Sigurd's Descendants: The Art Of Dragon Slaying.

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Sigurd's Descendants: The Art of Dragon Slaying.
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 Ragnarok.Casey
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By Ragnarok.Casey 2022-11-13 16:05:24
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Nariont said: »
guess wiki needs to be updated that emp gloves are required for those additional debuffs

http://wiki.ffo.jp/html/1897.html

On the specific lancer's gloves it says it gives a "panacea"+Erase type effect

http://wiki.ffo.jp/html/23120.html

That seems accurate with the testing. I can update wiki.
 Ragnarok.Casey
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By Ragnarok.Casey 2022-11-13 17:04:46
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Oh, I should note. I tested with AF3 119+1 hands, I haven't gotten around to doing Sortie yet, so if someone has +2/+3 they could confirm if it's still 2 erasable effects. The wyvern is really easy to land debuffs on in Brenner, I didn't resist once.
 Asura.Highwynn
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By Asura.Highwynn 2022-11-14 14:21:06
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I rememeber they specifically added remove sleep to spirit link in a patch wayyyy back in the day, like 2006/2007? Because people would sleep wyverns in ballista and then even when you ran away, the enemy would just rush the wyvern and kill it, so they gave DRG a way to wake it up.
 Ragnarok.Martel
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By Ragnarok.Martel 2022-11-14 14:42:28
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Asura.Highwynn said: »
I rememeber they specifically added remove sleep to spirit link in a patch wayyyy back in the day, like 2006/2007? Because people would sleep wyverns in ballista and then even when you ran away, the enemy would just rush the wyvern and kill it, so they gave DRG a way to wake it up.
I mean, wasn't it the addition of Empathy merits that allowed this? because previously you couldn't spirit link a wyvern that had full HP.(if it was missing HP already, then spirit link would still wake them up cause it counted as a cure for the purposes of breaking sleep.) Post Empathy you could, and even curing for 0 wakes the wyvern up.

I don't think the decision process had anything to do with ballista. Hell, level capped ballista should still have that issue.
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 Asura.Highwynn
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By Asura.Highwynn 2022-11-15 15:02:02
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You're right

> When dragoons with the job trait "Empathy" use the job ability "Spirit Link," wyverns under the effect of sleep will be healed of that status even if no hit points are regained. This was 2009 though and merits were added in 2006? *** I feel old.
 Shiva.Eightball
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By Shiva.Eightball 2022-11-15 15:06:36
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Asura.Highwynn said: »
You're right

> When dragoons with the job trait "Empathy" use the job ability "Spirit Link," wyverns under the effect of sleep will be healed of that status even if no hit points are regained. This was 2009 though and merits were added in 2006? *** I feel old.

Group 2 merits were in 2006?! Jebus....
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 Shiva.Flowen
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By Shiva.Flowen 2023-01-04 01:39:49
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Not sure if this is well known or not, but I noticed in gaol drg/whm wyvern was doing removal breaths, so it seems the wyvern type is set by the subjob despite it being locked out (and does not default to an offensive type wyvern expected of no subjob)
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 Ragnarok.Martel
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By Ragnarok.Martel 2023-01-04 02:43:28
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I guess if there was a NM where the wyvern using elemental breaths was a problem, you could use this to suppress it. Or just have a wyvern spamming status removal breaths on every WS. <,<
 Cerberus.Immortalmoon
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By Cerberus.Immortalmoon 2023-01-04 03:16:34
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dragoons are amazing!!
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 Asura.Volteczero
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By Asura.Volteczero 2023-02-03 13:16:08
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Anyone got a good hybrid Jump sets so I don't get completely obliterated when I get caught in jump set?
 Asura.Bippin
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By Asura.Bippin 2023-02-03 13:49:45
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Asura.Volteczero said: »
Anyone got a good hybrid Jump sets so I don't get completely obliterated when I get caught in jump set?
Depends how much DT you want can use a mix of odin head/body, moonlight rings, nyame.
 Asura.Alseyn
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By Asura.Alseyn 2023-02-11 08:37:23
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Has anyone been using DRG in Sortie/basement? I've been meaning to get the +3 unlock for DRG (with my group I'm usually BLM or SAM when mixing it up with melee composition) but I'm a bit worried about wiping the run by having my wyvern puke water on the mudkips.
At the same time, I just caught a JP video I'll link below of a DRG/WAR solo of Dhartok where the wyvern was almost exclusively puking water on the mudkip (it's ハイドロブレス in the log) for anywhere between 200 and 600 damage, and it seemed to go fine despite expectations.
Is proper DT and buffs enough to deal with the damage from buffed mudkip TP moves?

https://www.youtube.com/watch?v=TeQuTWxn1lg
(I didn't watch the whole video because it's nearly half an hour long)

Just wondering if puking water on the mudkips isn't as dangerous as I thought it was, because while I had fun massively overthinking about how subbing a mage job to avoid elemental breaths might work, it'd also be nice to just not do that. Maybe the path of least resistance is to just removal all breath+ gear for Hydro Breath.

