Quetzalcoatl.Wakmidget said: »
God forbid people have a "favorite" job.
[dev1243] New Job Enhancements: Gifts |
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[dev1243] New Job Enhancements: Gifts
Quetzalcoatl.Wakmidget said: » God forbid people have a "favorite" job. Asura.Sechs said: » Quetzalcoatl.Wakmidget said: » BRD/GEO are no where near required for decent CP gains. You're going seriously gimp your pt's efficiency if you go there with a full party without either a GEO or a BRD. Even more if you don't even have a RDM for Haste2. And how much CP do you lose for standing in town 2 hours shouting for just a BRD or a GEO or a RDM, when you could be killing ***with the 5? lol To add to my previous post, what about when it becomes 200? 300? How far down the rabbit hole do we go until the senseless grind is realised as a perpetual waste of time and way to milk more sub money? What about starting a job from scratch when you need 300 jp for su5?
Valefor.Prothescar said: » To add to my previous post, what about when it becomes 200? 300? How far down the rabbit hole do we go until the senseless grind is realised as a perpetual waste of time and way to milk more sub money? That's pretty much everything in the game at this point. Why pick out Capacity Points? 90% of the content in this game atm is just rehashed ***just to keep people busy. Valefor.Prothescar said: » This isn't about favorites. What if I want to play something else and can't equip up to date gear, cast a certain spell, etc because I didn't grind enough jps? Better yet, what if the job I sank all these points in is no longer flavour of the month, and I cant even do events, because somehow Sup1 is the new "RME only". Quetzalcoatl.Wakmidget said: » And how much CP do you lose for standing in town 2 hours shouting for just a BRD or a GEO or a RDM, when you could be killing ***with the 5? lol Which is exactely why you hardly see CP pt shouts, even during 2x campaign, and why when you're the one shouting it takes you hours to fill a part, EVEN without GEOs/BRDs. That's in the remote hypothesys you even manage to fill a full party. People are scared, annoyed, bored, pulled away by what they judge an unefficient, unfriendly, unaccessible, punishing scenario. They might as well ignore JPs or solo if they really want them. Which brings us back to the point I was making, the system feels punishing, unfriendly and frustrating and that's exactely why the large majority of players didn't give a *** about JPs until now. It's not ONLY a matter of CP/hr being bad, and it's exactely why increasing the rate would be good but not enough to finally bring the system where it should be (imho) Asura.Sechs said: » Quetzalcoatl.Wakmidget said: » And how much CP do you lose for standing in town 2 hours shouting for just a BRD or a GEO or a RDM, when you could be killing ***with the 5? lol Which is exactely why you hardly see CP pt shouts, even during 2x campaign, and why when you're the one shouting it takes you hours to fill a part, EVEN without GEOs/BRDs. That's in the remote hypothesys you even manage to fill a full party. People are scared, annoyed, bored, pulled away by what they judge an unefficient, unfriendly, unaccessible, punishing scenario. They might as well ignore JPs or solo if they really want them. Which brings us back to the point I was making, the system feels punishing, unfriendly and frustrating and that's exactely why the large majority of players didn't give a *** about JPs until now. It's not ONLY a matter of CP/hr being bad, and it's exactely why increasing the rate would be good but not enough to finally bring the system where it should be (imho) If they need a BRD to hit ***, maybe they just need a lower quality camp for that member. The evasion levels of those VT's(barring the new hippogryphs, *shudder*), are not that bad. With reliable 119 gear and Sushi you can hit the accuracy cap solo. If you can't than you need a lower tier camp, lol. Valefor.Prothescar said: » Well yes it has to do with JP already spent, but how many people have 55 or more points in more than 1 or 2 jobs? That's 30-55 hours of grinding outside of double CP events. Havent read all of this thread but just to clarify. 55JP is having one category 10/10. So if you have just one Category on any Job 10/10 you are able to equip Superior 1. If you have 2 Categories on a Job 10/10 you will be at 110 CP spent giving access to all the additions to that job. "We want Job Points to be an optional further enhancement to jobs you enjoy playing."
