Zero chance of OAx on these, that would pretty much make mythics obsolete.
just keep burning snowslit+2 and leafslit+2 *shrug*
The best I've seen so far is 17/18(?) acc/att and 6DA/3Crit (still making them worse than tinhaspa)
Eudaemon Alluvion Skirmishes |
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Eudaemon Alluvion Skirmishes
Zero chance of OAx on these, that would pretty much make mythics obsolete.
just keep burning snowslit+2 and leafslit+2 *shrug* The best I've seen so far is 17/18(?) acc/att and 6DA/3Crit (still making them worse than tinhaspa) Quetzalcoatl.Valli said: » Zero chance of OAx on these, that would pretty much make mythics obsolete. just keep burning snowslit+2 and leafslit+2 *shrug* The best I've seen so far is 17/18(?) acc/att and 6DA/3Crit (still making them worse than tinhaspa) ya, I been Testing both Tinhaspa and New H2H So Far Tinhaspa (Rank15 PATH A) does WAY More DMG on WS and Hits However New H2H does have better ACC+ so at least wasn't a complete Waste of gil ^^; Best I got so far..... Bismarck.Kuroganashi said: » ya, I been Testing both Tinhaspa and New H2H So Far Tinhaspa (Rank15 PATH A) does WAY More DMG on WS and Hits However New H2H does have better ACC+ so at least wasn't a complete Waste of gil ^^; You've dont the ATT + STR path on tinhaspa, so basically of course there gonna be doing more damage. wait until/if you get better augments on the new hand to hand before comparing. I don't think the new hand-to-hand are going to out parse Tinhaspa but still ^ that was a pretty pointless parse. The new hand-to-hand has more delay and only 2 more damage with no STR or ATT naturally. Got a Macbain last night... Ended up getting:
Snapshot +5 Rapid Shot+3 Rapid Shot+3 Snapshot +3 Breath Damage Taken:-4% before finally settling on Double Attack +2 -.- Bismarck.Bloodrose said: » Got a Macbain last night... Ended up getting: Snapshot +5 Rapid Shot+3 Rapid Shot+3 Snapshot +3 Breath Damage Taken:-4% before finally settling on Double Attack +2 -.- Not properly understand the structure and just experimenting willy-nilly, I got +2 fast cast on mine! Then I stopped using stones and figured I'd do a little more research. <_<; I was using the Melee based Leafslit and leaftip stones +2.
Bismarck.Bloodrose said: » I was using the Melee based Leafslit and leaftip stones +2. Oh, I just threw a few random +1s on it between some of our runs yesterday. I've got a ton of stones now to play with, though I want to get the runt a flute first. It may not be Gjallahorn but it will save me time and money from making him one and will fall under the "good enough for the mule" category. LINK
JP wiki has a chart on the which stone/weapon gets what augment and also the maximum augment they've found (so far) for each stat. Offline
Posts: 34
Auto translate will give you some idea of what's it's about :P
On site this morning or I could translate it.
Top section is weapons listed on the left and stone types on the top. the bottom section is the caps for the augments. Quetzalcoatl.Valli said: » Zero chance of OAx on these, that would pretty much make mythics obsolete. just keep burning snowslit+2 and leafslit+2 *shrug* The best I've seen so far is 17/18(?) acc/att and 6DA/3Crit (still making them worse than tinhaspa) Trixtaar said: » It basically says exactly what we already know from the few pics we've seen; Snow +20 cap: (roughly) Attack + 17 Hit + 25 Ranged Accuracy + 17 Ranged Attack + 17 All songs +2 (seen by them) Meva + Evasion + Defense +10 Macc +20 MAB +20 Pet:MAB Pet:Macc Pet:Eva Leaf- +6 cap Haste Double Attack Store TP Physical damage - Rapid shot Snapshot Weapon Skill Damage + Breath damage - Critical hit Leaf-magical 7~ cap Fast Cast Cure cast time - Waltz recovery amount Quick Magic Song casting time - Magic damage - Magic burst damage + Cure recovery amount +13 Element siphon - 20 Refresh +1 Leaf Pet: (not alot of people give a ***about pet+) Haste Regen Critical Physical damage - Summon perp - Repair recovery amount + Seeing the random 'double augment' from one stone leads me to wonder just how good of an augment stack you can pile on there.
