kills counted under the effect of -storm spells. Ramuh.Krizz said: Nikashi said: Anyone try doing the 'kill x mobs under weather effect' with a SCH helping you out? That'd probably make ***easier if the kills counted under the effect of -storm spells. Was heading to BG next. Nikashi said: Ramuh.Krizz said: Nikashi said: Anyone try doing the 'kill x mobs under weather effect' with a SCH helping you out? That'd probably make ***easier if the kills counted under the effect of -storm spells. Was heading to BG next. Quote: SCH Weather Effects do not work for the "Kill under this weather" quests. Just tested it, Sadly SE is insane enough to make us find a EP or higher mob in a specific family/zone during specific weather... start on trial 512 and stayu on the 1 path it should be upgrade att3 att7 att10 new wepon att3 att7 att10 then a split decision will happen choose top trial and u get dmg3 dmg7 dmg10 i think and the 110 dmg i mentionted was for apoco upgrade we can get 105 on magi scytthe
also if u are campin these nms you can alliamnce up to 18ppl kill and everyone gets the kill so teamwork is very great here and not being a greedy jack
Wonder which dmg they use as far as fstr caps and such
Carbuncle.Maxz said: start on trial 512 and stayu on the 1 path it should be upgrade att3 att7 att10 new wepon att3 att7 att10 then a split decision will happen choose top trial and u get dmg3 dmg7 dmg10 i think and the 110 dmg i mentionted was for apoco upgrade we can get 105 on magi scytthe yea my bad on the wall of txt but just stick the the one path and u can achive the 105 dmg :)
Carbuncle.Maxz said: yea my bad on the wall of txt but just stick the the one path and u can achive the 105 dmg :) Ramuh.Krizz said: There's also this one: Quote: yea im campin the nm right now lol so i just punched in what the upgrade order was but 1 more bat and my 1st upgrade is done yaay :D
Man these Ws's are killing me for polearm. I miss like shaq at the free throw line.
so 512--->19 equals 105dmg on a scythe. I just found this.
if you go 526-->531 you get a dmg 97 attack +15 str +4 delay minus 15 scythe. thats interesting Its delay + not minus I think.
Siren.Talonn
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So far only tier 3 weapons have been released based on .dat mine records. There is currently no way to reach the final stages of the weapons we are currently working on.
IE (sword cannot reach Soulsaber yet) It is delay minus 15 on the scythe
Hmm... club decision time.
Quote: Path: 710 > 718 > 720 Reward: Goedendag: DMG29, 300 Delay +20DMG, +40 Delay Occ. atk. twice or Quote: Path: 724 > 725 > 726 > 728 Reward: Ingrimm: DMG20, 216 Delay +17DMG, -6 Delay +4 STR, +12 Attack or Quote: Path: 724 > 725 > 726 > 730 Reward: Ingrimm: DMG20, 216 Delay +18DMG Add. Eff.: Weakens atk. +10 QUESTION:
anyone try if the scholar weather have effect? I don't have a good mate for wait to kill 100 mobs but i'm courius about this. Fairy.Darkei said: QUESTION: anyone try if the scholar weather have effect? I don't have a good mate for wait to kill 100 mobs but i'm courius about this. For those that aren't aware, the wiki page has been updated to include a lot more information over the last 18 or so hours. This includes subsections for most of the weapons/paths/etc.
http://wiki.ffxiclopedia.org/wiki/Trial_of_the_Magians Is it just me or the augments on alot of the last tier of weapons generally not as good for DDing as the tier II ones with there double attack or really high dmg?
There's one thing I don't get here, and I'll open the floor for interpretation.
Each type of weapon has two different double attack choices. Using sword as an example you have: (total stats) DMG: 40 Delay: 266 - occasionally attacks twice or DMG: 23 Delay: 264 - occasionally attacks twice No I dunno about you guys, but I'm pretty damn sure which one I'd take, and it's the same for every weapon type, so it makes me wonder, what if these aren't the final forms at all? Perhaps when the next Magian update is released these weapons will be able to be upgraded further. This means that whatever path follows off the lower DMG of the two weapons could turn out to be a much better option. What do you all think? Why would you have the choice between the two when they're so far different in damage and have no other stats? Here's what I've learned. SCH weather effects DON'T count. You can get pts while Level Sync'd. To obtain points you just have to be on the mobs hate list. Even if you don't kill it does not matter. I got a trio of drg, and we all pulled a Marsh Murre (Caedaeva Mire is a good place for Bird kills, DARK/WATER/LIGHTNING weather there), and each solo'd a bird. I simply dia'd the other 2 drg's birds and they in turn dia mine and when the birds dropped, you get 3 kill points, I imagine using diaga would be feasible if no other mobs are in range. Weather in mire doesn't last long, so this is best done with a group.
Odin.Blazza said: There's one thing I don't get here, and I'll open the floor for interpretation. Each type of weapon has two different double attack choices. Using sword as an example you have: (total stats) DMG: 40 Delay: 266 - occasionally attacks twice or DMG: 23 Delay: 264 - occasionally attacks twice No I dunno about you guys, but I'm pretty damn sure which one I'd take, and it's the same for every weapon type, so it makes me wonder, what if these aren't the final forms at all? Perhaps when the next Magian update is released these weapons will be able to be upgraded further. This means that whatever path follows off the lower DMG of the two weapons could turn out to be a much better option. What do you all think? Why would you have the choice between the two when they're so far different in damage and have no other stats? I agree with you that there's a chance for that. However, I also think that SE wanted to give options for those that prefer solo play or don't have huge groups for the new NMs. Well the higher damage option you need to beat a teir 3 VNM which takes a full ally to kill @ lv 75.To get the low damage final version you have to kill a certain amount of regular mobs ep's i think, so its way easier. and yeah they probably will let you further upgrade them.
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