Looking For Addon That Buys Merit KIS

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Looking for Addon that buys Merit KIS
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Posts: 173
By Artsncrafts 2019-08-07 16:16:15
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Hey I saw this posted on ffxiah awhile back but i cant seem to find it.

It was an addon that allowed people to buy merit KIs with a command. Anyone know the name?
 Asura.Saphyne
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Serveur: Asura
Game: FFXI
user: saphy
Posts: 17
By Asura.Saphyne 2019-08-07 17:27:35
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https://github.com/Ivaar/Windower-addons/tree/master/htmb
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 Asura.Holdoor
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Serveur: Asura
Game: FFXI
user: holdoor
Posts: 12
By Asura.Holdoor 2019-08-22 16:37:48
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i got other htmb but i dont know how it set and start
ki id = 2619 zone id=201 and npc=231
Code
_addon.author   = 'Lygre + Colway'
_addon.version  = '2.0.1'
_addon.commands = {'HTMB'}

require('tables')
require('strings')
require('luau')
require('pack')
require('lists')
require('logger')
require('sets')
files = require('files')
packets = require('packets')
require('chat')
res = require('resources')

require 'Packet_Injection'
require 'Commad_Generation'
require 'Iterator_functions'

-- packets to track
-- pv t i 0x032|0x034|0x055|0x065 o 0x016|0x05b|0x05c
-- pv l f both 0x032 0x034 0x055 0x065 0x016 0x05b 0x05c

function load_zones()

	local f = io.open(windower.addon_path..'data/zone_info.lua','r')
	local t = f:read("*all")
	t = assert(loadstring(t))()
	f:close()
	
	return t
end

function load_KIs()

	local f = io.open(windower.addon_path..'data/ki_info.lua','r')
	local t = f:read("*all")
	t = assert(loadstring(t))()
	f:close()
	
	return t
end

function load_NPCs()

	local f = io.open(windower.addon_path..'data/npc_info.lua','r')
	local t = f:read("*all")
	t = assert(loadstring(t))()
	f:close()
	
	return t
end

function load_HPs()

	local f = io.open(windower.addon_path..'data/HP_info.lua','r')
	local t = f:read("*all")
	t = assert(loadstring(t))()
	f:close()
	
	return t
end

zones = load_zones()
key_items = load_KIs()
npcs = load_NPCs()
HPs = load_HPs()
player = windower.ffxi.get_player()
number_of_merits = 0
current_zone = windower.ffxi.get_info().zone
current_HP_number = 0
pkt = {}
first_poke = false
number_of_attempt = 1
activate_by_addon = false
activate_by_addon_npc = false
activate_by_addon_HP = false
usable_commands = {}
ki_commands = {}
current_ki_id = 0
forced_update = false

windower.register_event('addon command', function(...)

	local args = T{...}
	local cmd = args[1]
	local lcmd = cmd:lower()
	
	if table.length(usable_commands) > 0 then
		for k,v in pairs(usable_commands) do
			if v['command_name']:contains(lcmd) and v['command_name']:contains(args[2]) then
				player = windower.ffxi.get_player()
				current_zone = windower.ffxi.get_info().zone
				pkt = validate()
				log('Checking data for BCNM in zone!')
				number_of_attempt = 1
				activate_by_addon = true
				current_ki_id = v['KI ID']
				poke_warp(current_zone,v['KI ID'])
				