Pet: Double Attack + , Crit Hit Rate + on 1 piece of gear I've seen personally... Can I get that on my weapon? Double augment for DA + Crit? Then get another double augment from the snow orbs for a total of 4? Looking all those stats one single stone can give, i dont feel that the new augment system got anything better than previous one, in the randomness process.
SE said we would have more control of process. I think it was ***. It looks like:
Snow can give double augment, but only if it's a "pair" IE acc/att racc/ratt macc/mab Leaf only seems to give 1 augment. You shouldn't be able to get something like Crit+ DA+ Att+ (Purely speculation though) Maybe it's just a coincidence, but do you people think Moon Phase/Game day have an influence on the kind of augment that gets "favoured" by the RNG system?
Out of more than 20 Snoworb+2 stones and several other +1 and NQ I never saw a single Pet: Mab on my Keraunos. Today I try again and out of 6 stones I get Pet: Mab 4 times. A +16 (which I accidentally trashed >_>) a 14, a 11 and uhm the other was a 10 or something. Was watersday, waning crescent 14% Asura.Sechs said: » Maybe it's just a coincidence, but do you people think Moon Phase/Game day have an influence on the kind of augment that gets "favoured" by the RNG system? Out of more than 20 Snoworb+2 stones and several other +1 and NQ I never saw a single Pet: Mab on my Keraunos. Today I try again and out of 6 stones I get Pet: Mab 4 times. A +16 (which I accidentally trashed >_>) a 14, a 11 and uhm the other was a 10 or something. Was watersday, waning crescent 14% Asura.Sechs said: » Maybe it's just a coincidence, but do you people think Moon Phase/Game day have an influence on the kind of augment that gets "favoured" by the RNG system? Out of more than 20 Snoworb+2 stones and several other +1 and NQ I never saw a single Pet: Mab on my Keraunos. Today I try again and out of 6 stones I get Pet: Mab 4 times. A +16 (which I accidentally trashed >_>) a 14, a 11 and uhm the other was a 10 or something. Was watersday, waning crescent 14% did you cast barwater on you before trying ? I was facing NE! Using HQ crystal too.
Owait... Asura.Sechs said: » I was facing NE! Using HQ crystal too. Owait... Shiva.Spathaian said: » Asura.Sechs said: » I was facing NE! Using HQ crystal too. Owait... And numbers are way too small (like ~30 and 6) for them to mean anything. But at the same time I found it a bizarre coincidence and wanted to share to see if anybody noticed anything similar. While I don't think there's any form of control from SE's side with these stones, I wouldn't really be completely surprised if they implemented some super complex formula factoring in other day/time variables in. Would you? Asura.Sechs said: » Shiva.Spathaian said: » Asura.Sechs said: » I was facing NE! Using HQ crystal too. Owait... And numbers are way too small (like ~30 and 6) for them to mean anything. But at the same time I found it a bizarre coincidence and wanted to share to see if anybody noticed anything similar. While I don't think there's any form of control from SE's side with these stones, I wouldn't really be completely surprised if they implemented some super complex formula factoring in other day/time variables in. Would you? Confirming it was just a bizarre coincidence that generated my bias.
Used around 20 +1 stones yesterday and got Pet: Mab in the majority of them. I really don't know what happened when I didn't see a single Pet: Mab in over 30 NQ/+1/+2 stones, but with such small numbers it's not something that impossible to happen, is it? :3 anyone know how many it takes to plus +3 the new flute ?
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