I saw a couple posts about puking water on the mudkips going wrong in the Sortie thread, but now I'm kind of wondering if the problem was buffs and DT sets, or maybe I'm just totally misunderstanding how water damage works in these fights?? :V

Edit - overlooked something:



Hydro Breath dealt damage instead of proccing an absorb. Huh!
 Leviathan.Boposhopo
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By Leviathan.Boposhopo 2023-02-11 11:11:46
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Asura.Alseyn said: »
Has anyone been using DRG in Sortie/basement? I've been meaning to get the +3 unlock for DRG (with my group I'm usually BLM or SAM when mixing it up with melee composition) but I'm a bit worried about wiping the run by having my wyvern puke water on the mudkips.
At the same time, I just caught a JP video I'll link below of a DRG/WAR solo of Dhartok where the wyvern was almost exclusively puking water on the mudkip (it's ハイドロブレス in the log) for anywhere between 200 and 600 damage, and it seemed to go fine despite expectations.
Is proper DT and buffs enough to deal with the damage from buffed mudkip TP moves?

https://www.youtube.com/watch?v=TeQuTWxn1lg
(I didn't watch the whole video because it's nearly half an hour long)

Just wondering if puking water on the mudkips isn't as dangerous as I thought it was, because while I had fun massively overthinking about how subbing a mage job to avoid elemental breaths might work, it'd also be nice to just not do that. Maybe the path of least resistance is to just removal all breath+ gear for Hydro Breath.

I saw a couple posts about puking water on the mudkips going wrong in the Sortie thread, but now I'm kind of wondering if the problem was buffs and DT sets, or maybe I'm just totally misunderstanding how water damage works in these fights?? :V

Edit - overlooked something:



Hydro Breath dealt damage instead of proccing an absorb. Huh!

There was something in the sortie thread about someone finding out water damage didn't matter for Dhartok, it was whether or not you had poison on you before he used Clobbering Wave that caused the damage spike. I can't say that applies for the dude upstairs, but it seemed they had tested and found as long as no poison was on you Clobbering Wave did little to no damage.
 Asura.Alseyn
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By Asura.Alseyn 2023-02-11 11:51:09
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Leviathan.Boposhopo said: »
There was something in the sortie thread about someone finding out water damage didn't matter for Dhartok, it was whether or not you had poison on you before he used Clobbering Wave that caused the damage spike. I can't say that applies for the dude upstairs, but it seemed they had tested and found as long as no poison was on you Clobbering Wave did little to no damage.

I was under the impression that the Clobbering Wave/poison debuff interaction was a separate mechanic.
Looking at the thread, I see there's a post by someone who took a 0 damage Clobbering, followed by a ~8.5k Noyade (vs Ghatjot, upstairs dude).

https://www.ffxiah.com/forum/topic/56855/sortie-release-info/64/#3640373
 Leviathan.Boposhopo
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By Leviathan.Boposhopo 2023-02-11 12:14:36
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Asura.Alseyn said: »
Leviathan.Boposhopo said: »
There was something in the sortie thread about someone finding out water damage didn't matter for Dhartok, it was whether or not you had poison on you before he used Clobbering Wave that caused the damage spike. I can't say that applies for the dude upstairs, but it seemed they had tested and found as long as no poison was on you Clobbering Wave did little to no damage.

I was under the impression that the Clobbering Wave/poison debuff interaction was a separate mechanic.
Looking at the thread, I see there's a post by someone who took a 0 damage Clobbering, followed by a ~8.5k Noyade (vs Ghatjot, upstairs dude).

https://www.ffxiah.com/forum/topic/56855/sortie-release-info/64/#3640373

It could be, but personally I've been going off the assumption that the downstairs NMs while similar, likely don't function exactly the same. I know I've healed Dhartok and Gartell multiple times unintentionally and never had a problem with getting 1 shot by something other than Clobbering Wave. The exception was when our RUN once just stood in the Cesspool poison cloud that I believe gives a MDB down effect, he was 1 shot shortly after, but I'm pretty sure he just took high dmg due to debuff and being poisoned.
 Asura.Alseyn
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By Asura.Alseyn 2023-02-11 12:19:12
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Leviathan.Boposhopo said: »
It could be, but personally I've been going off the assumption that the downstairs NMs while similar, likely don't function exactly the same. I know I've healed Dhartok and Gartell multiple times unintentionally and never had a problem with getting 1 shot by something other than Clobbering Wave. The exception was when our RUN once just stood in the Cesspool poison cloud that I believe gives a MDB down effect, he was 1 shot shortly after, but I'm pretty sure he just took high dmg due to debuff and being poisoned.

Interesting, and good to know.

Also glad to find out by accident that Hydro Breath doesn't seem to get absorbed. :V
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By Taint 2023-02-11 13:07:58
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Metal E turns Dhartok's poison from Taint to normal poison. You can just use Antidotes to remove it. This protects you from Clobbering wave spiking.

If you do big water damage you'll start getting destroyed as he rages.
 Asura.Alseyn
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By Asura.Alseyn 2023-02-11 13:21:35
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Taint said: »
Metal E turns Dhartok's poison from Taint to normal poison. You can just use Antidotes to remove it. This protects you from Clobbering wave spiking.

If you do big water damage you'll start getting destroyed as he rages.

Sounds like there's some confusion here, then. Maybe it'd be better to leave that for the Sortie thread, though - the main thing that I was talking about with my post was whether wyvern Elemental Breath would cause a wipe, but it looks like Hydro Breath doesn't seem to count since it doesn't get absorbed and the guy from that video survived with trusts for about 25 min with his wyvern constantly barfing water on the mudkip.
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