			end
		end
	end
	if table.length(ki_commands) > 0 then 
		local found = false
		for k,v in pairs(ki_commands) do
			if (v['command_name']:contains(args[1]) and v['command_name']:contains(args[2])) or (v['command_name_nickname']:contains(args[1]) and v['command_name_nickname']:contains(args[2])) then
				player = windower.ffxi.get_player()
				current_zone = windower.ffxi.get_info().zone
				pkt = validate()
				log('Checking data for KI NPC in zone!')
				activate_by_addon_npc = true
				current_ki_id = v['KI ID']
				poke_npc(current_zone,v['KI ID'])
				found = true
			end	
		end
		if found == false then
			error('You have entred an incorrect command!')
		end		
	end
	if lcmd == 'force' then
		warning('Force checking ki count AND battlefields in zone')
		current_zone = windower.ffxi.get_info().zone
		forced_update = true
		check_zone_for_battlefield(current_zone)
		local packet = packets.new('outgoing', 0x061, {})
		packets.inject(packet)
		coroutine.sleep(1.5)
		find_missing_kis(current_zone)
	end
	if lcmd == 'crystal' then
		player = windower.ffxi.get_player()
		current_zone = windower.ffxi.get_info().zone
		pkt = validate()
		activate_by_addon_HP = true
		poke_warp_HP(current_zone)
		if args[2] == 'all' then
			coroutine.sleep(1)
			windower.send_command('send @others htmb crystal')
		end
	end
end)

function validate()
	local me
	local result = {}
	for i,v in pairs(windower.ffxi.get_mob_array()) do
		if v['name'] == player.name then
			result['me'] = i
		end
	end
	return result 
end

-- parsing of relevant incoming packets to perform actions
windower.register_event('incoming chunk',function(id,data,modified,injected,blocked)
	
	if id == 0x034 or id == 0x032 then  -- original poke i.e. opening entry menu
		if activate_by_addon == true then
		
			log('packet 0x034 received (menu entry packet)')
			local packet = packets.new('outgoing', 0x016, {
				["Target Index"]=pkt['me'],
			})
			packets.inject(packet)
			--if first time poking the door send the assosiated junk 0x016 packets
			if first_poke then
				inject_anomylus_packets(current_zone)
				first_poke = false
			end
			
			-- send menu choice for VD 
			log('Sending first 0x05B packet (menu choice)')
			create_0x05B(current_zone,1,true)
			-- send entry request for BCNM room 1
			log('Sending 0x05C packet (Entry request for BCNM room 1)')
			create_0x05C(zones[current_zone][current_ki_id]['0x05C'][number_of_attempt])
			number_of_attempt = number_of_attempt + 1
			return true
			
		elseif activate_by_addon_npc == true then
		
			log('packet 0x034 received (menu entry packet for ki buying)')
			local packet = packets.new('outgoing', 0x016, {
				["Target Index"]=pkt['me'],
			})
			packets.inject(packet)
			-- itterate through ki id's for the option index associated
			for k, v in pairs(key_items[current_ki_id]) do
				if k ==  "Option Index" then
					if v[2] then
						log('Sending first 0x05B packet (switch page in menu)')
						create_0x05B_ki(current_zone,2,true,current_ki_id)
						log('Sending second 0x05B packet (menu choice)')
						create_0x05B_ki(current_zone,2,false,current_ki_id)
						return true
					else
						log('Sending first 0x05B packet (menu choice)')
						create_0x05B_ki(current_zone,1,false,current_ki_id)
						return true
					end		
				end
			end
		elseif activate_by_addon_HP == true and current_HP_number > 0 then
			-- create_0x05B_HP(zone_number,option_index,message,HP_number,unknown_number)
			log('Sending 1st 0x05B packet')
			create_0x05B_HP(current_zone,1,true,current_HP_number,1)
			log('Sending 2nd 0x05B packet')
			create_0x05B_HP(current_zone,2,true,current_HP_number,2)
			log('Sending 3rd 0x05B packet')
			create_0x05B_HP(current_zone,3,false,current_HP_number,3)
			
			local packet = packets.new('outgoing', 0x016, {
			["Target Index"]=pkt['me'],
			})
			packets.inject(packet)
			
			pkt = {}
			activate_by_addon_HP = false
			current_HP_number = 0
			return true
		end
		