*makes Job Points required more and more for BLU as new spells are released* *makes Job Points required to wear certain "superior" gear* Yup. Totes an optional thing. 9_9 Quetzalcoatl.Wakmidget said: » If they need a BRD to hit ***, maybe they just need a lower quality camp for that member. Which brings us back to the point that if you have to degrate your CP/hr that much by going to a lower camp, you might as well solo and avoid the CP/HR cut you get by getting the full CP/kill rate insteas of cutting it by having more than 1 member into your party. I.e. ==> solo. Quote: With reliable 119 gear and Sushi you can hit the accuracy cap solo. Also you seem to forget that aside from the newly added subzones, there hardly are good "camps" in SoA zones. Past zones in the game were clearly made thinking about giving players good spots to XP/Merit on. This obviously didn't happen in SoA because there was no need for it. They added JPs without thinking about this, with the result that there aren't a large amount of interesting camps, and the few there are get pretty crowded, mostly by soloers/botters staying there 24/7. Please do not fall under the mistake that I'm a sorry fool who's envyous of people with JPs and can't be bothered to farm JPs himself. 1) I've been trying to create PTs through shouts and other means several times, especially during 2x CPs campaign. 2) I've farmed over 120 JPs on BRD, 150 on NIN, >200 on DNC, >200 on RUN, ~40 on SCH. I might not be a hardcore with everything capped but trust me, I had my share of CP/JP farming. My complaints do not come from someone who's lazy and can't be bothered to farm JPs. I just don't get what speccing our character has to do with what gear we can or can't equip. How did they even come up with that connection?
It sure wasn't that way with merit points. Whether I was fully merited or not I could wear the same gear as everyone else. I never heard anyone complain about that being a problem. Now for some reason we need special snowflake gear for CP farmers? Why? What was wrong with the paradigm we had? It wasn't broke. Fenrir.Camiie said: » I just don't get what speccing our character has to do with what gear we can or can't equip. How did they even come up with that connection? It sure wasn't that way with merit points. Whether I was fully merited or not I could wear the same gear as everyone else. I never heard anyone complain about that being a problem. Now for some reason we need special snowflake gear for CP farmers? Why? What was wrong with the paradigm we had? It wasn't broke. Fenrir.Camiie said: » I just don't get what speccing our character has to do with what gear we can or can't equip But it's pretty clear at this point that the JP system isn't a "way to spec our characters" anymore. Quote: What was wrong with the paradigm we had? It wasn't broke. My idea on what they have on their mind? They're trying to create something comparable to a level cap increase. Since they can't go beyond level 99 and since the ilevel system didn't require you to spend time/grind levelling your character (the level/xp system did. To equip level 98 gear you needed to reach level 98) they're trying to reproduce something similar in an alternative way. "Why not raise the ilevel cap?" you could ask. They might, they just don't want to do it now and they're trying to buy time with some different attempt. CP instead of XP so that people can't exploit Abyssea or the huge amounts of XP dropping everywhere. SU1 will be like a level increase, and to equip SU1 gear you'll need to "level up" your character to level SU1, just like you needed level 75 to equip those Byakko's Haidate. This has NOTHING to do with the original goal of the JP system, they're clearly trying to repurpose it. As I've already had the chance to say I find the idea cool if you want, it could be a nice and positive change for the game. All of this in theory, because when you come to reality you get *** up by how bad thought the whole CP/JP system is, and what could have been a cool idea in theory, becomes a really bad one in reality. Asura.Sechs said: » Quetzalcoatl.Wakmidget said: » If they need a BRD to hit ***, maybe they just need a lower quality camp for that member. Which