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Bushido - The Way of The Samurai (A Guide) V. 2.0
By Elvisquestly 2016-12-17 05:19:08
Leviathan.Dirtaru said: »Afterglowed Masamune on Friday and man is it fun. Very happy with the results so far! Couldn't figure out how to post picture here lol
Congrats. Any tips for someone who is thinking about getting a Masamune? Would like to get some insight from some Masamune users on their path to Masamune completion.
Ragnarok.Ejiin
Serveur: Ragnarok
Game: FFXI
Posts: 528
By Ragnarok.Ejiin 2016-12-17 09:17:40
I recently commented on Masa SAM in the Omen thread because it seemed like it has been under people's radar for awhile. I stated its maximum DPS compared to BLU, but didn't provide any details, so I'd like to expand a little here.
The 6500 "theoretical maximum DPS" I posted was just under normal situations: no 2hrs and no COR rolls, but still assuming capped attack/accuracy to show a direct comparison to BLU's 4900 DPS assuming the same. When adding rolls, WAR's warcry TP bonus, vorseals and SP2, SAM's DPS skyrockets up to 11000-14000, which was hard for me to believe at first, but after doing melee WoC and Kouryu for myself on SAM, it was fairly clear the numbers weren't far off. For example, my average Fudo for WoC was 30K, and that's with about 30-45 seconds of Fudos after Bolsters wore. My Fudos during SP2 were doing 50-60K~ and I literally could not WS fast enough during the duration of SP2.
Like everything in FFXI, ***'s situational; SAM won't be the best in every situation. It suffers greatly when buffs are low. I just wanted to highlight the fact that SAM isn't a lolDD and that when buffed/geared correctly, it's still a monster.
The one other thing I think has gone under the radar is the QA+3 on Valorous for TP. I've never mentioned it because of its sheer rarity and astronomical cost, but if there are any SAMs out there looking to take it to the next level, I've found that AM3 Masa with 4/5(well, now 3 of 5 because of new Omen body) QA+3 Valorous is significantly better than other options, even if it means dropping to 5hit.
Sylph.Jrpg
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By Sylph.Jrpg 2016-12-19 00:46:10
I started to realize my SAM was no longer 'lol' status when I picked up my aeonic and (after some needed Valorous upgrades) started doing some great damage with it. I'm sure the aeonic is quite a ways away from a Masamune in AM3, but I guess it'll suffice until I build enough voidstones back to make one.
How are SAMs doing on acc in Omen? Even with Valorous augments within the range of DEX+10 Acc+32~35 and some select Ambuscade armor, it seems hard to keep up, particularly on the Caturae.
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By Odin.Llewelyn 2016-12-19 01:09:54
If it's Gin you're having accuracy issues on, that's understandable since he appears to be a THF job, thus lots of evasion; at least compared to Kin. There's really nothing you can do if you're still missing stuff with all your possible accuracy swaps (don't forget Amano if you have one) except use more accuracy buffs.
My group actually doesn't bring a tank, so I've been using a hybrid set instead on Empty and Caturae. We do, however, bring a BRD, so with the Madrigals on Empty and SV Madrigals on Caturae I can pretty much hit anything.
This is what I use and I sit at 1112 accuracy before buffs and food:
ItemSet 311469
Can be improved with some good DT/Acc Valorous hands/feet, but I haven't gotten around to trying to make some. I go /DRK for Arcane Circle, extra Smite, and, though counter-intuitive, Last Resort as well if I feel safe enough; helps since it'll cap my delay from not using Hasso gear in my Hybrid set.
Ragnarok.Ejiin
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Posts: 528
By Ragnarok.Ejiin 2016-12-19 12:14:42
Updated TP sets. Works for Aeonic and Amano also. Not absolutely perfect, but what I'm using. If people aren't interested in chasing the QA unicorn on Valorous, just ignore the first 2 TP sets.
• DEX+20 Acc+30 Atk+20 DA+10 on mantle.
