Essentially, right now I set
Code
if buff == 'Haste' and not gain then
to play a sound through windower to let me know the buff has dropped, How do I tailor this to only return true when buff ID 33 drops, and not ID 580?
I've tried the following variants which don't work:
Code
if buff == 33 and not gain then
Code
if buff[33] and not gain then
I've searched for info both referencing buff IDs as well as the job_buff_change function but have come up with nothing. I appreciate any and all insights - thanks!