brings us back to the point that if you have to degrate your CP/hr that much by going to a lower camp, you might as well solo and avoid the CP/HR cut you get by getting the full CP/kill rate insteas of cutting it by having more than 1 member into your party. I.e. ==> solo. Basically why I mentioned that most of the time it's just easier/more efficient to solo them or go with a friend. Asura.Sechs said: » Quetzalcoatl.Wakmidget said: » With reliable 119 gear and Sushi you can hit the accuracy cap solo. Rabbits, worms, bats, pugils, Efts, Twitheryms, none of them are that bad, with a high accuracy set and Sushi, I cap accuracy solo or minimum 90%. Asura.Sechs said: » Quetzalcoatl.Wakmidget said: » Also you seem to forget that aside from the newly added subzones, there hardly are good "camps" in SoA zones. Past zones in the game were clearly made thinking about giving players good spots to XP/Merit on. I've been to a few camps before the basement zones came out that weren't bad. Most people only care about things like rabbits and worms though because they are easy to get to. No one wants to have to use Sneak/Invis to get to camp. Asura.Sechs said: » Quetzalcoatl.Wakmidget said: » This obviously didn't happen in SoA because there was no need for it. They added JPs without thinking about this, with the result that there aren't a large amount of interesting camps, and the few there are get pretty crowded, mostly by soloers/botters staying there 24/7. To each their own, if people pay a monthly fee to let their computer play the game for them, that's their own prerogative. Usually they are at the shittier camps that are all IEP ***so their trusts have no worries about running out of MP. So i never really see them since before basements I was at DC camps, and now I use VT camps. Asura.Sechs said: » Quetzalcoatl.Wakmidget said: » Please do not fall under the mistake that I'm a sorry fool who's envyous of people with JPs and can't be bothered to farm JPs himself. 1) I've been trying to create PTs through shouts and other means several times, especially during 2x CPs campaign. 2) I've farmed over 120 JPs on BRD, 150 on NIN, >200 on DNC, >200 on RUN, ~40 on SCH. I might not be a hardcore with everything capped but trust me, I had my share of CP/JP farming. My complaints do not come from someone who's lazy and can't be bothered to farm JPs. Never said you were lazy, just making statements. I don't have that many myself but I do feel I have my fair share and honestly don't feel intimidated in the least about the way the current system is heading, I have 167 Job Points earned on THF, 113 on SAM, and a spattering on RNG WHM, and RDM. So now it will take 1,650,000 CP and obtaining some piece of gear somehow to increase one's level by 1 and only on one job. Did they let Tanaka back in or something?
Fenrir.Camiie said: » So now it will take 1,650,000 CP and obtaining some piece of gear somehow to increase one's level by 1 and only on one job. Of course we could try to see the glass half full and hope for SE to be aware of all of this and release some serious change/update to the whole system at the same time they're going to release JP Gifts. /rolleyes Fenrir.Camiie said: » So now it will take 1,650,000 CP and obtaining some piece of gear somehow to increase one's level by 1 and only on one job. Did they let Tanaka back in or something? Judging by the current SAM's situation I'm not so sure that many other devs think differently from Tanaka-sensei :'D
I would be far less annoyed by this if it didn't take thirty thousand freaking CP for one JP.
Seriously, that number is just HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE. Well the 7th Naakual has not been introduced yet maybe SE is giving the players a chance to improve there character stats before we take on additional content that might be to hard to beat with the current gear and stats. Seems like a pattern with SE. For example when they raised the level cap to 99 or released the SoA expansion or had ilvl gear there was harder content introduced with it. Just a thought
Honestly, it wouldn't be so bad if Job Points had a way to be accumulated across the board (which would be the real good caused by the stupid abyssean exp).
