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Luck of the Draw: A Corsair's Guide *NEW*
Ragnarok.Creaucent
Serveur: Ragnarok
Game: FFXI
Posts: 130
By Ragnarok.Creaucent 2024-07-29 13:54:43
Carbuncle.Maletaru said: »Ragnarok.Creaucent said: »If you are doing things like Arebati V20+ with the crit AM set I found r15 Kustawi +1 better, eyeballing, for the extra Ratt since you certainly arent capping ratt and the -enmity.
I'd choose to use a Rostam with 25 STP before the ratk, personally, but my real question is...are you not using Dirge for your COR in Arebati V20 or V25? Because you should be, and that will cap your -enmity so it's not at all a factor in knife choice.
Depends on how your group does it, if you do normal songs till 75-80% you wont be capping -enmity with just Dirge. I didn't really want to lose AM3 so just kept Kustawi on.
Necro Bump Detected!
[34 days between previous and next post]
Asura.Nolano
Serveur: Asura
Game: FFXI
Posts: 18
By Asura.Nolano 2024-09-01 09:11:02
Bahamut.Celebrindal said: »Earp is a huge gift to CORs. There's a lot more than just DMG/delay numbers regarding it...stage 4 has the ODD and stage 5 has ODT (occ. deals double/triple dmg) on your regular shots, and Terminus has some real teeth to it.
Fomalhaut has zero boosts to regular shots, and Last Stand can't keep up with Earp's WS. If you're serious about COR, its really a great weapon and will easily become your 1st choice on anything where physical dmg is used.
I just found this statement made 8-9 months ago. Is this true? Is ODD/ODT only active during AM a la empyrean AM? This would effectively make Earp a fusion of arma and a better fomal. I can’t find anything else supporting this claim.
Carbuncle.Maletaru
Serveur: Carbuncle
Game: FFXI
Posts: 2517
By Carbuncle.Maletaru 2024-09-01 09:28:28
ODD/ODT is active all the time and yes it can proc on all shots.
Teminus is definitely superior to Last Stand pound-for-pound
Valefor.Aspens
Serveur: Valefor
Game: FFXI
Posts: 44
By Valefor.Aspens 2024-09-01 09:33:23
Carbuncle.Maletaru said: »So the question is what is the rate of the double/triple damage ? or is it only on first swing? and is it true there it proc more when it higher stages than stage 3 and by how much?
AFAIK:
Stage 3: no double/triple proc
Stage 4: ~15% chance to double proc
Stage 5: ~30% chance to triple proc
First swing only, like relics, except gun/bow, which can proc on all shots of multi-shot. Stage 4 is either 30% or 33% ODD.
Tested on Stage 4 polearm using DA- gear to push multi hit down to only 2%(No wyvern to avoid gift DA) so extra hits where the ODD can't proc couldn't mess with the proc rate. Sample size was around 3k hits after removing DA procs. Came out to 32.23% rate. Due to some imperfections in the sample gathering, I can't say with complete confidence if it's 30% or 33%, but I can very solidly state that it's not ~15%.
EDIT: Come to think of it... has any difference in proc rate or damage multplier been found between one handed and 2 handed Prime weps? Relics had all kinds of differences for the hidden ODx effect. But I feel like they went for a more consistent system for primes.
The odd odt is not tied to AM it is just a hidden effect like relic weapons and it can proc in triple shots. It definitely is like a mix between empy+fomal which is really really good for ranged situations.
Savage blade still slaps harder if you can melee+slashing
Asura.Nolano
Serveur: Asura
Game: FFXI
Posts: 18
By Asura.Nolano 2024-09-01 09:33:25
Carbuncle.Maletaru said: »ODD/ODT is active all the time and yes it can proc on all shots.
At about a 50% rate? Any testing on this?
Sorry, didn’t see above reply. Thank you!
By belgarionriva76 2024-09-18 09:16:03
I am trying to make a SB set with enough ACC for Aminon, without loosing to much weaponskill damage, as Cor/Drk, masterlevel 45
So far i have 1230 Acc without buffs, food or otherwise enhanching stats. I dunno how to coppy the gearswap window as you guys do, but if someone has a even better raw acc for Aminon as cor/drk, please post it, so i can compare and update, ty
By K123 2024-09-18 09:33:09
Would be useful if someone could put a comment about the ODD and ODT on the main prime weapons page.
https://www.bg-wiki.com/ffxi/Category:Prime_Weapons
It isn't even noted on any of the specific weapon pages either.
