Jack Of All Trades: A Guide To Red Mage

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Jack of All Trades: A Guide to Red Mage
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By Torzak 2021-03-10 15:37:46
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I probably could've been more clear in that paragraph - I threw INT in for completeness because there are other elemental WS than Sanguine, not as a suggestion to gear for it for Sanguine.

As for the rest, I'm saying the value of WS% stat changes with a change in MAB.

This set has 30MAB per piece on Path B, which is less MAB per piece than most use, already.

By dropping all of that MAB, the per point value of WS% goes down.
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By Asura.Geriond 2021-03-10 15:54:08
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And by dropping WSDMG (or keeping it low) in the other direction, the same thing happens. Crocea has no effect on the comparison at all.
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By Torzak 2021-03-10 16:06:44
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I guess I'm not sure what you're trying to say as it relates to what I said.

I think we're not on the same page. I'm just saying that those feet have like 26 MND. All those pieces have less MAB than what people are already using. All of that is boosted by Croc. If you take it away and replace it with WS%, you're not gaining much ground.
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By Asura.Geriond 2021-03-10 16:08:13
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WSDMG is also affected by Crocea by the same amount, so it doesn't change the comparison.
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By Torzak 2021-03-10 16:10:03
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I don't know what you're going on about lol

Are you saying Path B is going to be a dramatic increase for Sanguine? Because I'm saying at a glance, it won't be.
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By SimonSes 2021-03-10 16:20:27
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Torzak said: »
I don't know what you're going on about lol

Are you saying Path B is going to be a dramatic increase for Sanguine? Because I'm saying at a glance, it won't be.

He is saying that Crocea doesn't change how wsd and mab affects WS. Crocea only changes the ratio for WSC vs Dint.
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By Torzak 2021-03-10 16:26:02
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I didn't mention ratios until a subsequent post. I don't even see how I implied it.

I said Croc is boosting these stats, and your taking away huge chunks of them to replace them with a different stat.
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By Asura.Geriond 2021-03-10 16:28:06
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You said, and I quote, "As it relates to using our SU5, it has that huge +100% elemental WS mod, which multiplies and feeds on things like MND or INT & MAB, quite nicely."

This line is you explicitly saying that Crocea makes MAB, MND, or INT have an enhanced benefit over WSDMG.
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By Torzak 2021-03-10 16:32:12
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You assumed something that wasn't there.

I was originally just saying the stats that you're taking away by moving to Path B of this new set are all stats boosted by croc quite nicely. I wasn't trying to talk about ratios in that first post.

You can't take 20+ MAB per piece away and replace it with less than half that amount in WSD% and expect to come out way ahead.
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By Asura.Geriond 2021-03-10 16:36:26
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Yes you can? WSDMG is much more potent than MAB on a point by point basis in any reasonable set. It's not going to be a "5/5 wins forever" kind of thing, but a few pieces are going to be a flat upgrade.

I didn't assume anything; literally the only reason one would bring up Crocea is if you thought it affected the comparison in question, which it doesn't.
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By Torzak 2021-03-10 17:14:32
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You're going to Pixie on the head as I already said, so of course it's not 5/5.

Jhakri Hands have 40 MAB & 7%WSD. Not easy to beat. Might be close to a wash comparing hands.

Amalric legs push 65 MAB before set bonus.

It's what I said from the start, nothing amazing for the one area people probably had the most focus on.
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By Lili 2021-03-10 17:39:43
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Asura.Sechs said: »
Black Halo and Judgement are not really that bad, granted I'd say they're inferior to Naeg's SB spam, but still not bad at all in general.

Black Halo lets you double dip Gain-MND for debuffs and Maxentius has slightly higher magey stats than Naegling. And the added MB damage is nice if you're not capped already. It's not as inferior to Naegling as it might seem at first glance.
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By Bismarck.Ringoko 2021-03-10 18:07:12
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Poison II damage equation on BG is:
Potency = 82 + Floor[(180/783)(Skill-500)] for skill from 500-??

Where does Enfeebling Magic Effect come into play?
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By Argisto 2021-03-10 18:20:24
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Bismarck.Ringoko said: »
Poison II damage equation on BG is:
Potency = 82 + Floor[(180/783)(Skill-500)] for skill from 500-??

Where does Enfeebling Magic Effect come into play?

It is applied at the end of the formula:
floor(floor((Base Potency × Saboteur) + {dStat Modifier}) × (Enfeebling Magic Effect+ Gear))
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By Asura.Friedrik 2021-03-10 19:07:40
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Lili said: »
Asura.Sechs said: »
Black Halo and Judgement are not really that bad, granted I'd say they're inferior to Naeg's SB spam, but still not bad at all in general.

Black Halo lets you double dip Gain-MND for debuffs and Maxentius has slightly higher magey stats than Naegling. And the added MB damage is nice if you're not capped already. It's not as inferior to Naegling as it might seem at first glance.

You get a bigger boost to Black Halo MA procs as well, it all adds up.
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By Quetzalcoatl.Wakmidget 2021-03-10 21:53:01
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Picked up Regal Cuffs a few days started fine-tuning my enfeebling sets. I was adding up the enfeebling duration I had and noticed I was at exactly +100%. Than I noticed with the Obstinate Sash from Odysssey RDM can get 105% Enfeebling Duration.