Making WKRs give out a full Job Point (I used to say 1/3 or 1/2 as well... But now that they're required... Nope. Full or bust.) would make it so that people who don't cheat and don't have the tolerance for mindlessly grinding trash... Can wear gear too. ... I *** hate spark gear. Like... With the white hot intensity of 10,000,000,000 suns. I hate that it has a 117 on it, because it's super ***. (Armor. The weapons are "meh" decent enough for those without 119s.) And it feeds a stupid which I just detest wholeheartedly: that iLv>Stats. I can't tell you how many times some dipshit has thought that "full 117" (or even full 119) makes you good at a job. I've watched a "full 119" RUN die to Camlain in <3m. Camlain. Who has 2/3 of his autoattacks be magic damage. I've watched "Ochain PLDs" drop like a fly in NORMAL SKCNMs. All because people think that just because gear has 117(119) on it, it's better for your job. I hate the spark gear, not only because it's insulting to call THAT 117, but also because it breeds stupid. That being said, I don't want the stupid fools who think full 117(119) is a good idea to be locked out of something as basic as getting gear. Which, ironically, they need more than people who realize that things like Otomi Helm with the right augments are "best in slot" for a myriad of things and setups... Even though they're only 115. (35STR is 35STR after all.) And even if we say: *** the noobs! What about the person who starts tomorrow? So many of these *** selfish things I see people spout don't consider any new person. Which is the lifeblood of an MMO. Not grinding. It's getting new and maintains those subscriptions. Making a dead-end event like WKRs be a "Job Point" event... Only benefits everyone: •Benefits new and returning players (REGARDLESS OF JOB) access to WKR gear and weapons by making its lifespan infinite. (Eg: makes WKRs sustainable without having to introduce some random new gear or event every so often.) •Benefits old and experienced players by feeding them Job Points at a large rate. (Without grinding too, so people that like to grind can go do that, and people that can't turn off their brains or don't like it or don't cheat can do WKRs.) •Increases supply of HP Bayld. So RUN and GEOs benefit doubly from it. (JP+HPB) WKRs already have a build-in anti-leeching mechanism... So that argument is invalid. (You have to get a KI every time.) It benefits us all. FaeQueenCory said: » Honestly, it wouldn't be so bad if Job Points had a way to be accumulated across the board (which would be the real good caused by the stupid abyssean exp). Making WKRs give out a full Job Point (I used to say 1/3 or 1/2 as well... But now that they're required... Nope. Full or bust.) would make it so that people who don't cheat and don't have the tolerance for mindlessly grinding trash... Can wear gear too. ... I *** hate spark gear. Like... With the white hot intensity of 10,000,000,000 suns. I hate that it has a 117 on it, because it's super ***. (Armor. The weapons are "meh" decent enough for those without 119s.) And it feeds a stupid which I just detest wholeheartedly: that iLv>Stats. I can't tell you how many times some dipshit has thought that "full 117" (or even full 119) makes you good at a job. I've watched a "full 119" RUN die to Camlain in <3m. Camlain. Who has 2/3 of his autoattacks be magic damage. I've watched "Ochain PLDs" drop like a fly in NORMAL SKCNMs. All because people think that just because gear has 117(119) on it, it's better for your job. I hate the spark gear, not only because it's insulting to call THAT 117, but also because it breeds stupid. That being said, I don't want the stupid fools who think full 117(119) is a good idea to be locked out of something as basic as getting gear. Which, ironically, they need more than people who realize that things like Otomi Helm with the right augments are "best in slot" for a myriad of things and setups... Even though they're only 115. (35STR is 35STR after all.) And even if we say: *** the noobs! What about the person who starts tomorrow? So many of these *** selfish things I see people spout don't consider any new person. Which is the lifeblood of an MMO. Not grinding. It's getting new and maintains those subscriptions. Making a dead-end event like WKRs be a "Job Point" event... Only benefits everyone: •Benefits new and returning players (REGARDLESS OF JOB) access to WKR gear and weapons by making its lifespan infinite. (Eg: makes WKRs sustainable without having to introduce some random new gear or event every so often.) •Benefits old and experienced players by feeding them Job Points at a large rate. (Without grinding too, so people that like to grind can go do that, and people that can't turn off their brains or don't like it or don't cheat can do WKRs.) •Increases supply of HP Bayld. So RUN and GEOs benefit doubly from it. (JP+HPB) WKRs already have a build-in anti-leeching mechanism... So that argument is invalid. (You have to get a KI every time.) It benefits us all. The salty tears you could bottle this stuff.
