Made all the above, the TP Bonus beat out the SB /DRG War's pretty handedly. It's about who can reach 1K and kill the monster first, forcing the rest to have to re-target since auto-target is terrible. Funny enough R15 Chango was still blowing everything up, but I think that has to do with the 30 Store TP advantage it gets.
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Nothing has freaking changed guys.... Assuming full brd, cor, and defense down buffs, without DNC samba you are NOT beating GA/2 handed setups, and some dual wield setups all other things being equal (AKA you u eliminate differences in playstyle/skill). For example Savael hits things with sword, then Savael hits things with GA, does his math, comes to his results (playstyle/skill/person behind the toon has not changed, so those variables are eliminated.).
They just math out better. Take subjobs away and things change. Just because you hit something for 55k with WS/weapon A, and 45k with Weapon/WS B. Weapon/WS B can still be stronger if it takes less time for you to get to 1000% or whatever, and to hit WS button. WS frequency has been a thing since 2002.
That being said, /drg is damn nice for fencer setups, and other 2hander setups for the
giftstraits/hate reset mechanics that /drg gives u access to. But if you're looking for max DPS on paper, and specifically Naegling fencer, is not the top choice if your subjob access exists, and you do not have a 10% haste Samba DNC in your party.