Hey,
Does anyone know which packet (if any) is triggered by slecting the "Buy" or "Sell" in the pop up menus when speaking to an NPC vendor ?
I'm trying to force a lua to buy meds from the curio moogle, but the default behaviour of the game is to start on the last menu item that was previously selected at any vendor.
Example, if you go sell Sortie earrings at a vendor in West Adoulin and then go to the Curio Moogle in Port Windy to buy meds, your menu selector will start on "Sell" and not "Buy".
Any smart mind have a way to always target "Buy" ?