New Cursed Gear Discussion

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New Cursed Gear Discussion
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By Ranoutofspace 2026-01-29 22:18:46
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Cloudius777 said: »
is there literally ANY real use for having the BLM/SCH/SMN set? Maybe one piece of it is BiS for SMN but without any Magic Burst on any of it, does it have any use on BLM or SCH?

It's a marginal upgrade for free nukes, but that's it. No one free nukes things so this set currently has 0 value in the game.
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By Cerberus.Kylos 2026-01-29 23:34:04
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I noticed the Indomitable legs has Avatar's Favor +1, which allows it to reach another tier. The set looks as if it was only made with Summoner in mind.
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By Shichishito 2026-01-29 23:46:01
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Asura.Vitellius said: »
If you find a good deal on a normal quality, id say go for it if you can spare the gil.
I don't know, imho they shouldn't have taken the cursed gear path with ex result. If you could have resold lower quality tiers after transfer it would have ensured NQ and HQ1 pricing to stay pretty low.
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By Carbuncle.Maletaru 2026-01-29 23:46:39
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Cerberus.Kylos said: »
I looked at Clemency/Grace/Mercy set again and realised I made a mistake when saying it has Quad attack, as it only applies to the pet

The QA is not for the pet, it's for the master.

Cerberus.Kylos said: »
Something else I noticed was the Indomitable legs has Avatar's Favor +1, which allows it to reach another tier. The set looks as if it was only made with Summoner in mind.

This has been talked about to death in the SMN threads, the consensus being that avatar's favor tier doesn't reduce BP timer, so it's not particularly impressive, though maybe not useless. The other pieces are somewhere between marginal increase to totally useless for SMN. Hands seem the most promising, IIRC. If they made it to focus on SMN, they *** up.
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By Cerberus.Kylos 2026-01-29 23:49:12
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Carbuncle.Maletaru said: »
Cerberus.Kylos said: »
I looked at Clemency/Grace/Mercy set again and realised I made a mistake when saying it has Quad attack, as it only applies to the pet

The QA is not for the pet, it's for the master.

Cerberus.Kylos said: »
Something else I noticed was the Indomitable legs has Avatar's Favor +1, which allows it to reach another tier. The set looks as if it was only made with Summoner in mind.

This has been talked about to death in the SMN threads, the consensus being that avatar's favor tier doesn't reduce BP timer, so it's not particularly impressive, though maybe not useless. The other pieces are somewhere between marginal increase to totally useless for SMN. Hands seem the most promising, IIRC. If they made it to focus on SMN, they *** up.

Yeah, I looked at it again and noticed my mistake, lol.

And wow, that really sucks for Summoner. It has needed new gear for a long time.
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By Shichishito 2026-01-29 23:58:24
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Cerberus.Kylos said: »
And wow, that really sucks for Summoner. It has needed new gear for a long time.
It's ok, they blew another load of sugar coated gold dust up RDMs *** to make up for it.
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By Asura.Sechs 2026-01-30 02:18:49
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Cerberus.Kylos said: »
It has needed new gear for a long time.
"needed"?
I dunno man.
I mean, SMN needs job adjustments for sure. Wouldn't say new gear is the highest priority the job needs, but that's just me xD
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By Nariont 2026-01-30 02:29:03
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the lack of gear isnt helping it, they've been pretty keen on limiting its avatar dmg and pushing it for support/utility but also not really making the support side all that much better. Bit of an odd spot but thats pet jobs atm

Shichishito said: »
It's ok, they blew another load of sugar coated gold dust up RDMs *** to make up for it.

I'm torn cause they finally put WHM on a DD set, shame GEO couldnt get itself in there, since its also moving more towards the club side of things if only cause GEO lacks much native versatility, or that the nuke set isnt much of a nuke set and is just kind of average overall
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By Asura.Sechs 2026-01-30 03:08:55
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Nariont said: »
Bit of an odd spot but thats pet jobs atm
Bingo

Quote:
shame GEO couldnt get itself in there
Yeah, I mean, would it have been such a blasphemy to put GEO on BOTH sets?
One thing they haven't been doing the last few years and that imho they SHOULD have done, is putting some jobs on multiple sets.
I've said the same about Bunzi and Agwu, RDM and SCH should've been on both sets, not just one.
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By Shichishito 2026-01-30 04:13:16
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Asura.Sechs said: »
One thing they haven't been doing the last few years and that imho they SHOULD have done, is putting some jobs on multiple sets.
I've said the same about Bunzi and Agwu, RDM and SCH should've been on both sets, not just one.
They could also simply make another set that fit a jobs needs better than the existing ones which would be easier on inventory.