• QA+2 or 3 on Valorous pieces.
• The reason for Ginsen is to allow WSing in Knobkierrie, otherwise stick with Cibi.
Edit: It's unclear which DPS is right, so removing this comment for now.
Asura.Chiaia
VIP
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By Asura.Chiaia 2016-12-19 12:22:28
What ring till Niqmaddu Ring?
By Sensational 2016-12-19 13:17:53
What ring till Niqmaddu Ring?
My guess would be Petrov Ring until you can get the new one. It looks like Ejiin has concluded that DA/TA/QA is worth more DPS than a 4-hit build. All his sets above appear to be 5-hit. His mid set above, is roughly 1.65 attacks per round with all that multi hit gear.
Asura.Fiasko
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Game: FFXI
By Asura.Fiasko 2016-12-19 13:21:55
Updated TP sets. Works for Aeonic and Amano also. Not absolutely perfect, but what I'm using. If people aren't interested in chasing the QA unicorn on Valorous, just ignore the first 2 TP sets.
• DEX+20 Acc+30 Atk+20 DA+10 on mantle.
• QA+2 or 3 on Valorous pieces.
Also, it's looking like 6500 DPS for Masa was an error and it's actually more around 8600. With COR rolls and SP2, it easily exceeds 14K DPS.
What WS set did you use?
Ragnarok.Ejiin
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Posts: 528
By Ragnarok.Ejiin 2016-12-19 13:56:57
What ring till Niqmaddu Ring?
Petrov
It's harder to make sets for WS because it depends much more on augments and there's too many combos of STR/WSDMG/Acc/Atk on Valorous that can edge each other out. Cookie cutter set would be 5/5 Valorous with WSDMG+5% and pray for any amount of STR. STR+10-15 and WSDMG+3-4 from Taupe can be easier to get and be better than just 5% WSDMG without any STR, though. Dark Matter can also get WSDMG+10%, but again, another unicorn.
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Asura.Fiasko
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Game: FFXI
By Asura.Fiasko 2016-12-19 15:08:21
Thanks I am having a hard time to get Fudo to a respectable place and I think the whole augmenting system is my problem (dragging my feet about sitting in Norg for hours). I am also using AG Koga and don't really plan on making Masa AG. Thanks for all you do for the game!
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Leviathan.Kingkitt
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Posts: 518
By Leviathan.Kingkitt 2016-12-25 00:49:29
Has anyone tested out the AF +2/3 hands with riceballs to see what the new buffs are by chance?
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Posts: 2255
By Odin.Llewelyn 2016-12-25 01:33:43
It's most likely just double what a normal piece would add. For example, looking at an Ojo Rice Ball:
The stats under "Effect:" are what each "enhances rice ball" gear adds. So Wakido Kote +3 are most likely Attack+120, DEF+80, TA+4% by themselves, then add Roshi Jinpachi and Nobushi Kyahan and you're looking at a total of Attack+240, DEF+160, TA+8%.
By voiceless 2016-12-25 03:47:49
Updated TP sets. Works for Aeonic and Amano also. Not absolutely perfect, but what I'm using. If people aren't interested in chasing the QA unicorn on Valorous, just ignore the first 2 TP sets.
• DEX+20 Acc+30 Atk+20 DA+10 on mantle.
• QA+2 or 3 on Valorous pieces.
Also, it's looking like 6500 DPS for Masa was an error and it's actually more around 8600. With COR rolls and SP2, it easily exceeds 14K DPS.
What WS set did you use?
Cant afford ryuo +1 for tp i guess stick with valorous ?
By Treynar 2016-12-25 13:48:07
Bump - anyone got a good SAM lua that they would share with me?