Also the PDT AM isn't mentioned on the main Prime weapons page, and half the WS are still unsure on fTP or modifier weights but this is less of an issue.
Bismarck.Nekhekh
Serveur: Bismarck
Game: FFXI
Posts: 55
By Bismarck.Nekhekh 2024-09-29 21:31:50
Rostam path A full time worth it or is situational. How does it hinder/help L. salute in dynamis?
Carbuncle.Maletaru
Serveur: Carbuncle
Game: FFXI
Posts: 2517
By Carbuncle.Maletaru 2024-09-29 23:56:45
Rostam path A is incredibly good for Dyna, especially for Hot Shot. Will help you get TP absurdly fast for HS/Leaden/Last Stand, etc.
If you don't need a Naegling (for SB) and are exclusively using ranged WS, wear a Rostam path A.
Path B is similar for meleeing & using ranged WS, though even stronger when single-wielding (Sortie).
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By K123 2024-09-30 05:45:45
Does HotShot need Malaise and Frailty to beat Leaden?
Ragnarok.Creaucent
Serveur: Ragnarok
Game: FFXI
Posts: 130
By Ragnarok.Creaucent 2024-09-30 07:41:52
Does HotShot need Malaise and Frailty to beat Leaden?
In dyna W3? No as Leaden does terrible numbers on anything thats not the last boss.
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By Nariont 2024-09-30 08:16:39
Does HotShot need Malaise and Frailty to beat Leaden?
Situational, but frailty is typically more useful than malaise for HS, though both is obviously great
Ragnarok.Creaucent
Serveur: Ragnarok
Game: FFXI
Posts: 130
By Ragnarok.Creaucent 2024-09-30 09:24:24
Rostam path A full time worth it or is situational. How does it hinder/help L. salute in dynamis?
If you already have a Path B Rostam you should be using that to melee in.
By Sleepingway 2024-10-02 17:29:27
For Odyssey C, are CORs mostly savage blading against all the non-slash resists? If so, what's the best option for each slash resist family, especially Lamias?
By K123 2024-10-02 18:25:35
You can savage to last stand on them if you are too lazy to change any weapons
inb4 rage
Carbuncle.Maletaru
Serveur: Carbuncle
Game: FFXI
Posts: 2517
By Carbuncle.Maletaru 2024-10-02 20:38:41
For lamia I usually just spam last stand with triple shot up. It's not very good, but it's much better than Savage, plus the SC. Savage LS is good also.
Another option is to just leave the lamia alone and fight the nostros mobs, depending what they are.
Been pretty disappointed with Terminus on them, probably because there aren't enough attack buffs/defense downs for the PDL to matter. Could probably take advantage of the 3-step SC vs 2-step with LS. IDK, been a while since I did COR on segments.
Bismarck.Nekhekh
Serveur: Bismarck
Game: FFXI
Posts: 55
By Bismarck.Nekhekh 2024-10-03 22:53:03
Carbuncle.Maletaru said: »Rostam path A is incredibly good for Dyna, especially for Hot Shot. Will help you get TP absurdly fast for HS/Leaden/Last Stand, etc.
If you don't need a Naegling (for SB) and are exclusively using ranged WS, wear a Rostam path A.
Path B is similar for meleeing & using ranged WS, though even stronger when single-wielding (Sortie).
I have Naegling and i have the poormans Rostam Lanun knife path c for phantom roll.
Bismarck.Nekhekh
Serveur: Bismarck
Game: FFXI
Posts: 55
By Bismarck.Nekhekh 2024-10-03 22:54:03
Ragnarok.Creaucent said: »Rostam path A full time worth it or is situational. How does it hinder/help L. salute in dynamis?
If you already have a Path B Rostam you should be using that to melee in.
I have a path C Lanun knife atm but main with SB sword sub Tauret.
By zixxer 2024-10-04 00:19:32
For Odyssey C, are CORs mostly savage blading against all the non-slash resists? If so, what's the best option for each slash resist family, especially Lamias?
I primarily use stage 4 Earp. Terminus basically replaces last stand as it's the stronger ranged ws. I usually have the heavy DDs take care of the lamias unless it's the only mobs available.
If you don't have the prime yet, then it's fomal + last stand.
