If they're like me, and the one using said item is the one being PL'd. aka, not moving, it works fine.
What I did, cause I'm low tech as *** for that free plasm was write a 100,000 line script that just uses item every 10 seconds for 10 hours. Done and Done.
Player one gets items to drop, player two
tries to use an item every 10 seconds. Flawless, effortless, effective.
(and honestly, even if the player IS moving, it's still effective enough, it'll simply slow your battles down, but who cares, its botting)
Code
input /item "Zaffre Yggrete Shard II" <me>
wait 30
input /item "Zaffre Yggrete Shard II" <me>
wait 30
input /item "Zaffre Yggrete Shard II" <me>
wait 30
input /item "Zaffre Yggrete Shard II" <me>
wait 30
input /item "Zaffre Yggrete Shard II" <me>
wait 30
input /item "Zaffre Yggrete Shard II" <me>
wait 30
input /item "Zaffre Yggrete Shard II" <me>
wait 30
input /item "Zaffre Yggrete Shard II" <me>
wait 30
input /item "Zaffre Yggrete Shard II" <me>
wait 30
input /item "Zaffre Yggrete Shard II" <me>
wait 30
input /item "Zaffre Yggrete Shard II" <me>
wait 30
input /item "Zaffre Yggrete Shard II" <me>
wait 30
input /item "Zaffre Yggrete Shard II" <me>
wait 30
input /item "Zaffre Yggrete Shard II" <me>
wait 30
input /item "Zaffre Yggrete Shard II" <me>
wait 30
input /item "Zaffre Yggrete Shard II" <me>
wait 30
input /item "Zaffre Yggrete Shard II" <me>
wait 30
input /item "Zaffre Yggrete Shard II" <me>
wait 30
input /item "Zaffre Yggrete Shard II" <me>
wait 30
input /item "Zaffre Yggrete Shard II" <me>
wait 30
input /item "Zaffre Yggrete Shard II" <me>
wait 30
input /item "Zaffre Yggrete Shard II" <me>
wait 30
input /item "Zaffre Yggrete Shard II" <me>
wait 30
input /item "Zaffre Yggrete Shard II" <me>
wait 30
input /item "Zaffre Yggrete Shard II" <me>