Mmmk. As I have run out of the hundred macro sets on game, and just recently picked up GEO, I'm considering coming over to the dark side.
I hear you have cookies.
Anyway, whenever I look at the help threads, I see lines of gibberish. I understand they're rules for specific actions, but half of what's in there is worse than Greek to me.
I found a SMN file that looks nice and simple over in the SMN forum, and it looks idiotproof enough that I should just be able to shove my stuff in and go from there.
....Unless there's someplace I can get blank templates where I just add my gear. There's no way in hell I will ever be able to write these; I don't understand it, and I'm not sure I ever will.
Keybinds- they're essentially macros, with 10000% more functionality? We'll use my SMN in-game macros for instance, to see if I even halfway get it. When I hit ctrl+f1, on all of my avatar specific macros, I Assault whatever the <t> is.
If I were to keybind simply f1, GS could see that I have Ramuh out, and make sure that I went from pet-free idle to assault set without further orders (assuming I have this already predefined). By extension, when the smn.lua was loaded, this would be the case for all avatars, because assault is assault is assault.
I then decide that the Blanched Mandragora (because these are the official FFXI Punching Bags) offended me. BP: Rage incoming!
...do I use the menu? Do I have a button for each Rage and Ward? I don't get it. It seems as though using a separate button isn't much different from what I already do, and as in in-game sets, I'd soon run out of keys or would be popping off random Wards because I mistype. Using the menu seems horribly inefficient and slower, which I know is not the case. So halp?
JAs similarly confuse me. I know of some people who have rules set to automate certain actions - Bounty Shot being one, Elemental Siphon another. I'd guess you just input its timer....somewhere...and have yet a different button or something....but I don't know...
*headache*
I know there's a ton of functionality and that I can improve how I play by using this, but I just don't get how it works, and how I can make it work for me.