For the non-slash resists, I stick with SB. For flying mobs, fomal + hotshot can oneshot them.
Ragnarok.Creaucent
Serveur: Ragnarok
Game: FFXI
Posts: 130
By Ragnarok.Creaucent 2024-10-04 07:42:14
Ragnarok.Creaucent said: »Rostam path A full time worth it or is situational. How does it hinder/help L. salute in dynamis?
If you already have a Path B Rostam you should be using that to melee in.
I have a path C Lanun knife atm but main with SB sword sub Tauret.
I wouldn't even think about A or B till you get a C Rostam.
Serveur: Asura
Game: FFXI
Posts: 472
By Asura.Wormfeeder 2024-10-08 20:14:47
Has anyone run into the issue where quick draw doesnt work.
I keep getting the message that I cant perform that action. It does it in vanilla and windower both. I did not change anything, it just stopped working while doing a beetle party in KRT and I was using dark shot to get rid of the evasion boost. then it just stopped. Any help would be appreciated.
Serveur: Asura
Game: FFXI
Posts: 1395
By Asura.Toralin 2024-10-08 20:27:09
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By Nariont 2024-10-08 20:27:32
Im assuming you have either a dark or trump card and a bullet, whether it be in macro or in gs
Serveur: Asura
Game: FFXI
Posts: 472
By Asura.Wormfeeder 2024-10-08 20:53:22
Oh crap what a newb. Moved a trump case over but derped out and forgot to use it. Thank you!!
Asura.Sechs
Serveur: Asura
Game: FFXI
Posts: 10074
By Asura.Sechs 2024-10-16 05:13:29
I'm looking for opinions and criticism from other people.
I need to upgrade some of my gimpCOR items but I can't get them all at the same time. I will, eventually, but I need to set a priority order since I don't have infinite gil and time.
These are the items I'm still missing. Atm I only have NQ Oshosi and Relic +1. Relic hands +3 = 15m (+2 = 9.5m)
Relic body +3 = 6m
Relic legs+3 = 3.8m
Relic feet+3 = 20m (+2 = 14m)
Adhemar legs+1 = ~11m
Carmine hands+1 = ~2.5m
Oshosi head+1 = 18m
Oshosi body+1 = 30m
Oshosi legs+1 = 29m
Oshosi feet+1 = 18m
Some of these items are used just in a single set.
Relic body/feet are nice for WS but how big of an upgrade are they over R30 Nyame?
What would you prioritize and why?
By Drayco 2024-10-16 05:21:01
Oh crap what a newb. Moved a trump case over but derped out and forgot to use it. Thank you!! Don't feel bad, I did the exact same thing last night. I was checking macros for mistypes, checking my lua, everything except checking for cards lol.
By Dodik 2024-10-16 06:14:09
I only have the Relic feet and relic body at +3, both for leaden. I believe even at R30 they are better for leaden only.
Then probably adhemar legs and carmine hands for preshot. Then oshosi items used for triple shot.
Relic is useful for leaden. Rest is for shooting, lower priority.
[+]
Asura.Sechs
Serveur: Asura
Game: FFXI
Posts: 10074
By Asura.Sechs 2024-10-16 07:46:11
Not just Leaden, but Wildfire and for Aeolian too (just boots for that).
Now when it comes to boots it's +3AGI/+25Mab vs 1% WSD, there's no questioning how Lanun beat Nyame R30.
But for body it's +10AGI/+31Mab vs 13% WSD, ehhrrrr
I mean I trust the guides don't get me wrong, but I'm having a hard time believing that to be a very relevant difference, unlike the boots one.
Granted that, in the end, body is just ~6mils from +1 to +3 so not exactly a big deal, unlike the 20+ necessary for boots.
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Lakshmi.Buukki
Serveur: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2024-10-16 08:47:13
I would do relic feet > body > hands (quad shot while in Triple Shot), and the rest +1
I wouldn't buy Oshosi Vest +1 if you're worried about money unless you wanted it for the extra STP during Triple Shot; I'd sooner use the Empy+3 body with 14% Triple Attack (costs nothing to upgrade if you have the +1 version). I have the feet and legs and that's it.
Carmine hands are pretty standard and cheap, and adhemar +1 legs are cool, but not super priority (but nice to have).
By Dodik 2024-10-16 10:14:23
Yes, any magical WS.
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