Leviathan.Draugo said: »
What would be good data to know is, how much Gil is on the books right now. Factor in how much an alliance of bots could generate over a week maybe, prenerf.
There should be some ratios you could work out with those numbers compared to current prices. Could maybe get a gauge of how much Gil sinks were pulling out also.
Then try to estimate how much an alliance of bots can generate now. May give you an idea of what the new cost of things may settle out to.
I would out of curiosity like to know how much total Gil is out there. Might also be able to figure out the rate of deflation.
There should be some ratios you could work out with those numbers compared to current prices. Could maybe get a gauge of how much Gil sinks were pulling out also.
Then try to estimate how much an alliance of bots can generate now. May give you an idea of what the new cost of things may settle out to.
I would out of curiosity like to know how much total Gil is out there. Might also be able to figure out the rate of deflation.
I put together a little of this math yesterday when trying to work out the new profit margin for RMT.
Assumption 1: 17 accounts with 16 characters on each, 1 account with the “PL” who is doing all the work for generating sparks / accolades. This could be less if the theory of deleting characters and restarting them happened.
Assumption 2: All accounts previously paid for, so are on a normal monthly fee rather than the initial free month that comes with new accounts. This price could be reduced further if they are in their initial month and the codes were purchased during the discount campaign.
Investment cost
18 x 12.95 = $233.10
17 x 15 = $255
Total monthly investment = $488.10
Assumption 3: All 16 characters on the gil maker accounts cap out sparks/accos weekly, which given how quiet the zones were for gain-exp last night wouldn’t take long even if you were doing this manually. This would mean 2m per mule per week.
2 x 17 x 16 + 2 (for the PL) = 546m gil per week
A 4 week month = 546m x 4 = 2.184bn gil per alliance per month
If this is the only factors then the “cost” to the RMT per million gil would be 488.1/2184 = 22.35 cents / million
If they removed the need for 15 mules and can run it off the single character slot the cost per month reduces to $233.10, meaning the cost per million is 233.1/2184 = 10.67 cents / million
This final calculation is based off them being able to cap the sparks / accolades 16 times per account. If they are able to do any more than that per week by rerolling then the investment per million is driven down even further.
TL:DR – RMT are still going to make a killing off these changes, which is what we knew already..