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Game: FFXI
Posts: 2255
By Odin.Llewelyn 2016-12-25 23:58:20
My findings when excluding QA+3 Valorous. Fairly minor differences between the GKs. Leaving accuracy swaps out for now:
Masamune:
ItemSet 348569
Ryuo Hakama +1 path D, Valorous Greaves DA+5 and whatever else you can get, Smertrios Mantle DEX/AccAtt/DA
2nd best to Dagon Breastplate: Kasuga +1
2nd best to Ryuo Hakama +1: Ryuo NQ
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Kogarasumaru:
ItemSet 348571
Ryuo Hakama +1 path D, Valorous Greaves STP+7/8 and whatever else you can get, Smertrios Mantle DEX/AccAtt/STP
2nd best to Ryuo Hakama +1: Wakido Haidate +3 or Ryuo Hakama NQ (about equal)
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Amanomurakumo (Aftermath up):
ItemSet 348572
Ryuo Hakama +1 path D, Valorous Greaves DA+5 and whatever else you can get, Smertrios Mantle DEX/AccAtt/DA
2nd best to Ryuo Hakama +1: Swap both Hakama +1 to Hakama NQ and Cessance to Telos (need the STP)
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Dojikiri
ItemSet 348573
Ryuo Hakama +1 path D, Valorous Greaves DA+5 and whatever else you can get, Smertrios Mantle DEX/AccAtt/DA
2nd best to Ryuo Hakama +1: Ryuo Hakama NQ
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Posts: 44
By Asura.Nightmarelord 2016-12-26 04:05:40
They're really shafting options of gearing up for yoichi eh?
Sad face...
Serveur: Odin
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By Odin.Llewelyn 2016-12-26 10:02:24
Well, when Namas Arrow does less damage than Fudo on piercing-weak mobs. :( Yoichi is just a Delve weapon now.
Quetzalcoatl.Evildgnker
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By Quetzalcoatl.Evildgnker 2016-12-29 01:56:38
been asking the same thing for a while now lol . updated LUA : ( anyone ?
Bismarck.Phaded
Serveur: Bismarck
Game: FFXI
By Bismarck.Phaded 2016-12-29 05:17:45
A 2015 SAM lua wouldn't really be any different from a 2016 one.
At most you'd be adding Last Resort rules since /DRK can be more relevant now.
[+]
Serveur: Odin
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Posts: 2255
By Odin.Llewelyn 2016-12-29 09:36:04
Christmas SAM Spreadsheet Update
Added:
- WAR Savagery and Blood Rage toggles
- SMN Crystal Blessing toggle
- Utu Grip DEX bonus functionality
- Rice Ball and Rice Ball bonus functionality
- Can set Meditate Bonus up to 6
- Updated gear sections with Flamma +1 and Omen gear.
- Updated Smite values
If anyone finds something weird or incorrect, please don't hesitate to let me know.
Ragnarok.Ejiin
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Posts: 528
By Ragnarok.Ejiin 2016-12-29 10:15:24
Nice, thank you.
Pretty sure it was already assumed, but finished Kote +3 last night and can confirm "Greatly enhance rice ball effect" is just an additional +1 to rice ball effects.
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For anyone following the SAM vs. BLU debate over in the BLU thread with Afaina casting some doubt on SAM's DPS:
With the updates to the spreadsheet, my DPS claims are reinforced. Using Llew's preloaded sets and taking off SMN and WAR TP bonus to only assume capped accuracy/attack, I'm getting SAM's DPS at 6671(6497 outside Escha) now. If anyone else could confirm, that'd be great.
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Ragnarok.Martel
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Posts: 2961
By Ragnarok.Martel 2016-12-29 11:44:18
Christmas SAM Spreadsheet Update
Added:
- WAR Savagery and Blood Rage toggles
- SMN Crystal Blessing toggle
- Utu Grip DEX bonus functionality
- Rice Ball and Rice Ball bonus functionality
- Can set Meditate Bonus up to 6
- Updated gear sections with Flamma +1 and Omen gear.
- Updated Smite values
If anyone finds something weird or incorrect, please don't hesitate to let me know. Since Utu Grip effects have been added to a DPS sheet, can I assume the effects have been tested?
