Multi-Hit can proc on the first two hits of any Physical WS
Hybrid also. And the 2nd hit only works if the WS Normally hits more than once to begin with.
Example:
Raging Rush is 3-Hit and can MA Twice
Steel Cyclone is 1-Hit and can only MA Once
Some WSs have what’s called a “Rolling fTP Mod” where the fTP at activation carries to every hit; making Fotia Gorget and Belt powerful (Chant Du Cygne). The description of these two items is incorrect, it’s fTP +0.1 each NOT 10% WSDMG
WS Damage applies to only the FIRST HIT of all WSs presently.
The confusion here was started when REMA Augments were released. The coding used to add the extra WS Damage to the WSs borked and ended up adding “Rolling WSD” to ALL WSs and stayed that way for a month (that month was hilarious)
To my knowledge this has been patched and everything is normal again