I'm not deep into the lore but afaik ark angels are sky territory, not sea. I don't see the need to restrict yourself to the ark angels and therefor limit the amount of sets.

SE is completely contempt with ultima/omega/whatever 100% clipping thru walls now. Either way, they clearly don't care anymore so I don't buy the whole lore accuracy because of immersion anyway.
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By Asura.Sechs 2026-01-30 04:38:49
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I think the jobs grouping for these sets was exactly that though: Ark angels jobs.
Of course there's way more jobs than the AA jobs so they had to be creative but the base, the core from which they started is exactly that, the jobs of the AAs.

5 Sets, 5 AAs, each AA has (at least?) 2 jobs. That's the base. Then the new jobs were put in there the best that they could.


To be fair overall I think it works and it's a peculiar, original, different from most sets groupings. Personally I like it and I'm happy with it.
But at the same time it's a shame jobs like GEO cannot benefit from the Sworn set which would've frankly been a very welcome addition to the extremely limited options GEOs get for DDing.

Using the same example for the Odyssey sets. Agwu was the "magic damage/burst" set and Bunzi was the "healers" set.
SCH and RDM fit both those roles so it was quite a shame they weren't on both sets. It's not the end of the world of course but personally it left a very sour taste in my mouth.
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By SimonSes 2026-01-30 04:56:17
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Asura.Sechs said: »
Using the same example for the Odyssey sets. Agwu was the "magic damage/burst" set and Bunzi was the "healers" set.
SCH and RDM fit both those roles so it was quite a shame they weren't on both sets. It's not the end of the world of course but personally it left a very sour taste in my mouth.

If you would put jobs on sets based on role they can fulfil RDM would be on everything, while many jobs would be on one. It wouldn't be fair either.
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By Asura.Sechs 2026-01-30 05:14:59
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Because FFXI is notoriously very fair! ;p
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By Carbuncle.Nynja 2026-01-30 09:55:56
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Carbuncle.Maletaru said: »
Carbuncle.Nynja said: »
Cerberus.Kylos said: »
Or is it best to save materials for the HQ+2s?
This is not a thing
you can turn in the NQ piece and the +1/2 piece and have your rank transfer over

I mean, you are actually spending an extra jewel uncursing the NQ/+1 piece, so you are saving those materials. Maybe you also spend another gem transferring the augments as well? IDK, I'm not a poor.
And the alternative is spending 1-20 jewels on a NQ/+1 piece then upgrading to a +1/+2 piece and wasting those previous 1-20 jewels because there was no ability to make an upgrade.

No one serious is complaining about this implementation.
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By Asura.Melliny 2026-01-30 10:05:49
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Quote:
I'm not deep into the lore but afaik ark angels are sky territory, not sea. I don't see the need to restrict yourself to the ark angels and therefor limit the amount of sets.

The Ark angel lore with the jobs to races is 100% accurate in these sets

Duty Armor Set -- Beastmaster, Thief, Dancer, Monk, Pup - Jewel of Destiny - Mithra
Revelation Armor set -- Warrior, Bard, Ninja - Jewel of Revelation - Hume
Sworn Armor Set - Whm, Rdm, Pld, Drk, Blu, Run - Jewel of Camaraderie - Elvaan
Indominable armor set -- Blm, Smn, Sch, geo - Jewel of Persistence - Tarutaru
Clemency Armor set - Rng, Sam, Drg, Cor - Jewel of Affection - Galka

These are absolutely the Ark Angel job pairings. AA were from rise of the zilart so CoP jobs and beyond didn't exist at the time, but s-e went and fit everything in neatly where it would belong. They definitely did design this content to be lore accurate with the AA jobs
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By Willinsen 2026-01-30 14:07:47
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Well 90%! DRK is not in the Taru set.
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By Carbuncle.Nynja 2026-01-30 14:21:46
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Lets be glad they didnt decide to revisit stupid choices like RUN on Agwu set

inb4: "its for swipe and lunge"
no
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By Lili 2026-01-30 15:15:11
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Asura.Melliny said: »
These are absolutely the Ark Angel job pairings.

https://www.ffxiah.com/forum/topic/58447/limbus-2025/59#3772720
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 Cerberus.Kylos
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By Cerberus.Kylos 2026-01-30 18:00:07
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I'm so glad DRK is on Sworn and not Indomitable, even if it doesn't quite fit the Ark Angel lore. Great call.
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By Shichishito 2026-01-31 00:45:46
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I didn't doubt that the job pairings are accurate but I'm only aware of fighting the ark angels in sky, not in sea. That's why I don't see the need to use the Ark Angel set for this new gear in particular if it forces you to shoehorn some jobs in there because they didn't even exist back then.

