1. Easily capped via standard gear; Generally no higher than 1200-1250 needed. Nowadays most end game sets have 1350-1400 with some jobs closer to 1500.
2. Accuracy requirements that are so high your best bet is to have your bard sing a madrigal (or two) to hit it
The accuracy on cornelia's and ephramaud's isn't the point of this discussion. It's just an afterthought.
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When buffed by a party, a well geared RDM becomes a monster of a DD. If RDM had more PDL, you would regularly see RDMs out damage dedicated DDs. It's like one or two FFXI intern incidents away from just being God. Trust and believe that more PDL gear on it would pay dividends.
I have seen red mage's do astonishingly high dps in limbus. This man speaks true.
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Honestly, lowering mob level to 119 saves maybe 3 minutes. I did this time comparison of 119 vs 130. I dont know how much time you'd save dropping from 135 to 128, but I'd be willing to bet its a double digit number when counted in seconds. Half the time spent climbing is running from portal to portal and fighting with access to port up.
This is a side discussion but it's also true. I've done parties that lowered their Ilvl by a small amount. It's never worth it. Either go I135 or I119. The in between's are a waste.
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You boost attack and lower enemy defense whenever possible.
Depends on the event. If we're talking Oddy T3 nms then sure. If we're talking trash mob farming in limbus or seg farms then no. Those mobs are dying so fast that you're not stacking debuffs all the time. Some groups will have a geo, while others won't. Sometimes the mobs get dia'd, but usually they're dead long before anyone has a chance. Almost nobody EVER casts dia on the first few floors of seg farm mobs and rarely the latter, and I'd wager the same is true for most of limbus too. The most likely mobs to be dia'd are the ones the rdm is fighting directly, not the ones the other dd's are soloing.