	elseif id == 0x065 then -- confirmation packet of available BCNM room
		if activate_by_addon == true then
			log('packet 0x065 received (Entry confirmation packet)')
			 -- parse the packet for its data
			local packet = packets.parse('incoming', data)			
			-- if unknow = 1 then room 1 is free, for farvour confirmation we check co-ordinates against ones we sent
			if packet['_unknown1'] == 1 then
				log('Confirmed BCNM room '.. (number_of_attempt - 1) ..' is open, waiting for 0x055 packet')
			else
			-- failed to entre room 1 so we cycle to room 2 then room 3
				log('BCNM Room ' .. (number_of_attempt - 1) .. ' is full. Attempting next BCNM room!')
				if number_of_attempt < 4 then
					create_0x05C(zones[current_zone][current_ki_id]['0x05C'][number_of_attempt])
					number_of_attempt = number_of_attempt + 1
				else
					error('All Rooms are full, sending 0x05B to exit.')
					create_0x05B(current_zone,3,false)
					local packet = packets.new('outgoing', 0x016, {
						["Target Index"]=pkt['me'],
					})
					packets.inject(packet)
					number_of_attempt = 1
					return true
				end
			end
			return true
		end
		
	elseif id == 0x055 then -- change in player KI data confirming entry
		if activate_by_addon == true then
			notice('Confirmed entry to BCNM room ' .. (number_of_attempt - 1) .. ' !')
			create_0x05B(current_zone,2,false)
			local packet = packets.new('outgoing', 0x016, {
				["Target Index"]=pkt['me'],
			})
			packets.inject(packet)
			activate_by_addon = false
			delete_commands()
			number_of_attempt = 1
			pkt = {}
			return true
			
		elseif activate_by_addon_npc == true then
		
			local packet = packets.new('outgoing', 0x016, {
				["Target Index"]=pkt['me'],
			})
			packets.inject(packet)
			
			pkt = {}
			activate_by_addon_npc = false
			notice('KI \"' .. (key_items[current_ki_id]['KI Name']):color(215) .. '\" has been baught!' )
			delete_ki_commands()
			
			coroutine.sleep(3)
			windower.send_command('htmb force')
			return true
			
		end
	elseif id == 0x63 and data:byte(5) == 2 and forced_update == true then
		number_of_merits = data:byte(11)%128
		log('Total merit update. Total: ' .. number_of_merits)
		forced_update = false
	end
end)

-- event to track zone change and reset first time poke
windower.register_event('zone change',function(new_id,old_id)
	if first_poke and current_zone ~= new_id then
		first_poke = false
		activate_by_addon = false
		log('You have left the BCNM Entry area!')
		delete_commands()
	end
	if zones[new_id] then
		log('You have zoned into a BCNM Entry area. Waiting for player data...')
		coroutine.sleep(2)
		log('...')
		coroutine.sleep(2)
		log('...')
		coroutine.sleep(2)
		log('...')
		coroutine.sleep(2)
		log('...')
		coroutine.sleep(2)
		log('...')
		check_zone_for_battlefield(new_id)
	elseif npcs[new_id] then
		log('You have zoned into an area with a KI npc. Waiting for player data...')
		coroutine.sleep(2)
		log('...')
		coroutine.sleep(2)
		log('...')
		coroutine.sleep(2)
		log('...')
		coroutine.sleep(2)
		log('...')
		coroutine.sleep(2)
		log('...')
		forced_update = true
		local packet = packets.new('outgoing', 0x061, {})
		packets.inject(packet)
		coroutine.sleep(1.5)
		notice("Checking for missing KI's!")
		find_missing_kis(new_id)
	else
		delete_commands()
	end
	
end)
 Asura.Aeonova
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Serveur: Asura
Game: FFXI
user: aeonova
Posts: 3113
By Asura.Aeonova 2019-08-22 17:22:53
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Seems legit.
necroskull Necro Bump Detected! [1440 days between previous and next post]
 
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