Fenrir.Snaps said: »
Next time we encounter it, I'll ensure that 4 debuffs are always on it.
Omen Findings |
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Omen Findings
Fenrir.Snaps said: » Next time we encounter it, I'll ensure that 4 debuffs are always on it. Fenrir.Snaps said: » Next time we encounter it, I'll ensure that 4 debuffs are always on it. If you're right then that would be a much more viable strategy than anything else. For reference, I was brd, so dia2, elegy, requiem, threnody and nocturne. All of them were easy to land without outside support. I haven't reviewed the thread since my last post, but I think Gin might absorb magic damage if it's done within 10 seconds of the last magic damage (or some static amount of time).
The last Gin we did, we did CDC -> Evisceration for darkness over and over and went from like 75% to 25% without him absorbing it. Every time I tried to continue it with Rudra's, it was absorbed. Things like Dia probably count towards this, but maybe not stuff like Enlight. Also, if you're going in a two melee group it might be worth pulling your second melee off Craver at low HP. He always does Pain Sync -> Carousel, and if you're feeding tons of TP then he's going to spam them over and over. I'm not sure there's anything more to his strategy and I bet that explains all the trouble people had with him. We just power on through. Bring a THF, steal Mighty Strikes. Usually dies by the time MS wears off. It's a 2-ish minute fight and easily the easiest of the three. I went with a pickup once and letting him live for too long is just a bad idea.
Yep we avoided all the terrors by deliberately letting someone else pull hate. Worked like a charm the whole fight. Likewise he absorbs HP for several seconds after he does TP move. For that reason I agree that a pure melee group needs to hold TP for his spell casting. Resolution is a beautiful thing.
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Lakshmi.Byrth said: » I haven't reviewed the thread since my last post, but I think Gin might absorb magic damage if it's done within 10 seconds of the last magic damage (or some static amount of time). The last Gin we did, we did CDC -> Evisceration for darkness over and over and went from like 75% to 25% without him absorbing it. Every time I tried to continue it with Rudra's, it was absorbed. Things like Dia probably count towards this, but maybe not stuff like Enlight. Gin gets a magic absorb shield during burst window after SC Bismarck.Bigheadkitty said: » Weirdest thing happened. I entered omen and before I used my trusts I hit my meditate macro 2 white !! popped up and the next warp opens. This was before I engaged or anything. Once I engaged I got 3 magic cast..2k dmg attack once and kill 1 Foe. Offline
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Yup we noticed that as well Tarowyn, we try to actually time it now (the DD ripping hate off intentionally), cause sitting idle for 3mins as PLD is annoying (no sarsinger). However my friend's group PLD has Sarsinger (or that other sword) and Founders boots, so they resist that move 100%
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yup debuffing it lowers frequency (Thinker) as far as we can tell too, our SCH noticed when testing the day Omen came out. (He was solo) It spams wings of prommy though and cleanses 2 of the debuffs, so not reliable unless someone keeps debuffing, but it helps. Shadowlina's method has been the best for us since low on SMNs in LS. When we go mage for Kei, we just kill/rr the tank a lot when it becomes spammy under 35%, cause GL timing SCH Sc/Mb every time.
Anyone found a good reliable mage setup for Glassy Craver. The thinker/gorger are jokes with SC+MB, but the Craver becomes much more painful, we tried the rock thing but being mages we were quickly overwhelmed unable to do any damage and had to rely on the helix to finish it off.
Lakshmi.Byrth said: » Also, if you're going in a two melee group it might be worth pulling your second melee off Craver at low HP. He always does Pain Sync -> Carousel, and if you're feeding tons of TP then he's going to spam them over and over. I'm not sure there's anything more to his strategy and I bet that explains all the trouble people had with him. You mean View Sync? We've just been Scherzoing our way through it and just eating them no problem. Shadows block them too if you feel you need a little more defense though. Sylph.Jeanpaul said: » Fenrir.Snaps said: » Next time we encounter it, I'll ensure that 4 debuffs are always on it. We've been keeping Impact on religiously and all it seems to do is favor Winds of Promy over his other TP moves rather than lowering Pain Sync frequency. Which is still nice cause his enfeebles and buff stealing are dumb anyways. Offline
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Looking for some suggestions with Thinker, I have been Trio our omen runs and thinker is the only one that we are loosing a lot of time with. set up is Thf, Whm, Blu. Whm is attempting to land debuffs but has some difficulty. suggestions on any trusts that may be useful? I am not familiar with Blu spells, are there any that would be useful? We do the "turn method" to mitigate sync, just looking to optimize and cut some time.
Our COR happened to be subbing DNC, and we found out that the gravity from Desperate Flourish every 20 seconds was really forcing the Thinker to spam WoP instead of the other TP moves. It's good to keep spamming the different steps too. I'm not saying it was working 100% of the time, but it's something to keep in mind so there are more WS opportunities.
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Carbuncle.Rajang said: » Our COR happened to be subbing DNC, and we found out that the gravity from Desperate Flourish every 20 seconds was really forcing the Thinker to spam WoP instead of the other TP moves. It's good to keep spamming the different steps too. I'm not saying it was working 100% of the time, but it's something to keep in mind so there are more WS opportunities. not a bad idea, might have to switch up to dnc and test how that works. thanks Offline
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Another way to kill the Glassy Thinker is to have DD that can use it use the Reikiko and use Savage Blade. The regain charges up TP when your backs are turned and if a stray melee hit goes off it's not going to be a overly large Pain Sync.