These sets are a lot of work, imho they should fit the job you make them for like a glove.
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By Nariont 2026-01-31 00:53:46
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The only gear that ever (usually) applies to is JSE gear, it's very rare that a multi-job set benefits all the jobs equally. There's not really a sea set of armor that would cover all the potential job combos since it's basically down to homam/nashira and we already have... 3? Variations of those sets, AA meanwhile are largely unused and they're relevant in CoP as well

Only set that seems like a flub is the nuke set, rest seem more than fine for what they are and every job gets some good use out of them
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By SimonSes 2026-01-31 04:08:43
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DRK really dodged the bullet. I can totally see SE putting it on nuke set, same as Run was on Agwu. Instead DRK was put on one of the two best sets. {/hurray}
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By Bahamut.Anillo 2026-02-04 21:11:47
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Does anyone have any of the new gear at R25+ yet?

I have the sworn feet at R22 and currently they have TA +4% (goes up 1 every odd level) and phalanx +2 (goes up 1 every even level). At this rate, it's looking like it will be TA +8% and phalanx +6 at R30, which is what we thought the augs for the body were.

Is it possible the 3 levels of augs we thought were by slot (head/body/etc.) are actually by quality (NQ/HQ/HQ2)? For example all the HQ2 sworn pieces are TA +8%/phalanx +6 at R30?
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By Asura.Bronzequadav 2026-02-04 21:18:08
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More likely its not going to continue to progress at the same rate as you go up, the ta and phalanx that is.
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By Bahamut.Anillo 2026-02-04 21:33:11
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Asura.Bronzequadav said: »
More likely its not going to continue to progress at the same rate as you go up, the ta and phalanx that is.

I feel like this would be an odd choice to have augs stop increasing short of R30...why go to R30 at that point for just a few acc/macc?
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By Foxfire 2026-02-04 21:39:52
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If Nyame could do it..
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By Asura.Bronzequadav 2026-02-04 21:49:18
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Bahamut.Anillo said: »
I feel like this would be an odd choice to have augs stop increasing short of R30

WSDMG aug on nyame jumps 2% every 5 ranks until rank25, then only goes up 1% for the last 5 ranks.

It's very possible rank25 is 6% TA on your feet and you don't hit 7% til r30.
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By Bahamut.Anillo 2026-02-04 22:21:50
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Asura.Bronzequadav said: »
Bahamut.Anillo said: »
I feel like this would be an odd choice to have augs stop increasing short of R30

WSDMG aug on nyame jumps 2% every 5 ranks until rank25, then only goes up 1% for the last 5 ranks.

It's very possible rank25 is 6% TA on your feet and you don't hit 7% til r30.

First few nyame levels are weird, but after that, WSDMG increases every 3 levels, which causes a disconnect if you look at it in 5 level chunks.
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By Asura.Bronzequadav 2026-02-04 22:35:23
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Early nyame increases every two levels and then slows down to every 3 levels. Point being the rate isn't fixed on augmented gear, most of what we see is they slow down the closer you get to max rank.


If it's like nyame it will be 5% at 24, 6% at 27 and 7% at 30. Assuming it was every 2 ranks before then? having it increase to every 3 ranks near the end is in line with what we see on other gear.

Nyame does finish giving its max wsdmg aug before the final rank
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By Garfield 2026-02-05 03:25:21
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I posted in the smn forums about the mage hands. I'm only rank18 atm but the augments have been +2 mab and +1bpd every rank so far since 15, so they are up to +8mab and +4bpd. They are projected to be 30mab and 11bpd and the body stops at 12bpd, so the pacing will definitely slow down for the bpd and I think it'll still hit the final upgrade at 30 instead of finishing early, but I won't get above rank20 until next week.
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