And since you bothered to add it to the SAM sheet(A job with no dex mod ws I can think of..) I assume it does what I hoped and adds 10% DEX WSC to any WS even if the WS didn't have a DEX mod to start with?
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By Odin.Llewelyn 2016-12-29 14:16:24
Since Utu Grip effects have been added to a DPS sheet, can I assume the effects have been tested?
And since you bothered to add it to the SAM sheet(A job with no dex mod ws I can think of..) I assume it does what I hoped and adds 10% DEX WSC to any WS even if the WS didn't have a DEX mod to start with? That's what it's claimed to do. Would've been nice to be shown some numbers, but I don't know why someone would just go on the internet and tell lies.
Siren.Kyte
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By Siren.Kyte 2016-12-29 14:28:55
The dev team talked about the grip pretty extensively during the latest Freshly Picked. What was able to be made out seems to confirm its claimed functionality.
Sylph.Gobbo
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Posts: 300
By Sylph.Gobbo 2016-12-29 15:04:24
Since Utu Grip effects have been added to a DPS sheet, can I assume the effects have been tested?
And since you bothered to add it to the SAM sheet(A job with no dex mod ws I can think of..) I assume it does what I hoped and adds 10% DEX WSC to any WS even if the WS didn't have a DEX mod to start with? That's what it's claimed to do. Would've been nice to be shown some numbers, but I don't know why someone would just go on the internet and tell lies.
I've done some testing after I've gotten one. Tested with Herculean Slash which only had a VIT mod and TP only affected duration of Paralyze. Can't remember my numbers exactly (I apologize for not screenshotting), but I did go from 1799 to 1850 or something close to it.
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By Odin.Llewelyn 2016-12-29 15:55:25
It's pretty much confirmed at this point, but I was bored, so: sidewinder damage: 9798
sidewinder damage w/ utu: 10156
str: 356
dex: 213
agi: 217
base dmg: 350
fstr2: 74
ftp: 5
pdif: 3.25
wsc: 179
wsc utu: 201
mods: agi 50% (108.5) / str 20% (71.2)
+ utu: dex 10% (21.3)
sidewinder: [(350 + 74 + 179) * 5] * 3.25 = 9798
sidewinder utu: [(350 + 74 + 201) * 5] * 3.25 = 10156
Ragnarok.Martel
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By Ragnarok.Martel 2016-12-29 16:55:04
Nice. Thanks for the confirmation.
Leviathan.Kingkitt
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Posts: 518
By Leviathan.Kingkitt 2016-12-30 12:15:16
It's most likely just double what a normal piece would add. For example, looking at an Ojo Rice Ball:
The stats under "Effect:" are what each "enhances rice ball" gear adds. So Wakido Kote +3 are most likely Attack+120, DEF+80, TA+4% by themselves, then add Roshi Jinpachi and Nobushi Kyahan and you're looking at a total of Attack+240, DEF+160, TA+8%.
Been awhile since i've actually utilized my sam in any end game content seeing how they always want blu, however do you need the gear equipped to receive enhancement from riceballs? or only when used? also, have you had a chance to test this yet? thank you!
Cerberus.Nailah
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By Cerberus.Nailah 2017-01-02 07:56:03
If I remember right, you will need to keep the item with the enhancements" equipped in order to recieve the effects of the rice ball. This has always been hard due to the fact that the wakido kote mostly was subpar in almost any given situation. But now, where it basically is the best TP item out there, it might hold some merit to keep a few rice balls on you.
The issue that arises yet again however is the fact, that normally you would WS in something else and hence lose the rice ball effect for weapons skills. It ultimately then comes down to whether or not the "greatly enhances rice balls" during the TP phase outweighs the loss of normal attack food (which would be active during WS as well) or actually using wakido kote +3 for WS (which might not even be that bad if you really need acc).
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By Odin.Llewelyn 2017-01-02 14:05:49
If I remember right, you will need to keep the item with the enhancements" equipped in order to recieve the effects of the rice ball. Appears to still be true. Pretty lame.
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