Savage Blade at the wrong time will result in a wipe though! Ruaumoko said: » Another way to kill the Glassy Thinker is to have DD that can use it use the Reikiko and use Savage Blade. The regain charges up TP when your backs are turned and if a stray melee hit goes off it's not going to be a overly large Pain Sync. Savage Blade at the wrong time will result in a wipe though! Been there. The way I was doing it was turning away and only turning to face him when I see him use a (non-Pain Sync) TP move. Then I'd stack SAWS and TAWS doing the same concept. Slower, but was working fine. Offline
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Wish they would alter floor 3 so that you get the choice of which Glassy NM you face at the portal during floor 2.
Ruaumoko said: » Another way to kill the Glassy Thinker is to have DD that can use it use the Reikiko and use Savage Blade. The regain charges up TP when your backs are turned and if a stray melee hit goes off it's not going to be a overly large Pain Sync. Savage Blade at the wrong time will result in a wipe though! Yeah it's a slot and steady fight instead of mass volume damage. Originally I was using AG Bravura spamming Full Break, but even with that it would still do Pain Sync and once time there was lag and I ended up procing a DA with one being a crit, Sync hit me for 4K and that's in my max DT set. So after the recovery I switched back to Sword + Shield and would only WS whenever it was readying another WS and spent half the time with my back turned. Basically I would attack it when it was readying a not-PS-WS and about 7 seconds after the WS finished I would turn around and wait for it to use another one, which it did. If it was Pain sync we just waited until the black marks appeared on the ground, otherwise I would hit it and do a 20~30K Savage Blade. We kept this up and it died with plenty of time for the 4th floor and boss. A few rounds it started the move while my auto-attack went off and I ended up hitting it before I could turn, because it was Sword + Shield WAR the resulting Pain Sync wasn't much damage. Question, do we know what level the Omen NM's are? I feel the MB's can't be much higher then 135.
Sylph.Braden
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127 for Sweetwaters, 129 for Transcendeds, 134 for Glassy NMs, 139 for all the Caturae.
Did we get a confirmation on whether Pain Sync requires a target or if it's centered on the NM? Part of me is really hoping for another frog ambuscade cheese.
Siren.Kyte
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I think the first time I fought it, the tank ran out of range (with hate) and left us all to die.
Sylph.Braden
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Might still prevent it from using it if you do the frog trick, and even without Gravity it'd probably spam Winds of Promyvion as its only self-target WS.
Sylph.Braden said: » 127 for Sweetwaters, 129 for Transcendeds, 134 for Glassy NMs, 139 for all the Caturae. Thanks. We didn't notice any major accuracy or magic accuracy issues with them. Heck I was able to land Break WS's on them without problems. Offline
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Master RDM had little to no issue landing Frazzle III, Distract III and Addle II on Gin or the Glassy Thinker. Did not have Focus or Langour either.
Really suspect that these NM's were designed to not have as high magic evasion to balance out the lack of Vorseals. RDM with a decent melee set can put out some good damage on Gin without risk of skillchaining him. He was using Sequence mainhand but felt as though he could have used AG Murgelis and gotten up AM3 for faster TP gain. Just glad to see that jobs usually sidelined have a place in Omen. ----------------- Next thing I want to try is a COR on Kei. SCH uses Distortion and the COR follows with Leaden Salute when he has TP, otherwise just Distortion. If the main issue with Kei is the Regen his shield provides and that active skillchain windows drop said shield then wouldn't lengthening said skillchain for more bursts and less Regen be a point of testing? Caster's Roll > Tactician's Roll > [Move Away] > Samurai Roll ? Offline
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Asura.Saevel said: » Sylph.Braden said: » 127 for Sweetwaters, 129 for Transcendeds, 134 for Glassy NMs, 139 for all the Caturae. Thanks. We didn't notice any major accuracy or magic accuracy issues with them. Heck I was able to land Break WS's on them without problems. Attack Down, Accuracy Down, Defense Down, Evasion Down. After having fought Gin twice now I can add this to his behaviour when he does his shield he swap what elements he absorbs as when he absorbs magic it's not all of them he switches between what bursts to a light skillchain and a dark skillchain back and forth, and can at times spam them back to back making it look like he's only absorbing one most of the fight over the other set. I turned on dmg and was using that tel tell which one it was absorbing as first as what it starts absorbing seems randomized but there after swaps between light and dark skillchain based magics.
Ruaumoko said: » Master RDM had little to no issue landing Frazzle III, Distract III and Addle II on Gin or the Glassy Thinker. Did not have Focus or Langour either. Really suspect that these NM's were designed to not have as high magic evasion to balance out the lack of Vorseals. RDM with a decent melee set can put out some good damage on Gin without risk of skillchaining him. He was using Sequence mainhand but felt as though he could have used AG Murgelis and gotten up AM3 for faster TP gain. Just glad to see that jobs usually sidelined have a place in Omen. ----------------- Next thing I want to try is a COR on Kei. SCH uses Distortion and the COR follows with Leaden Salute when he has TP, otherwise just Distortion. If the main issue with Kei is the Regen his shield provides and that active skillchain windows drop said shield then wouldn't lengthening said skillchain for more bursts and less Regen be a point of testing? Caster's Roll > Tactician's Roll > [Move Away] > Samurai Roll ? Gin honestly seemed really weak to debuffs and I go on Master RDM when I do Omen I think para was the most effective from when we went and fought him the 2 times I've seen him so far too. Has anybody else noticed an unusually high drop rate on Enmerkar Earring? This is all that we seem to get from Kyou (4 times in a row now...)
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