JSE Cape Augments |
||
JSE Cape Augments
Is it possible to hold mutliple of the same cape, sinse they are aug/ex and not rare or do you have to drop old capes and the ones with unsatisfied augs to be able to get the drop?
You can have all the capes in the world *covers with capes*
Ragnarok.Dani said: » Is it possible to hold mutliple of the same cape, sinse they are aug/ex and not rare or do you have to drop old capes and the ones with unsatisfied augs to be able to get the drop? This past update, they removed the Rare tag, so we can hold multiple. so what is the highest Ilvl ppl cleared so far ?
we had problems on 128, damn boss got way to much hp . TL;DR'ing the thread as a whole, so sorry if this has been previously covered, but does anyone else (at least in my experience thusfar of comparing ~40 capes w/ LS members) feel like these capes are impossibly imbalanced?
Corsair and Runefencer, for instance, have some pretty freaking great augments (and of course I haven't gotten them yet), whereas warrior and monk (that I have got) have been entirely underwhelming? Supposedely all capes can get wsd.
Valefor.Sehachan said: » Supposedely all capes can get wsd. Hmm. I've been hitting all the games too hard all weekend to really pay much attention to what was going on beyond my immediate current actions; has this been confirmed on things like warrior/dark knight/samurai capes? I agree, Ramy. Some jobs have gotten some rather excellent augments, like SAM getting an extended duration on meditate (speaking of, is that augment a straight value, like +9 would be 9 seconds, or is it a percentage). While others have a bare minimum boost in augments.
also how much wsdmg would the sam cape need to beat other options ?
I've seen wsd at least on drk, so I'd assume other heavy dds got a chance too. Possible pools seem to be made of stats, traits, job specific augment and wsd.
So cor for example: enm- mab pr recast and wsd Drk: stat dark skill drain&aspir wsd Thf: stat dualwield crit and wsd and so on. war and drk cape are very good so far most likely add more damage than the current sam one we found.
Asura.Ccl said: » war and drk cape are very good so far most likely add more damage than the current sam one we found. Maybe I just got a ***warrior one then. Had like 3 dex, 1 str, 3 acc. Asura.Ccl said: » war and drk cape are very good so far most likely add more damage than the current sam one we found. maybe the DRK one, but I haven't seen an amazing WAR one yet. I doubt SAM will be left out of the +WSDMG though. That being said.. DRG one is pretty awesome with STR+5 and WSDMG +5%. The breath and wyvern stats are nice too, but not as epic. Bismarck.Ramyrez said: » Maybe I just got a ***warrior one then. Had like 3 dex, 1 str, 3 acc. I got pretty much the same, I'm assuming based on what they're giving other jobs that there's something more to it. Bismarck.Ramyrez said: » Asura.Ccl said: » war and drk cape are very good so far most likely add more damage than the current sam one we found. Maybe I just got a ***warrior one then. Had like 3 dex, 1 str, 3 acc. There are crit dmg+ on the war one we saw, and drk one can go to at least ws dmg+4% this beat the meditate duration augment. Now if sam get ws dmg + too X.X Ragnarok.Fabiano said: » also how much wsdmg would the sam cape need to beat other options ? thats awesome ,the acc and stp will help alot also
Carbuncle.Legato said: » 1st one we have all saw, Lvl 127 from Ymmr (not sure if Level or NM matters just letting everyone know!) Ragnarok.Martel
Offline
Asura.Reichleiu said: » Asura.Ccl said: » war and drk cape are very good so far most likely add more damage than the current sam one we found. maybe the DRK one, but I haven't seen an amazing WAR one yet. I doubt SAM will be left out of the +WSDMG though. That being said.. DRG one is pretty awesome with STR+5 and WSDMG +5%. The breath and wyvern stats are nice too, but not as epic. Which will make it an amazing camlann's/Sonic piece, but less so for stardiver. Particularly with AM3, as we get an even larger portion of overall dmg from additional hits. That being said, I think(and I haven't checked this in the spreadsheet yet) it will beat out buquwik for stardiver by a decent bit. Oh, and it comes with high ACC+ built in. But it's a less significant bonus than jobs like, say, SAM would get out of their WS DMG Aug. My Niht Mantle augments
Ragnarok.Fabiano said: » also how much wsdmg would the sam cape need to beat other options ? Not totally related, but I opened up 1015 NQ coffers that had piled up over the last 2 days, and got 9 mecisto mantles. Looking to be a 1%~ drop rate.
Odin.Llewelyn said: » Ragnarok.Fabiano said: » also how much wsdmg would the sam cape need to beat other options ? I believe this is true. DNC has only been reported with STP, DW, Reverse Flourish, and ws damage. Sadly, the Gsword, outside of it's Absorb Potency +10%, isn't all that great, or where it should be at.
It should have a 242 skill. Offline
Posts: 52
We need more mnk screen shots ; ;. I swear we have seen almost every job but that one. I would post one but game is to mean to give me one.
DRK Cape: 8 atk 2 dark skill 4% ws damage cor cape: 1 matk -3 enmity Phantom delay -4 RNG cape: 1 str 5 agi 1 store TP |
||
All FFXI content and images © 2002-2024 SQUARE ENIX CO., LTD. FINAL
FANTASY is a registered trademark of Square Enix Co., Ltd.
|