Honestly its not hard to get JP in Woh Gates. WHM COR BRD DD DD DD run around in a circle killing bunnies and worms. Is it boring kinda is it hard no. Shiva.Moogleking said: » Well the 7th Naakual has not been introduced yet and for once i WAS thinking about coming back to FFXI but it seems like every day i fallow the updates they making it harder for people who do quit and come back and so on and so forth get over ran by people who make it harder for the veteran players who know the game TRY to do events cant get new gear
Party Leader: what's your iLevel gear at?? you: oh i have a few ilevel 117 and one ilevel 119 peace and i have a ilevel 117 weapon Party Leader: oh you cant come your not ilevel 119 and you don't have no ilevel gear or good weapons. you: really how am i suppose to get new gear if people like you don't let me join to try and GET new gear Party Leader: well do you have a WHM or COR or BRD?? You: I have Bard Party leader: Sweet you have you have empy harp or anything like that? You: no why does it matter Party Leader: sucks to be you now run along we have filled your spot with this shitty player who is ilevel 119 and has a empy harp and don't know how to play the job...goodbye people like this is why i don't come back to the game such crap this game just needs to die and it is dieing slowlycause soon their will no people in the servers like when they did a merge Asura.Highwynn said: » the hardcore players used to QQ about Legion and Voidwatch being too hard Quetzalcoatl.Wakmidget said: » Asura.Sechs said: » Quetzalcoatl.Wakmidget said: » And how much CP do you lose for standing in town 2 hours shouting for just a BRD or a GEO or a RDM, when you could be killing ***with the 5? lol Which is exactely why you hardly see CP pt shouts, even during 2x campaign, and why when you're the one shouting it takes you hours to fill a part, EVEN without GEOs/BRDs. That's in the remote hypothesys you even manage to fill a full party. People are scared, annoyed, bored, pulled away by what they judge an unefficient, unfriendly, unaccessible, punishing scenario. They might as well ignore JPs or solo if they really want them. Which brings us back to the point I was making, the system feels punishing, unfriendly and frustrating and that's exactely why the large majority of players didn't give a *** about JPs until now. It's not ONLY a matter of CP/hr being bad, and it's exactely why increasing the rate would be good but not enough to finally bring the system where it should be (imho) If they need a BRD to hit ***, maybe they just need a lower quality camp for that member. The evasion levels of those VT's(barring the new hippogryphs, *shudder*), are not that bad. With reliable 119 gear and Sushi you can hit the accuracy cap solo. If you can't than you need a lower tier camp, lol. *Blink Blink* Have you actually fought monsters in Doh or Woh gates before? They have some HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE evasion numbers, so much that it makes delve MB's look like p*sseys. Woh is something like 1050~ 1100 evasion while Doh is somewhere around 900~950. 2 evasion = -1% hit rate so if a player is 50 accuracy off then they just took a 25% hit rate loss. With number this big it quickly becomes a game of throwing as many accuracy buffs as possible onto the most accuracy DD's you can find. For folks with access to high end resources, BRD and COR mules, a healer who doesn't mind being 10/10 in every category already (or someone's mule), extremely well geared full 119 melee's, this isn't hard to get. For casuals players who are wearing 117 spark gear who haven't even got all their delve MB clears, getting CP's in a party is simply impossible, unless they only have support jobs. Remember CP's don't carry over to other jobs, so a player can't "just go BRD / COR / WHM" and get CP's for their SAM / BST / NIN / PUP / BLU / WAR / MNK / PLD. They have to actually play on those jobs and kill those HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE normal monsters which for most groups would be a waste of a party space. They would never get invited nor would any BRD / COR / GEO / WHM join their group, since those support jobs can easily find a much better gear to go with. It's the 75 era merit scenario all over again. So that leaves the only realistic option for casual players being trust soloing VE / EP mobs for 80~120 CP per kill. Which as anyone who's done this knows, takes FOREVER to make any progress. So most don't even bother. Remember this is supposed to be casual level content, not difficult mega boss's that require carefully orchestrated strategies and an experienced support crew. This sh!t is supposed to be nearly brain dead easy for most folks to participate in. |
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