Omen Findings

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Omen Findings
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By Verda 2017-01-05 09:39:01
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hmmm that's interesting. Other thought: time of day maybe (whether real life or in game)? I'm sure a lot of people are going nearly the same time every day. Also: type and number of objectives completed (if you complete all the melee objectives but never do the magic burst ones for example).

This reminds me of when ppl were trying to figure out the order for the leeches vagary and it seemed to end up being based on you char name or something (not sure if anyone ever conclusively figured that out or not).
 Leviathan.Celebrindal
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By Leviathan.Celebrindal 2017-01-05 10:08:24
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I haven't been paying attention to this, but will for future runs (on solo rdm runs, 6x thinker, 2x craver, 0x gorger)- could it be as simple as

Omens 0-333=NM1
Omens 334-666=NM2
Omens 667-999=NM3

?

Or some variant of that? (Referring to number at floor jump) Throwing stuff to see what sticks.
 Asura.Okhryeny
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By Asura.Okhryeny 2017-01-05 10:13:20
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We had a body drop 1 time so far the rng/cor one
 Lakshmi.Byrth
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By Lakshmi.Byrth 2017-01-05 10:13:48
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We got Ashura Harness last night and have done Gin ~15 times, so maybe they're as high as 1/20?
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By Asura.Ladyofhonor 2017-01-05 10:15:01
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Lakshmi.Byrth said: »
We got Ashura Harness last night and have done Gin ~15 times, so maybe they're as high as 1/20?

I'm closing in on 20 and haven't seen one yet.
 Bahamut.Tychefm
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By Bahamut.Tychefm 2017-01-05 10:17:46
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Noone of the NA groups I know on Bahamut has even got a single body yet. Thats far more than 20. My bet is on a 1% thing.
 Asura.Avallon
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By Asura.Avallon 2017-01-05 11:29:23
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No body drops as of yet for our statics as well. And that's running 2-3 groups a day.

As some of you may have surmised, we have a theory that the body drop rates may be the same as that of Escha (Zendik Robe, Annointed Kalasiris, etc) and perhaps even have the same rarity designation as Voidwatch.



Oh, and well-geared SMN's make many of these NM's chump change. Just saying..
 Asura.Inuyushi
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By Asura.Inuyushi 2017-01-05 11:55:47
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Leviathan.Celebrindal said: »
I haven't been paying attention to this, but will for future runs (on solo rdm runs, 6x thinker, 2x craver, 0x gorger)- could it be as simple as

Omens 0-333=NM1
Omens 334-666=NM2
Omens 667-999=NM3

?

Or some variant of that? (Referring to number at floor jump) Throwing stuff to see what sticks.

Nope, I think it's just random. I looked through my logs of all my fights and got the following correlation.

If someone with better pattern recognition skills than me can find a relationship then go you. I don't have what vana'diel day it was or time of day when we wen't in or up sadly, just omens.
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 Valefor.Terravcota
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By Valefor.Terravcota 2017-01-05 12:01:54
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We're 6 Gorger, 7 Craver, 3 Thinker. We've always been PLD GEOx2 BLMx2 SCH. PLD enters and ports us up on every floor. We full clear floors. Most all of our runs were 10AM-12PM ET (miss you xmas break). We went twice after the new year at 8:30PM ET and got Thinker twice in a row. Yesterday we went closer to 7:30PM ET and got Craver.

While talking about drops - what does it take for FFXIDB to record drops? I just noticed none of the Omen items/mobs are listed.
 Asura.Inuyushi
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By Asura.Inuyushi 2017-01-05 14:46:39
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This just in. I can confirm that spamming Water 1 or Blizzard 1, whichever Kei isn't absorbing, will cancel Kei's regen. As the GEO, this was very easy to do while the fight was going on.
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By Asura.Ladyofhonor 2017-01-05 23:41:47
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I love this content.
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By Ruaumoko 2017-01-06 11:14:23
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I tried running away from Kei twice last night when Fullers was readying. I survived the first use but got hammered on the second despite getting to 11 yalms before Fullers went off on both occasions.

I'm beginning to think that Fullers radius increases with the more people it hits.
 Asura.Frod
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By Asura.Frod 2017-01-06 11:18:24
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Asura.Ladyofhonor said: »


I love this content.

It is a high score contest between me and heli since we take turns conduiting down the glassy mobs and can easily break 50k+ a hit. Are mobs restricted to 99k cap like players?
 Lakshmi.Byrth
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By Lakshmi.Byrth 2017-01-06 11:33:16
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Yes, display-cap anyway.
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By Leviathan.Comeatmebro 2017-01-06 11:36:03
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Ruaumoko said: »
I tried running away from Kei twice last night when Fullers was readying. I survived the first use but got hammered on the second despite getting to 11 yalms before Fullers went off on both occasions.

I'm beginning to think that Fullers radius increases with the more people it hits.

just because your screen shows 11 yalms doesn't mean the server knows you're at 11 yalms, you move like 2' per update interval at normal run speed so it's probably 10'
 Asura.Saevel
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By Asura.Saevel 2017-01-06 11:38:19
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Kei is now much easier. Canceling the hyper regen means you can take your time and burn him down. After screwing with different SC's and setups we settled on SCH Fusion to RNG Trueflight with inundation.
RUN
RDM
GEO
SCH
RNG
SMN (or BLM or another burster)

RNG was doing epic 40-50K TF to 99K lights and then bursts ontop of that. Using COR WF only works of its resistance isn't set to fire and LS does piss all.
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By Brynach 2017-01-06 11:40:57
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How often, if at all, are you all seeing free floors?