It it got me to thinking. Has anyone ever tested if there's a cap to Enfeebling Duration?
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By Guyford 2021-03-10 22:16:01
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Quetzalcoatl.Wakmidget said: »
Picked up Regal Cuffs a few days started fine-tuning my enfeebling sets. I was adding up the enfeebling duration I had and noticed I was at exactly +100%. Than I noticed with the Obstinate Sash from Odysssey RDM can get 105% Enfeebling Duration.

It it got me to thinking. Has anyone ever tested if there's a cap to Enfeebling Duration?
Uh, how are you getting to 100%? Regal cuffs 20%, snotra earring 10%, Kishar ring 10%, Obstinate sash 5% for 45% non augment. +2 neck is 25% augment applied in a separate step. Merits and the relic merit aug as well as job points for duration and stymie are + flat seconds. Saboteur is a 100% increase applied in a separate step, so I don't see where your numbers are coming from. So not counting saboteur the most you get is 1.45 * 1.25 = 1.8125, or +81.25%
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 Quetzalcoatl.Wakmidget
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By Quetzalcoatl.Wakmidget 2021-03-10 22:24:40
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JP category 20%
Regal Cuffs 20%
Duelist's Torque +2 25%
Snotra 10%
Kishar 10%
Obstinate Sash 5%

Nevermind, miscounted a bit. 90% is most we can get atm.

Question still stands though.
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By Guyford 2021-03-10 23:15:52
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Quetzalcoatl.Wakmidget said: »
JP category 20%
Regal Cuffs 20%
Duelist's Torque +2 25%
Snotra 10%
Kishar 10%
Obstinate Sash 5%

Nevermind, miscounted a bit. 90% is most we can get atm.

Question still stands though.
There is no cap I'm aware of.
JP category isn't 20% its 20 seconds.
Also the Duelist torque +2 is multiplicative with the other pieces, giving you the 81.25% I said before.
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By Littleflame 2021-03-11 00:24:02
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Guyford said: »
Quetzalcoatl.Wakmidget said: »
Picked up Regal Cuffs a few days started fine-tuning my enfeebling sets. I was adding up the enfeebling duration I had and noticed I was at exactly +100%. Than I noticed with the Obstinate Sash from Odysssey RDM can get 105% Enfeebling Duration.

It it got me to thinking. Has anyone ever tested if there's a cap to Enfeebling Duration?
Uh, how are you getting to 100%? Regal cuffs 20%, snotra earring 10%, Kishar ring 10%, Obstinate sash 5% for 45% non augment. +2 neck is 25% augment applied in a separate step. Merits and the relic merit aug as well as job points for duration and stymie are + flat seconds. Saboteur is a 100% increase applied in a separate step, so I don't see where your numbers are coming from. So not counting saboteur the most you get is 1.45 * 1.25 = 1.8125, or +81.25%


Augments composure on the Empy set also increases duration for enfeebling magic as a separate multiplier. If you have regal cuffs, 4/5 is 35% duration so
1.35* 1.45 * 1.25 = 2.446875, lets just round it to 144%. I only really use that set with stymie.
 
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By 2021-03-11 02:29:28
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By Ramuh.Austar 2021-03-11 02:33:14
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because it doesn't affect enfeebling magic without the set bonus
 
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By Argisto 2021-03-27 23:58:15
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Went and did some testing with Bunzi's Rod (unaugmented) on apex crabs for anyone that's interested in some numbers. Neutral day, no weather bonus:

Free nuke Thunder V (same crab):
Bunzi's Rod/Daybreak-15740
Bunzi's Rod/Maxentius-15475
Daybreak/Maxentius-15267

Magic Burst Thunder V (CDC>CDC>Light):
Crab #1
Maxentius/Daybreak-64559
Bunzi's Rod/Maxentius-67282
Crab #2
Bunzi's Rod/Maxentius-67282
Bunzi's Rod/Daybreak-68722

Sanguine Blade (same crab):
Crocea/Daybreak-26603
Crocea/Bunzi's Rod-26256
Crocea/Tauret-24904

3000TP Aeolian Edge (same crab):
Tauret/Daybreak-19798
Tauret/Bunzi's Rod-19876
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 Asura.Cicion
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By Asura.Cicion 2021-04-08 18:52:49
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Curious whats the best arrows rdm has access to atm?
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By Valefor.Furyspawn 2021-04-08 19:54:08
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Asura.Cicion said: »
Curious whats the best arrows rdm has access to atm?

RDM-equippable arrows sorted by damage descending

Raetic are the highest damage, but they don't seem to be made/sold. Beryllium are the second highest, but even on Asura they have low availability. Chapuli are available from the Curio Moogle, so they're probably going to be the most accessible. That said, the damage drops off pretty fast, with Raetic at 80, Beryllium at 77, and Chapuli at 48.
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By Asura.Cicion 2021-04-08 20:24:03
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Ty sir
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By drakefs 2021-04-08 23:14:01
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Valefor.Furyspawn said: »
Raetic are the highest damage, but they don't seem to be made/sold. Beryllium are the second highest, but even on Asura they have low availability. Chapuli are available from the Curio Moogle, so they're probably going to be the most accessible. That said, the damage drops off pretty fast, with Raetic at 80, Beryllium at 77, and Chapuli at 48.

I normally go for Plat or Gold Arrows for the 15 RACC. I have had pretty good luck just gathering the mats and shouting for crafter help (even on Carbuncle).
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By Asura.Bootus 2021-04-09 10:31:24
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Does arrow damage matter at all for WS?
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By Ragnarok.Lowen 2021-04-09 11:12:54
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It does, but I can't picture a situation where you actually care about Empyreal Arrow's damage.
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