Has anyone been using DRG in Sortie/basement? I've been meaning to get the +3 unlock for DRG (with my group I'm usually BLM or SAM when mixing it up with melee composition) but I'm a bit worried about wiping the run by having my wyvern puke water on the mudkips.
At the same time, I just caught a JP video I'll link below of a DRG/WAR solo of Dhartok where the wyvern was almost exclusively puking water on the mudkip (it's ハイドロブレス in the log) for anywhere between 200 and 600 damage, and it seemed to go fine despite expectations.
Is proper DT and buffs enough to deal with the damage from buffed mudkip TP moves?
https://www.youtube.com/watch?v=TeQuTWxn1lg
(I didn't watch the whole video because it's nearly half an hour long)
Just wondering if puking water on the mudkips isn't as dangerous as I thought it was, because while I had fun massively overthinking about how subbing a mage job to avoid elemental breaths might work, it'd also be nice to just not do that. Maybe the path of least resistance is to just removal all breath+ gear for Hydro Breath.
I saw a couple posts about puking water on the mudkips going wrong in the Sortie thread, but now I'm kind of wondering if the problem was buffs and DT sets, or maybe I'm just totally misunderstanding how water damage works in these fights?? :V
Edit - overlooked something:
Hydro Breath dealt damage instead of proccing an absorb. Huh!