On 2 occasions now, we have zoned in to floor 1 or moved up to floor 2 and received a message. The exact wording of the message we get entering the floor escapes me at the moment. Once we zone in, we immediately get the option to move up w/o killing any mobs.
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By Asura.Toralin 2017-01-06 12:33:45
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Ruaumoko said: »
I tried running away from Kei twice last night when Fullers was readying. I survived the first use but got hammered on the second despite getting to 11 yalms before Fullers went off on both occasions.

I'm beginning to think that Fullers radius increases with the more people it hits.
Our PLD (JP) was able to run away from all 4 and not get hit, on my screen he was barely 10' away and didnt even glance him
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By Asura.Avallon 2017-01-06 12:57:07
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I think it's great (seriously) that new strategies are being discovered for Thinker (and other Omen NM's), but it's seriously not hard to just be turned away before Pain Sync happens. The groups I run with don't even WS unless they see a TP move that's NOT Pain Sync.

Easy Peasy.

Mistakes will happen, obviously, but seriously.. if people can stop watching YouTube while playing the game then it's really not hard to avoid the business end of an engorged Pain Sync.
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By Odin.Geriond 2017-01-06 13:30:40
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That is, until JP > America latency makes you do a single attack round before the client even registers him readying a TP move.
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By Ruaumoko 2017-01-06 13:43:31
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Asura.Avallon said: »
I think it's great (seriously) that new strategies are being discovered for Thinker (and other Omen NM's), but it's seriously not hard to just be turned away before Pain Sync happens. The groups I run with don't even WS unless they see a TP move that's NOT Pain Sync.

Easy Peasy.

Mistakes will happen, obviously, but seriously.. if people can stop watching YouTube while playing the game then it's really not hard to avoid the business end of an engorged Pain Sync.
Glassy Thinker makes me laugh.

It's an NM that was designed to do one thing and one thing only to bandwagon BLU...

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 Asura.Avallon
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By Asura.Avallon 2017-01-06 14:09:17
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Odin.Geriond said: »
That is, until JP > America latency makes you do a single attack round before the client even registers him readying a TP move.

Valid point, but my statement was made with this and other virtual anomalies that are beyond our control in mind. We've simply had plenty of time by now to sort through this particular NM's dynamics.

Latency is no longer a factor when part of the strategy is to stay turned and only melee for TP/WS when the Thinker is NOT doing Pain Sync. Granted, as its HP gets lower the frequency of PS can increase, but it is what it is - nothing that changes the strategy.
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By Odin.Llewelyn 2017-01-06 14:16:06
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Personally find Thinker easier under 25% than over 25% due to the TP frequency since it becomes far more predictable. Also we stopped dying to Thinker after I swapped from Masamune to Dojikiri for it. Letting 1 AM proc swing go through is no longer an issue.
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By Odin.Geriond 2017-01-06 16:53:16
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I just don't understand what we're doing wrong with Thinker; at lower HP, he's literally doing Pain Sync 5+ times in a row, with not enough time between to even swing once, eating up huge amounts of time if you only swing during other TP moves. Without an Idris Geo, the groups I'm in just don't have enough time to kill him with the vast majority of our time spent turned around.

Not even debuff spamming is helping much.
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By Ruaumoko 2017-01-06 16:58:10
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Odin.Geriond said: »
I just don't understand what we're doing wrong with Thinker; at lower HP, he's literally doing Pain Sync 5+ times in a row, with not enough time between to even swing once, eating up huge amounts of time if you only swing during other TP moves. Without an Idris Geo, the groups I'm in just don't have enough time to kill him with the vast majority of our time spent turned around.

Not even debuff spamming is helping much.
Impact.
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By Odin.Geriond 2017-01-06 16:59:27
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Ruaumoko said: »
Odin.Geriond said: »
I just don't understand what we're doing wrong with Thinker; at lower HP, he's literally doing Pain Sync 5+ times in a row, with not enough time between to even swing once, eating up huge amounts of time if you only swing during other TP moves. Without an Idris Geo, the groups I'm in just don't have enough time to kill him with the vast majority of our time spent turned around.

Not even debuff spamming is helping much.
Impact.
We do.
 Asura.Fiasko
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By Asura.Fiasko 2017-01-06 17:03:17
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What's your set up if you are only listing 1 GEO as the only support?
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By Lakshmi.Konvict 2017-01-06 17:07:18
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Odin.Geriond said: »
I just don't understand what we're doing wrong with Thinker; at lower HP, he's literally doing Pain Sync 5+ times in a row, with not enough time between to even swing once, eating up huge amounts of time if you only swing during other TP moves. Without an Idris Geo, the groups I'm in just don't have enough time to kill him with the vast majority of our time spent turned around.

Not even debuff spamming is helping much.
Bring a SMN + BRD = problem solved. 35k dmg or so during pain sync.
 Odin.Geriond
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By Odin.Geriond 2017-01-06 17:09:47
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We generally run with PLD DRK WAR BRD GEO WHM.
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